Player Matchup

Scylla
Scylla
Cantorio
Scylla
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 142L
1,465 Elo+
Party 1
Thanatos
Thanatos
Diindiesel
Thanatos
Level 75
God Stats
13W - 14L
1,462 SR
Queue Stats
170W - 151L
1,439 Elo+
Party 1
Medusa
Medusa
c_h_r_i_s700
Medusa
Level 46
God Stats
5W - 3L
1,660 SR
Queue Stats
8W - 10L
1,311 Elo+
Solo
Team Averages
Level 68
1,541 SR
1,405 Elo+

VS

Team Averages
Level 100
1,481 SR
1,440 Elo+
Scylla
Scylla
Luckystudent885
Scylla
Level 29
God Stats
22W - 19L
1,537 SR
Queue Stats
245W - 234L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
MightyMaddawg46
Baron Samedi
Level 122
God Stats
9W - 19L
1,424 SR
Queue Stats
163W - 171L
1,381 Elo+
Solo
Chaac
Chaac
Rexfortor
Chaac
Level 148
God Stats
100W - 93L
1,481 SR
Queue Stats
105W - 109L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cantorio
Scylla
14
3 / 6 / 9
10,746
768
6,736
12,674
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Diindiesel
Thanatos
13
6 / 10 / 3
10,599
757
6,803
16,289
8,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
11
0 / 3 / 9
9,293
664
5,396
8,048
3,024
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 8
11,798
843
9,211
10,660
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
MightyMaddawg46
Baron Samedi
16
5 / 3 / 13
12,533
895
12,151
9,417
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Rexfortor
Chaac
14
7 / 4 / 10
12,249
875
10,764
17,200
16,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
9
Kills
19
19
Deaths
12
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cantorio
Scylla
3
6
9
1.25
L
Thanatos
Diindiesel
Thanatos
6
10
3
0.75
W
7
5
8
2.2
W
Baron Samedi
MightyMaddawg46
Baron Samedi
5
3
13
3.83
W
Chaac
Rexfortor
Chaac
7
4
10
3
L
Medusa
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
32,126
37,011
Taken
37,277
16,195
Mitigated
24,691
5,205
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cantorio
Scylla
6,736
1,028
0
1,086
12,674
4,805
0
8,733
3,352
42,093
0
L
Thanatos
Diindiesel
Thanatos
6,803
1,254
0
3,571
16,289
8,366
0
8,091
7,652
0
25,012
W
9,211
780
0
494
10,660
3,181
709
2,331
8,329
27,814
0
W
Baron Samedi
MightyMaddawg46
Baron Samedi
12,151
587
1,267
2,996
9,417
4,553
728
2,661
6,756
46,173
0
W
Chaac
Rexfortor
Chaac
10,764
1,382
219
7,052
17,200
16,957
441
2,607
14,593
2,205
42,889
L
Medusa
5,396
2,922
39
509
8,048
3,024
0
5,406
2,243
0
14,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
36,580
102
Minions Killed
124
0
Camps Cleared
0
539,979
Distance Traveled
770,535
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,746
768
60
4
0
220,949
0
L
Thanatos
10,599
757
28
2
0
216,558
6
W
Scylla
11,798
843
26
2
0
248,333
0
W
Baron Samedi
12,533
895
48
3
0
257,818
2
W
Chaac
12,249
875
50
4
0
264,384
0
L
Medusa
9,293
664
14
1
0
102,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role