Player Matchup

Ganesha
Ganesha
ISNIPEYOUNOOB
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
ItzOrca93
Sol
Level 84
God Stats
22W - 19L
1,614 SR
Queue Stats
725W - 704L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
ItzRipper98
Nu Wa
Level 64
God Stats
48W - 25L
1,562 SR
Queue Stats
405W - 403L
1,473 Elo+
Party 1
Vamana
Vamana
NuttRageous21
Vamana
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheGrimReaper315
Tsukuyomi
Level 49
God Stats
29W - 22L
1,547 SR
Queue Stats
156W - 147L
1,473 Elo+
Solo
Team Averages
Level 63
1,545 SR
1,482 Elo+

VS

Team Averages
Level 57
1,501 SR
1,371 Elo+
Kumbhakarna
Kumbhakarna
Blksabrkt
Kumbhakarna
Level 55
God Stats
2W - 1L
1,499 SR
Queue Stats
169W - 144L
1,381 Elo+
Party 2
Horus
Horus
DJwilldoit
Horus
Level 83
God Stats
2W - 0L
1,495 SR
Queue Stats
342W - 340L
1,412 Elo+
Solo
Nemesis
Nemesis
JiggyReem
Nemesis
Level 18
God Stats
6W - 4L
1,413 SR
Queue Stats
34W - 43L
1,287 Elo+
Party 2
Agni
Agni
LordArkmar
Agni
Level 63
God Stats
7W - 2L
1,641 SR
Queue Stats
315W - 315L
1,428 Elo+
Solo
Hou Yi
Hou Yi
theasianmaxy
Hou Yi
Level 66
God Stats
2W - 2L
1,460 SR
Queue Stats
32W - 33L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
6
0 / 1 / 1
5,204
473
1,944
7,532
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 3 / 0
5,468
497
5,122
4,877
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,200
473
4,694
3,643
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
5,388
490
1,988
5,234
2,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
2
0 / 0 / 1
3,959
360
687
1,231
317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blksabrkt
Kumbhakarna
8
2 / 0 / 3
5,330
485
1,976
8,499
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
9
1 / 1 / 1
5,626
511
3,685
5,807
3,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
JiggyReem
Nemesis
11
2 / 0 / 0
6,116
556
2,107
7,254
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
5,299
482
3,294
3,454
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
8
0 / 1 / 5
4,610
419
5,052
5,268
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
5
5
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Blksabrkt
Kumbhakarna
2
0
3
3.5
W
Horus
1
1
1
1.5
L
Ganesha
0
1
1
0.5
L
1
3
0
0.33
L
0
1
0
0
W
Nemesis
JiggyReem
Nemesis
2
0
0
2
W
0
0
1
0.5
L
1
0
0
1
L
Tsukuyomi
0
0
1
0.5
W
Hou Yi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,435
Damage
16,114
22,517
Taken
30,282
10,836
Mitigated
13,876
3,972
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Blksabrkt
Kumbhakarna
1,976
218
0
2,482
8,499
5,621
0
3,608
4,789
15,264
0
W
Horus
3,685
1,318
480
2,468
5,807
3,015
0
902
4,780
0
25,979
L
Ganesha
1,944
305
0
1,166
7,532
4,894
0
2,123
5,237
6,639
0
L
5,122
1,871
0
1,322
4,877
1,359
774
554
4,323
41,720
0
L
4,694
1,081
0
125
3,643
1,304
0
1,604
2,039
30,697
0
W
Nemesis
JiggyReem
Nemesis
2,107
623
0
380
7,254
2,480
0
1,821
5,329
0
49,536
W
3,294
343
0
750
3,454
1,087
0
1,721
1,589
40,558
0
L
1,988
423
0
595
5,234
2,962
0
801
3,980
0
23,985
L
Tsukuyomi
687
165
0
764
1,231
317
0
188
1,043
0
4,124
W
Hou Yi
5,052
2,521
0
800
5,268
1,673
0
3,073
2,035
0
25,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,219
Gold Earned
26,981
172
Minions Killed
242
0
Camps Cleared
0
869,274
Distance Traveled
1,108,674
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,330
485
16
1
0
221,642
3
W
Horus
5,626
511
48
4
0
211,033
0
L
Ganesha
5,204
473
3
0
0
200,741
1
L
Sol
5,468
497
72
7
0
186,395
0
L
Nu Wa
5,200
473
50
5
0
210,121
1
W
Nemesis
6,116
556
77
7
0
250,479
0
W
Agni
5,299
482
73
7
0
217,257
5
L
Vamana
5,388
490
35
3
0
223,770
0
L
Tsukuyomi
3,959
360
12
1
0
48,247
0
W
Hou Yi
4,610
419
28
3
0
208,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role