Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Celticbull
Apollo
Level 24
God Stats
2W - 6L
1,126 SR
Queue Stats
142W - 146L
1,356 Elo+
Party 3
Gilgamesh
Gilgamesh
JumboJones
Gilgamesh
Level 69
God Stats
17W - 15L
1,574 SR
Queue Stats
414W - 380L
1,522 Elo+
Party 1
Olorun
Olorun
Scintillage
Olorun
Level 30
God Stats
7W - 4L
1,500 SR
Queue Stats
66W - 65L
1,354 Elo+
Party 3
Athena
Athena
Sulimov
Athena
Level 54
God Stats
25W - 19L
1,602 SR
Queue Stats
260W - 248L
1,402 Elo+
Party 3
Team Averages
Level 48
1,460 SR
1,427 Elo+

VS

Team Averages
Level 76
1,582 SR
1,482 Elo+
Cupid
Cupid
 
Cupid
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ILususNaturaeI
Discordia
Level 86
God Stats
2W - 3L
1,431 SR
Queue Stats
55W - 51L
1,519 Elo+
Party 2
Chaac
Chaac
NightCoreYoko
Chaac
Level 97
God Stats
20W - 11L
1,696 SR
Queue Stats
123W - 125L
1,465 Elo+
Party 2
Artio
Artio
RYKRRR
Artio
Level 88
God Stats
6W - 10L
1,505 SR
Queue Stats
224W - 206L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
XxNahumXx2325
Hun Batz
Level 58
God Stats
7W - 4L
1,779 SR
Queue Stats
95W - 96L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 1 / 3
8,632
575
11,325
11,737
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Celticbull
Apollo
12
2 / 2 / 4
7,641
509
6,419
8,743
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
JumboJones
Gilgamesh
13
1 / 1 / 0
7,388
493
7,851
13,530
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
13
2 / 0 / 0
7,880
525
5,779
7,742
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Sulimov
Athena
11
1 / 2 / 4
7,102
473
3,705
13,374
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 3 / 2
7,117
474
6,882
7,996
3,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ILususNaturaeI
Discordia
13
1 / 3 / 0
7,234
482
5,454
6,317
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 0
8,517
568
10,425
15,061
13,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
RYKRRR
Artio
10
1 / 3 / 2
6,953
464
3,473
13,297
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
XxNahumXx2325
Hun Batz
13
1 / 2 / 4
7,692
513
5,200
14,335
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
6
6
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
3
7.5
L
Cupid
 
Cupid
1
3
2
0.67
W
Apollo
Celticbull
Apollo
2
2
4
2
L
Discordia
ILususNaturaeI
Discordia
1
3
0
0.33
W
Gilgamesh
JumboJones
Gilgamesh
1
1
0
1
L
2
1
0
2
L
Artio
RYKRRR
Artio
1
3
2
0.67
W
Olorun
2
0
0
2
W
Athena
Sulimov
Athena
1
2
4
1.5
L
Hun Batz
XxNahumXx2325
Hun Batz
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
31,434
55,126
Taken
57,006
29,982
Mitigated
35,155
16,472
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,325
2,005
0
3,230
11,737
5,027
0
517
11,220
76,327
0
L
Cupid
 
Cupid
6,882
3,988
198
3,325
7,996
3,063
270
2,782
5,214
0
53,141
W
Apollo
Celticbull
Apollo
6,419
3,968
0
3,394
8,743
3,186
280
2,386
6,357
0
51,883
L
Discordia
ILususNaturaeI
Discordia
5,454
421
0
639
6,317
2,431
0
4,162
2,155
57,152
0
W
Gilgamesh
JumboJones
Gilgamesh
7,851
2,429
0
3,676
13,530
8,362
0
0
13,530
0
46,889
L
10,425
1,853
0
5,725
15,061
13,585
499
2,306
11,447
0
65,705
L
Artio
RYKRRR
Artio
3,473
546
375
4,256
13,297
10,445
0
6,325
6,972
18,272
0
W
Olorun
5,779
3,148
0
3,138
7,742
3,197
877
3,360
4,382
58,212
0
W
Athena
Sulimov
Athena
3,705
1,043
0
3,034
13,374
10,210
25
2,664
10,710
21,744
0
L
Hun Batz
XxNahumXx2325
Hun Batz
5,200
1,353
0
1,730
14,335
5,631
0
5,234
9,015
0
75,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,643
Gold Earned
37,513
399
Minions Killed
400
0
Camps Cleared
0
1,581,909
Distance Traveled
1,548,933
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,632
575
96
6
0
357,894
0
L
Cupid
7,117
474
76
5
0
284,196
2
W
Apollo
7,641
509
90
6
0
287,121
0
L
Discordia
7,234
482
84
6
0
275,866
0
W
Gilgamesh
7,388
493
75
5
0
300,973
0
L
Chaac
8,517
568
107
7
0
292,452
0
L
Artio
6,953
464
32
2
0
327,859
5
W
Olorun
7,880
525
117
8
0
283,828
0
W
Athena
7,102
473
21
1
0
352,093
0
L
Hun Batz
7,692
513
101
7
0
368,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role