Player Matchup

Odin
Odin
Faquch
Odin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,484 Elo+
Party 1
Scylla
Scylla
echekel
Scylla
Level 142
God Stats
7W - 7L
1,504 SR
Queue Stats
262W - 293L
1,409 Elo+
Solo
Hou Yi
Hou Yi
lTooTool
Hou Yi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,505 Elo+
Party 1
Team Averages
Level 124
1,501 SR
1,466 Elo+

VS

Team Averages
Level 66
1,539 SR
1,437 Elo+
Ymir
Ymir
JustRaga
Ymir
Level 85
God Stats
0W - 1L
1,383 SR
Queue Stats
2W - 6L
1,457 Elo+
Party 2
Charybdis
Charybdis
LuisLink
Charybdis
Level 47
God Stats
0W - 4L
1,735 SR
Queue Stats
2W - 7L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
Xj_GabrielXj
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Faquch
Odin
12
3 / 0 / 10
9,186
766
7,069
14,207
13,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
echekel
Scylla
14
5 / 1 / 10
10,152
846
12,402
6,250
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
lTooTool
Hou Yi
13
8 / 2 / 7
10,184
849
12,794
9,457
4,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 6 / 2
8,022
669
3,558
16,288
17,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
LuisLink
Charybdis
10
0 / 6 / 2
8,002
667
4,664
10,106
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 0
8,967
747
6,901
10,702
4,164
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
Faquch
Odin
3
0
10
8
L
Ymir
0
6
2
0.17
L
Charybdis
LuisLink
Charybdis
0
6
2
0.17
L
3
4
0
0.75
W
Scylla
echekel
Scylla
5
1
10
10
W
Hou Yi
lTooTool
Hou Yi
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,265
Damage
15,123
29,914
Taken
37,096
20,162
Mitigated
24,755
6,227
Healing
4,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Faquch
Odin
7,069
2,103
0
2,430
14,207
13,268
262
3,729
10,478
0
21,037
L
Ymir
3,558
793
0
930
16,288
17,004
0
5,786
10,502
11,233
0
L
Charybdis
LuisLink
Charybdis
4,664
2,799
0
1,202
10,106
3,587
0
2,320
7,786
0
30,565
L
6,901
2,325
21
2,084
10,702
4,164
0
4,482
6,220
28,595
0
W
Scylla
echekel
Scylla
12,402
1,433
0
2,494
6,250
2,452
112
2,996
3,254
58,208
0
W
Hou Yi
lTooTool
Hou Yi
12,794
6,166
0
1,303
9,457
4,442
776
4,291
5,166
0
33,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
24,991
141
Minions Killed
96
0
Camps Cleared
0
663,890
Distance Traveled
555,810
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,186
766
13
1
0
239,064
2
L
Ymir
8,022
669
21
2
0
196,940
0
L
Charybdis
8,002
667
39
3
0
183,827
0
L
Nu Wa
8,967
747
36
3
0
175,043
0
W
Scylla
10,152
846
90
8
0
226,816
0
W
Hou Yi
10,184
849
38
3
0
198,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role