Player Matchup

Arachne
Arachne
Ailyen
Arachne
Level 33
God Stats
32W - 15L
1,666 SR
Queue Stats
76W - 42L
1,599 Elo+
Party 2
Ishtar
Ishtar
Galack
Ishtar
Level 119
God Stats
18W - 8L
1,686 SR
Queue Stats
84W - 47L
1,634 Elo+
Party 2
Cerberus
Cerberus
Infamous2500
Cerberus
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 43L
1,335 Elo+
Party 1
Chang'e
Chang'e
Stargasmic
Chang'e
Level 107
God Stats
3W - 1L
1,240 SR
Queue Stats
40W - 42L
1,417 Elo+
Party 1
Agni
Agni
doomreaver
Agni
Level 48
God Stats
14W - 5L
1,646 SR
Queue Stats
20W - 12L
1,768 Elo+
Solo
Team Averages
Level 63
1,548 SR
1,550 Elo+

VS

Team Averages
Level 35
1,465 SR
1,301 Elo+
Cthulhu
Cthulhu
Aarnie8152
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 3
Nike
Nike
CrazedMini
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 3
Amaterasu
Amaterasu
HEXCampMeTTV
Amaterasu
Level 2
God Stats
0W - 3L
1,323 SR
Queue Stats
1W - 6L
1,264 Elo+
Party 3
Sun Wukong
Sun Wukong
TheBlacSage
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 3
Ix Chel
Ix Chel
Turtlebackpack
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ailyen
Arachne
20
4 / 0 / 37
8,998
1,285
9,409
4,830
2,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ishtar
Galack
Ishtar
20
16 / 0 / 28
10,863
1,552
21,674
7,168
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Infamous2500
Cerberus
20
3 / 0 / 44
10,471
1,496
10,885
11,103
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Stargasmic
Chang'e
20
15 / 0 / 29
10,504
1,501
19,944
4,644
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 0 / 34
10,271
1,467
26,862
3,859
2,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

410

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aarnie8152
Cthulhu
20
0 / 14 / 0
6,967
995
4,423
26,185
10,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
0 / 8 / 0
7,256
1,037
3,469
14,792
7,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
HEXCampMeTTV
Amaterasu
20
0 / 11 / 0
6,987
998
1,765
22,100
18,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
TheBlacSage
Sun Wukong
20
0 / 8 / 0
6,894
985
4,950
19,049
11,652
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 9 / 0
6,961
994
4,551
13,902
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

221
Kill Participation
0
49
Kills
0
0
Deaths
50
172
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aarnie8152
Cthulhu
0
14
0
0
W
Arachne
Ailyen
Arachne
4
0
37
22.5
L
0
8
0
0
W
Ishtar
Galack
Ishtar
16
0
28
30
L
Amaterasu
HEXCampMeTTV
Amaterasu
0
11
0
0
W
Cerberus
Infamous2500
Cerberus
3
0
44
25
W
Chang'e
Stargasmic
Chang'e
15
0
29
29.5
L
Sun Wukong
TheBlacSage
Sun Wukong
0
8
0
0
L
0
9
0
0
W
11
0
34
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,774
Damage
19,158
31,604
Taken
96,028
25,661
Mitigated
53,747
14,497
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aarnie8152
Cthulhu
4,423
593
0
110
26,185
10,967
0
16,088
9,947
16,785
772
W
Arachne
Ailyen
Arachne
9,409
7,425
0
1,336
4,830
2,955
0
2,170
2,613
0
15,022
L
3,469
1,044
0
293
14,792
7,304
0
9,083
5,259
0
10,046
W
Ishtar
Galack
Ishtar
21,674
13,937
0
2,354
7,168
4,040
0
3,015
3,962
0
42,093
L
Amaterasu
HEXCampMeTTV
Amaterasu
1,765
658
0
448
22,100
18,836
0
13,759
7,920
0
4,852
W
Cerberus
Infamous2500
Cerberus
10,885
1,115
0
2,957
11,103
14,449
0
4,156
6,781
20,540
564
W
Chang'e
Stargasmic
Chang'e
19,944
1,142
5,459
2,391
4,644
2,126
0
2,671
1,786
38,400
0
L
Sun Wukong
TheBlacSage
Sun Wukong
4,950
1,293
0
121
19,049
11,652
0
9,910
9,139
0
9,260
L
4,551
1,345
368
329
13,902
4,988
0
9,642
4,260
18,361
0
W
26,862
2,916
0
0
3,859
2,091
0
2,190
1,522
38,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,107
Gold Earned
35,065
197
Minions Killed
93
10
Camps Cleared
0
752,155
Distance Traveled
512,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,967
995
26
4
0
92,590
0
W
Arachne
8,998
1,285
23
3
0
160,695
0
L
Nike
7,256
1,037
20
3
0
98,114
0
W
Ishtar
10,863
1,552
58
8
5
152,361
0
L
Amaterasu
6,987
998
14
2
0
120,856
0
W
Cerberus
10,471
1,496
34
5
1
159,212
0
W
Chang'e
10,504
1,501
56
8
2
144,875
0
L
Sun Wukong
6,894
985
12
2
0
104,446
0
L
Ix Chel
6,961
994
21
3
0
96,272
0
W
Agni
10,271
1,467
26
4
2
135,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role