Player Matchup

Kukulkan
Kukulkan
BoogieSchroedes
Kukulkan
Level 15
God Stats
3W - 4L
1,272 SR
Queue Stats
5W - 8L
1,321 Elo+
Party 2
Charon
Charon
Sweetie605
Charon
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 58L
1,280 Elo+
Party 2
Surtr
Surtr
T MAN 2019
Surtr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,329 Elo+
Party 2
Team Averages
Level 46
1,424 SR
1,310 Elo+

VS

Team Averages
Level 74
1,356 SR
1,347 Elo+
Baron Samedi
Baron Samedi
ErikClappington
Baron Samedi
Level 56
God Stats
21W - 25L
1,364 SR
Queue Stats
97W - 136L
1,318 Elo+
Party 1
Neith
Neith
MsDenverCO
Neith
Level 85
God Stats
66W - 97L
1,391 SR
Queue Stats
107W - 177L
1,268 Elo+
Party 1
Achilles
Achilles
Turkeymaser9000
Achilles
Level 82
God Stats
5W - 7L
1,315 SR
Queue Stats
199W - 201L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 5 / 1
11,045
736
6,131
11,439
4,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
Sweetie605
Charon
14
1 / 1 / 3
10,048
670
11,622
11,892
9,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Surtr
13
2 / 5 / 3
10,327
688
5,537
15,537
14,854
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErikClappington
Baron Samedi
15
4 / 1 / 7
11,819
788
15,793
11,095
7,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
13
2 / 3 / 8
10,825
722
6,416
9,646
4,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
14
5 / 1 / 6
11,512
767
10,002
15,892
22,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
11
11
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
5
1
0.5
W
Baron Samedi
ErikClappington
Baron Samedi
4
1
7
7.5
W
Neith
2
3
8
2
L
Charon
Sweetie605
Charon
1
1
3
2.5
L
Surtr
2
5
3
0.7
W
Achilles
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
32,211
38,868
Taken
36,633
29,099
Mitigated
34,055
2,346
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,131
928
0
120
11,439
4,749
396
4,113
6,904
32,866
0
W
Baron Samedi
ErikClappington
Baron Samedi
15,793
1,295
2,671
3,964
11,095
7,302
1,079
6,151
4,944
77,914
0
W
Neith
6,416
3,559
599
3,892
9,646
4,603
1,808
4,496
5,150
0
39,337
L
Charon
Sweetie605
Charon
11,622
731
0
1,650
11,892
9,496
0
5,102
6,466
46,298
667
L
Surtr
5,537
1,022
0
576
15,537
14,854
309
6,762
8,168
221
19,395
W
Achilles
10,002
1,179
0
2,730
15,892
22,150
204
6,883
9,009
0
20,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
34,156
118
Minions Killed
178
0
Camps Cleared
0
715,898
Distance Traveled
797,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,045
736
42
3
0
238,012
0
W
Baron Samedi
11,819
788
107
7
0
253,490
0
W
Neith
10,825
722
55
4
0
244,055
0
L
Charon
10,048
670
44
3
0
258,141
0
L
Surtr
10,327
688
32
2
0
219,745
0
W
Achilles
11,512
767
16
1
0
299,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role