Player Matchup

Ganesha
Ganesha
BernkasteL9978
Ganesha
Level 120
God Stats
0W - 1L
1,517 SR
Queue Stats
261W - 291L
1,387 Elo+
Party 2
Ne Zha
Ne Zha
IGottaPEEAlot
Ne Zha
Level 64
God Stats
2W - 1L
1,713 SR
Queue Stats
17W - 25L
1,320 Elo+
Party 2
Olorun
Olorun
KUMINMEMOMMY
Olorun
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 194L
1,396 Elo+
Party 2
Surtr
Surtr
PrincessKrys923
Surtr
Level 89
God Stats
8W - 15L
1,680 SR
Queue Stats
95W - 122L
1,416 Elo+
Party 2
Cupid
Cupid
xAMIRIKx
Cupid
Level 109
God Stats
4W - 3L
1,531 SR
Queue Stats
116W - 111L
1,420 Elo+
Solo
Team Averages
Level 83
1,588 SR
1,388 Elo+

VS

Team Averages
Level 57
1,495 SR
1,382 Elo+
He Bo
He Bo
FreakyPP
He Bo
Level 80
God Stats
7W - 7L
1,328 SR
Queue Stats
244W - 256L
1,464 Elo+
Party 1
Mulan
Mulan
GreyLegate
Mulan
Level 15
God Stats
6W - 2L
1,643 SR
Queue Stats
103W - 101L
1,241 Elo+
Party 1
Scylla
Scylla
MilkingTable666
Scylla
Level 58
God Stats
1W - 5L
1,500 SR
Queue Stats
149W - 166L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
gerito785
Gilgamesh
Level 86
God Stats
22W - 21L
1,468 SR
Queue Stats
428W - 503L
1,394 Elo+
Solo
Anubis
Anubis
xORogueJokerOx
Anubis
Level 46
God Stats
7W - 3L
1,537 SR
Queue Stats
114W - 100L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,522
552
2,401
8,582
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 5 / 0
4,723
472
3,839
10,370
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
9
2 / 3 / 1
5,397
540
6,599
7,503
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,121
512
2,636
8,603
6,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
xAMIRIKx
Cupid
7
1 / 4 / 0
4,544
454
2,542
7,325
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FreakyPP
He Bo
10
4 / 3 / 5
6,337
634
4,732
7,819
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
4 / 0 / 1
7,264
726
5,365
7,404
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 3
6,097
610
4,485
3,762
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
gerito785
Gilgamesh
8
1 / 1 / 4
5,750
575
3,791
9,208
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 0
6,601
660
7,557
4,520
2,031
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
17
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
He Bo
FreakyPP
He Bo
4
3
5
2.17
W
Mulan
4
0
1
4.5
L
1
5
0
0.2
L
Olorun
2
3
1
0.83
W
3
0
3
4.5
L
0
4
0
0
W
Gilgamesh
gerito785
Gilgamesh
1
1
4
3
L
Cupid
xAMIRIKx
Cupid
1
4
0
0.25
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,017
Damage
25,930
42,383
Taken
32,713
19,743
Mitigated
16,371
8,418
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,401
215
170
2,556
8,582
5,373
0
3,943
4,639
18,687
0
W
He Bo
FreakyPP
He Bo
4,732
842
0
2,274
7,819
2,385
0
2,211
5,608
33,350
0
W
Mulan
5,365
1,163
0
3,709
7,404
4,103
295
447
6,957
0
45,152
L
3,839
1,495
0
1,420
10,370
3,688
0
3,340
7,030
0
33,695
L
Olorun
6,599
3,707
0
1,703
7,503
2,645
0
4,049
3,454
28,442
0
W
4,485
896
0
623
3,762
1,320
0
1,920
1,842
26,404
0
L
2,636
1,092
0
1,073
8,603
6,120
0
627
7,976
465
28,549
W
Gilgamesh
gerito785
Gilgamesh
3,791
682
0
2,502
9,208
6,532
0
3,978
5,230
0
16,266
L
Cupid
xAMIRIKx
Cupid
2,542
1,258
536
960
7,325
1,917
0
4,815
2,510
0
23,559
W
7,557
714
0
2,982
4,520
2,031
610
568
3,952
44,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,307
Gold Earned
32,049
189
Minions Killed
273
0
Camps Cleared
0
1,014,888
Distance Traveled
978,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,522
552
1
0
0
210,668
0
W
He Bo
6,337
634
45
5
0
225,878
0
W
Mulan
7,264
726
86
9
0
171,388
0
L
Ne Zha
4,723
472
46
5
0
221,987
0
L
Olorun
5,397
540
41
4
0
189,680
0
W
Scylla
6,097
610
52
5
0
186,919
0
L
Surtr
5,121
512
49
5
0
202,693
0
W
Gilgamesh
5,750
575
22
2
0
193,808
0
L
Cupid
4,544
454
52
5
0
189,860
0
W
Anubis
6,601
660
68
7
0
200,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role