Player Matchup

Scylla
Scylla
CaZz714
Scylla
Level 98
God Stats
6W - 10L
1,500 SR
Queue Stats
174W - 185L
1,585 Elo+
Party 1
Rama
Rama
GotAnySauceWeeb
Rama
Level 156
God Stats
37W - 33L
1,541 SR
Queue Stats
550W - 512L
1,587 Elo+
Party 1
Bellona
Bellona
OneeHit
Bellona
Level 199
God Stats
4W - 9L
1,337 SR
Queue Stats
527W - 507L
1,590 Elo+
Party 1
Ymir
Ymir
Reaper Pepper
Ymir
Level 32
God Stats
9W - 11L
1,452 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 1
Bakasura
Bakasura
XxXM1LESDEEPXxX
Bakasura
Level 106
God Stats
102W - 103L
1,586 SR
Queue Stats
548W - 542L
1,561 Elo+
Party 1
Team Averages
Level 118
1,483 SR
1,552 Elo+

VS

Team Averages
Level 126
1,581 SR
1,531 Elo+
Izanami
Izanami
Acidsnoooot
Izanami
Level 107
God Stats
3W - 2L
1,671 SR
Queue Stats
243W - 220L
1,573 Elo+
Party 2
Fenrir
Fenrir
DavidBSC14
Fenrir
Level 157
God Stats
0W - 1L
1,488 SR
Queue Stats
130W - 120L
1,526 Elo+
Solo
Vamana
Vamana
Koolj38
Vamana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 195L
1,464 Elo+
Solo
Anubis
Anubis
Noisybarrel7964
Anubis
Level 121
God Stats
38W - 16L
1,662 SR
Queue Stats
209W - 183L
1,574 Elo+
Party 2
Hera
Hera
Zebro66
Hera
Level 127
God Stats
7W - 6L
1,583 SR
Queue Stats
238W - 233L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CaZz714
Scylla
15
4 / 1 / 3
8,908
524
7,231
6,208
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 2
9,981
587
10,623
12,132
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
OneeHit
Bellona
15
0 / 0 / 3
8,978
528
9,041
15,161
15,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 5 / 6
8,242
485
6,740
21,484
10,526
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
15
3 / 2 / 5
9,104
536
6,195
14,398
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acidsnoooot
Izanami
15
0 / 5 / 4
9,288
546
7,514
11,668
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
DavidBSC14
Fenrir
14
4 / 1 / 0
8,681
511
4,672
14,497
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Koolj38
Vamana
15
0 / 1 / 1
8,431
496
5,783
15,509
13,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 4
7,830
461
14,720
14,641
6,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Zebro66
Hera
16
4 / 2 / 0
10,397
612
13,395
7,859
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
10
10
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Acidsnoooot
Izanami
0
5
4
0.4
W
Scylla
CaZz714
Scylla
4
1
3
5.5
L
Fenrir
DavidBSC14
Fenrir
4
1
0
4
W
6
2
2
3.5
L
Vamana
Koolj38
Vamana
0
1
1
0.5
L
2
7
4
0.57
W
Bellona
OneeHit
Bellona
0
0
3
1.5
W
2
5
6
1
W
Bakasura
3
2
5
2.75
L
Hera
Zebro66
Hera
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,830
Damage
46,084
69,383
Taken
64,174
38,222
Mitigated
34,894
23,150
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Acidsnoooot
Izanami
7,514
5,330
0
2,099
11,668
4,465
834
928
10,516
0
78,255
W
Scylla
CaZz714
Scylla
7,231
191
0
1,376
6,208
1,834
414
4,372
1,836
54,194
0
L
Fenrir
DavidBSC14
Fenrir
4,672
1,043
0
3,924
14,497
6,744
0
397
14,100
0
68,237
W
10,623
8,870
0
5,832
12,132
4,331
1,048
2,144
9,988
0
90,110
L
Vamana
Koolj38
Vamana
5,783
2,688
0
2,295
15,509
13,637
0
4,527
10,757
0
68,850
L
14,720
918
0
4,056
14,641
6,981
0
6,371
7,544
51,897
0
W
Bellona
OneeHit
Bellona
9,041
3,887
0
5,446
15,161
15,709
0
4,660
10,501
0
74,798
W
6,740
1,139
282
5,451
21,484
10,526
42
12,341
9,143
35,481
0
W
Bakasura
6,195
4,455
0
4,763
14,398
5,822
823
4,598
9,800
0
56,887
L
Hera
Zebro66
Hera
13,395
3,017
0
500
7,859
3,067
1,379
1,748
5,601
97,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
44,627
507
Minions Killed
566
0
Camps Cleared
0
1,698,098
Distance Traveled
1,597,013
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,288
546
140
8
0
316,334
1
W
Scylla
8,908
524
100
6
0
326,398
4
L
Fenrir
8,681
511
93
5
0
335,355
2
W
Rama
9,981
587
137
8
0
299,350
0
L
Vamana
8,431
496
103
6
0
307,702
0
L
Anubis
7,830
461
61
4
0
288,224
0
W
Bellona
8,978
528
111
7
0
359,739
2
W
Ymir
8,242
485
50
3
0
317,665
0
W
Bakasura
9,104
536
109
6
0
394,946
0
L
Hera
10,397
612
169
10
0
349,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role