Player Matchup

Medusa
Medusa
AKATheDawg
Medusa
Level 123
God Stats
4W - 6L
1,591 SR
Queue Stats
363W - 388L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
ClaraCranberry
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,189 Elo+
Party 1
Ares
Ares
Larkinator14
Ares
Level 64
God Stats
1W - 1L
1,712 SR
Queue Stats
31W - 28L
1,501 Elo+
Party 1
Achilles
Achilles
curiouskilling
Achilles
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 247L
1,452 Elo+
Solo
Cliodhna
Cliodhna
killa4sure
Cliodhna
Level 125
God Stats
1W - 3L
1,322 SR
Queue Stats
146W - 137L
1,546 Elo+
Party 1
Team Averages
Level 88
1,525 SR
1,417 Elo+

VS

Team Averages
Level 67
1,483 SR
1,387 Elo+
Skadi
Skadi
FOREVADMC
Skadi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 2
Xbalanque
Xbalanque
Forbrust
Xbalanque
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
170W - 177L
1,453 Elo+
Party 3
Nike
Nike
Rykishi
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 2
Atlas
Atlas
karakarton
Atlas
Level 126
God Stats
4W - 0L
1,520 SR
Queue Stats
58W - 64L
1,434 Elo+
Party 3
Cerberus
Cerberus
s_m_kw
Cerberus
Level 103
God Stats
3W - 3L
1,396 SR
Queue Stats
255W - 273L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AKATheDawg
Medusa
16
1 / 6 / 7
9,224
659
18,669
16,987
12,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ClaraCranberry
Gilgamesh
18
5 / 6 / 5
10,576
755
9,029
19,435
23,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 5
8,836
631
6,122
18,256
21,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
16
3 / 5 / 5
9,481
677
18,370
21,203
34,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
killa4sure
Cliodhna
15
5 / 6 / 5
9,565
683
16,627
13,858
8,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FOREVADMC
Skadi
17
4 / 3 / 18
10,610
758
16,665
14,180
8,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Forbrust
Xbalanque
19
13 / 4 / 11
12,199
871
28,619
13,674
7,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Rykishi
Nike
19
6 / 3 / 13
11,168
798
13,930
18,467
22,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
17
1 / 1 / 21
11,064
790
11,924
16,281
22,809
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
s_m_kw
Cerberus
17
4 / 4 / 20
10,376
741
11,763
27,595
32,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
14
Kills
28
28
Deaths
15
27
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Medusa
AKATheDawg
Medusa
1
6
7
0.75
L
Gilgamesh
ClaraCranberry
Gilgamesh
5
6
5
1.25
W
Skadi
FOREVADMC
Skadi
4
3
18
4.33
W
Xbalanque
Forbrust
Xbalanque
13
4
11
4.63
L
0
5
5
0.5
W
Nike
Rykishi
Nike
6
3
13
4.17
L
Achilles
3
5
5
1.1
W
Atlas
1
1
21
11.5
L
Cliodhna
killa4sure
Cliodhna
5
6
5
1.25
W
Cerberus
s_m_kw
Cerberus
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,817
Damage
82,901
89,739
Taken
90,197
99,468
Mitigated
94,666
15,147
Healing
30,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AKATheDawg
Medusa
18,669
6,378
2,063
1,581
16,987
12,011
0
3,730
13,257
0
42,960
L
Gilgamesh
ClaraCranberry
Gilgamesh
9,029
1,475
407
1,301
19,435
23,321
0
4,715
14,720
0
19,666
W
Skadi
FOREVADMC
Skadi
16,665
6,379
2,808
2,111
14,180
8,531
4,098
265
13,871
0
33,137
W
Xbalanque
Forbrust
Xbalanque
28,619
16,063
505
2,606
13,674
7,969
2,053
773
12,755
0
51,994
L
6,122
414
342
2,244
18,256
21,727
0
4,202
14,054
10,156
0
W
Nike
Rykishi
Nike
13,930
1,713
1,388
1,296
18,467
22,567
523
1,074
17,043
0
27,862
L
Achilles
18,370
1,719
2,817
2,721
21,203
34,262
0
6,361
14,842
0
27,982
W
Atlas
11,924
1,881
2,561
3,348
16,281
22,809
829
1,383
14,559
22,106
985
L
Cliodhna
killa4sure
Cliodhna
16,627
1,281
777
894
13,858
8,147
0
3,694
10,164
0
24,901
W
Cerberus
s_m_kw
Cerberus
11,763
1,009
3,299
10,988
27,595
32,790
470
2,627
24,525
21,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
55,417
116
Minions Killed
169
0
Camps Cleared
0
1,283,397
Distance Traveled
1,357,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,224
659
44
3
0
256,058
0
L
Gilgamesh
10,576
755
19
1
0
256,835
0
W
Skadi
10,610
758
39
3
0
262,368
0
W
Xbalanque
12,199
871
50
4
0
250,548
0
L
Ares
8,836
631
8
1
0
247,319
0
W
Nike
11,168
798
25
2
0
279,432
0
L
Achilles
9,481
677
15
1
0
275,377
0
W
Atlas
11,064
790
25
2
0
297,064
0
L
Cliodhna
9,565
683
30
2
0
247,808
0
W
Cerberus
10,376
741
30
2
0
268,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role