Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Pupolo276
Merlin
Level 163
God Stats
7W - 4L
1,690 SR
Queue Stats
273W - 327L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
alekander-_-N4RK
Sun Wukong
Level 127
God Stats
0W - 1L
1,787 SR
Queue Stats
215W - 286L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
herreras_880
Hou Yi
Level 125
God Stats
0W - 1L
1,765 SR
Queue Stats
34W - 37L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
pacoyjordan
Ne Zha
Level 69
God Stats
6W - 11L
1,367 SR
Queue Stats
36W - 49L
1,432 Elo+
Party 2
Team Averages
Level 126
1,622 SR
1,469 Elo+

VS

Team Averages
Level 132
1,538 SR
1,519 Elo+
Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Nincex
Charybdis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 145L
1,542 Elo+
Solo
Anubis
Anubis
S_wikman
Anubis
Level 138
God Stats
9W - 5L
1,620 SR
Queue Stats
360W - 363L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
hherk
Ao Kuang
Level 119
God Stats
4W - 1L
1,572 SR
Queue Stats
69W - 61L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 2
5,462
546
3,557
10,951
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Pupolo276
Merlin
11
2 / 1 / 0
6,205
621
2,234
4,266
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
alekander-_-N4RK
Sun Wukong
10
2 / 3 / 1
5,979
598
6,283
10,435
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
10
2 / 2 / 2
5,954
595
6,300
6,095
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
9
1 / 4 / 1
5,133
513
1,887
8,517
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
5 / 0 / 5
7,084
708
5,006
8,173
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
 
Bastet
10
4 / 1 / 3
5,858
586
7,336
6,517
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Nincex
Charybdis
9
0 / 3 / 2
5,598
560
2,651
7,530
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
S_wikman
Anubis
11
3 / 1 / 4
6,721
672
5,805
7,979
3,851
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
hherk
Ao Kuang
11
1 / 2 / 3
6,216
622
5,238
8,704
5,248
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
13
14
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
W
Susano
 
Susano
5
0
5
7.5
W
Bastet
 
Bastet
4
1
3
5.5
W
Charybdis
Nincex
Charybdis
0
3
2
0.33
L
Merlin
Pupolo276
Merlin
2
1
0
2
W
Anubis
S_wikman
Anubis
3
1
4
5
L
Sun Wukong
alekander-_-N4RK
Sun Wukong
2
3
1
0.83
L
Hou Yi
2
2
2
1.5
W
Ao Kuang
hherk
Ao Kuang
1
2
3
1.25
L
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,261
Damage
26,036
40,264
Taken
38,903
21,421
Mitigated
17,229
6,355
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,557
753
0
2,588
10,951
9,750
0
3,079
7,872
13,206
0
W
Susano
 
Susano
5,006
1,484
0
5,796
8,173
3,132
0
0
8,173
0
54,527
W
Bastet
 
Bastet
7,336
1,776
0
2,214
6,517
2,340
0
1,058
5,459
0
27,796
W
Charybdis
Nincex
Charybdis
2,651
1,656
0
2,607
7,530
2,658
0
1,155
6,375
0
34,192
L
Merlin
Pupolo276
Merlin
2,234
116
0
250
4,266
1,359
0
996
3,270
50,349
0
W
Anubis
S_wikman
Anubis
5,805
483
0
4,174
7,979
3,851
0
3,578
4,401
58,326
0
L
Sun Wukong
alekander-_-N4RK
Sun Wukong
6,283
1,010
0
1,507
10,435
6,137
0
4,819
5,616
0
36,165
L
Hou Yi
6,300
3,323
0
1,477
6,095
1,859
0
177
5,918
0
39,212
W
Ao Kuang
hherk
Ao Kuang
5,238
985
0
3,178
8,704
5,248
0
0
8,704
35,711
270
L
Ne Zha
1,887
491
0
533
8,517
2,316
0
1,702
6,815
0
28,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
31,477
309
Minions Killed
368
0
Camps Cleared
0
1,068,624
Distance Traveled
1,097,049
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,462
546
19
2
0
204,714
0
W
Susano
7,084
708
95
10
0
259,296
2
W
Bastet
5,858
586
45
5
0
254,917
0
W
Charybdis
5,598
560
72
7
0
202,040
1
L
Merlin
6,205
621
105
11
0
206,965
0
W
Anubis
6,721
672
95
10
0
185,642
0
L
Sun Wukong
5,979
598
64
6
0
225,029
0
L
Hou Yi
5,954
595
76
8
0
202,157
0
W
Ao Kuang
6,216
622
61
6
0
195,154
2
L
Ne Zha
5,133
513
45
5
0
229,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role