Player Matchup

Ao Kuang
Ao Kuang
Fireturtle07824
Ao Kuang
Level 104
God Stats
6W - 5L
1,561 SR
Queue Stats
107W - 86L
1,538 Elo+
Solo
Hercules
Hercules
Respawnmaster24
Hercules
Level 155
God Stats
5W - 12L
1,463 SR
Queue Stats
302W - 283L
1,537 Elo+
Solo
Achilles
Achilles
XshwifftyX
Achilles
Level 154
God Stats
3W - 2L
1,571 SR
Queue Stats
339W - 278L
1,615 Elo+
Solo
Ix Chel
Ix Chel
cheesye
Ix Chel
Level 125
God Stats
4W - 3L
1,698 SR
Queue Stats
313W - 267L
1,596 Elo+
Solo
Olorun
Olorun
gekoslayer
Olorun
Level 164
God Stats
2W - 1L
1,666 SR
Queue Stats
125W - 111L
1,541 Elo+
Solo
Team Averages
Level 140
1,592 SR
1,566 Elo+

VS

Team Averages
Level 140
1,469 SR
1,543 Elo+
Tyr
Tyr
 
Tyr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HarineZ
Neith
Level 88
God Stats
5W - 4L
1,525 SR
Queue Stats
169W - 173L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
Italian_Sal
Jormungandr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 45L
1,548 Elo+
Solo
Merlin
Merlin
SacredPug
Merlin
Level 170
God Stats
6W - 4L
1,493 SR
Queue Stats
219W - 212L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
oakfam3
Baron Samedi
Level 151
God Stats
1W - 0L
1,327 SR
Queue Stats
186W - 207L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
2
0 / 1 / 0
2,635
527
341
1,731
584
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
5
1 / 0 / 0
3,258
652
1,764
2,691
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
XshwifftyX
Achilles
4
0 / 0 / 0
3,268
654
2,183
4,298
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
cheesye
Ix Chel
6
0 / 1 / 1
3,517
703
916
2,203
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
gekoslayer
Olorun
5
0 / 1 / 0
3,284
657
2,694
2,111
635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
1 / 0 / 1
3,563
713
1,692
3,207
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
HarineZ
Neith
5
0 / 0 / 0
2,881
576
2,377
3,402
984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Italian_Sal
Jormungandr
6
1 / 0 / 0
4,186
837
623
1,817
1,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
SacredPug
Merlin
7
1 / 1 / 0
3,847
769
744
2,136
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
oakfam3
Baron Samedi
5
0 / 0 / 1
3,330
666
1,551
3,258
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
1
1.5
L
Ao Kuang
0
1
0
0
W
Neith
HarineZ
Neith
0
0
0
0
W
Jormungandr
Italian_Sal
Jormungandr
1
0
0
1
L
Hercules
1
0
0
1
W
Merlin
SacredPug
Merlin
1
1
0
1
L
Achilles
XshwifftyX
Achilles
0
0
0
0
L
Ix Chel
cheesye
Ix Chel
0
1
1
0.5
L
Olorun
gekoslayer
Olorun
0
1
0
0
W
Baron Samedi
oakfam3
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,898
Damage
6,987
13,034
Taken
13,820
5,602
Mitigated
5,569
5,618
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,692
157
0
977
3,207
1,160
0
177
3,030
0
14,676
L
Ao Kuang
341
34
0
698
1,731
584
0
623
1,108
4,777
0
W
Neith
HarineZ
Neith
2,377
1,027
0
1,205
3,402
984
0
1,390
2,012
0
13,906
W
Jormungandr
Italian_Sal
Jormungandr
623
279
0
987
1,817
1,045
0
341
1,476
23,301
0
L
Hercules
1,764
845
0
917
2,691
1,031
0
298
2,393
0
10,734
W
Merlin
SacredPug
Merlin
744
153
0
756
2,136
611
0
739
1,397
22,917
0
L
Achilles
XshwifftyX
Achilles
2,183
283
0
2,188
4,298
2,729
0
1,272
3,026
0
6,348
L
Ix Chel
cheesye
Ix Chel
916
45
100
855
2,203
623
0
660
1,543
19,741
0
L
Olorun
gekoslayer
Olorun
2,694
1,091
180
680
2,111
635
0
65
2,046
25,968
0
W
Baron Samedi
oakfam3
Baron Samedi
1,551
570
479
2,187
3,258
1,769
0
1,304
1,954
8,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,962
Gold Earned
17,807
115
Minions Killed
160
0
Camps Cleared
0
447,140
Distance Traveled
487,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,563
713
27
5
0
115,103
0
L
Ao Kuang
2,635
527
7
1
0
32,075
0
W
Neith
2,881
576
23
5
0
92,062
0
W
Jormungandr
4,186
837
45
9
0
83,617
0
L
Hercules
3,258
652
23
5
0
116,570
0
W
Merlin
3,847
769
51
10
0
96,049
0
L
Achilles
3,268
654
7
1
0
100,919
0
L
Ix Chel
3,517
703
41
8
0
112,818
0
L
Olorun
3,284
657
37
7
0
84,758
0
W
Baron Samedi
3,330
666
14
3
0
100,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role