Player Matchup

Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Blaiddyd776
Maui
Level 95
God Stats
3W - 3L
1,285 SR
Queue Stats
317W - 324L
1,448 Elo+
Solo
Janus
Janus
JoooshJooosh222
Janus
Level 98
God Stats
1W - 3L
1,457 SR
Queue Stats
79W - 81L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
gandolftheok
Sun Wukong
Level 106
God Stats
0W - 2L
1,206 SR
Queue Stats
85W - 89L
1,437 Elo+
Party 2
Hun Batz
Hun Batz
xKy_Lynn
Hun Batz
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,289 Elo+
Solo
Team Averages
Level 94
1,390 SR
1,424 Elo+

VS

Team Averages
Level 136
1,472 SR
1,497 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Go Sestra
Charon
Level 128
God Stats
1W - 0L
1,288 SR
Queue Stats
106W - 131L
1,373 Elo+
Solo
Hercules
Hercules
Lotion345
Hercules
Level 102
God Stats
4W - 6L
1,338 SR
Queue Stats
573W - 556L
1,472 Elo+
Solo
Zeus
Zeus
xFoXstRoLogY
Zeus
Level 166
God Stats
7W - 5L
1,559 SR
Queue Stats
452W - 434L
1,531 Elo+
Party 1
He Bo
He Bo
xKINGBEEZYx
He Bo
Level 158
God Stats
1W - 1L
1,677 SR
Queue Stats
53W - 48L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 1 / 1
4,806
437
2,975
7,892
2,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 3
5,537
503
1,927
8,981
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 0 / 2
6,160
560
815
3,512
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
gandolftheok
Sun Wukong
11
2 / 1 / 0
6,116
556
6,266
11,185
10,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
xKy_Lynn
Hun Batz
10
1 / 3 / 0
5,766
524
1,878
9,694
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
3 / 1 / 1
5,431
494
4,148
10,913
3,993
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon
Go Sestra
Charon
10
0 / 1 / 3
5,642
513
5,080
5,658
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Lotion345
Hercules
11
1 / 1 / 0
6,242
567
6,670
10,282
7,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 1
6,795
618
4,313
3,117
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 3
6,318
574
4,195
5,601
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
8
8
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
1
1.5
W
Gilgamesh
 
Gilgamesh
3
1
1
3.5
L
0
3
3
0.5
W
Charon
Go Sestra
Charon
0
1
3
1.5
L
0
0
2
1
W
Hercules
Lotion345
Hercules
1
1
0
1
L
Sun Wukong
gandolftheok
Sun Wukong
2
1
0
2
W
2
0
1
2.5
W
2
2
3
1.75
L
Hun Batz
xKy_Lynn
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,861
Damage
24,406
41,264
Taken
35,571
25,928
Mitigated
17,713
9,123
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,975
1,953
0
2,768
7,892
2,997
0
3,052
4,840
0
32,342
W
Gilgamesh
 
Gilgamesh
4,148
1,177
0
3,916
10,913
3,993
0
1,051
9,862
0
33,363
L
1,927
436
263
1,851
8,981
6,904
0
4,346
4,635
16,098
0
W
Charon
Go Sestra
Charon
5,080
1,476
0
1,218
5,658
3,399
0
876
4,782
25,884
0
L
815
294
0
1,107
3,512
1,337
0
2,209
1,303
46,577
0
W
Hercules
Lotion345
Hercules
6,670
2,609
0
4,758
10,282
7,766
0
282
9,996
0
40,541
L
Sun Wukong
gandolftheok
Sun Wukong
6,266
1,766
0
2,634
11,185
10,958
0
611
10,574
0
39,799
W
4,313
644
0
905
3,117
855
0
179
2,936
56,634
0
W
4,195
250
0
2,434
5,601
1,700
44
338
5,253
47,368
0
L
Hun Batz
xKy_Lynn
Hun Batz
1,878
731
0
500
9,694
3,732
0
3,370
6,324
0
42,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
30,428
302
Minions Killed
323
0
Camps Cleared
0
1,110,183
Distance Traveled
1,055,899
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,806
437
53
5
0
177,588
3
W
Gilgamesh
5,431
494
45
4
0
225,741
0
L
Maui
5,537
503
25
2
0
196,362
0
W
Charon
5,642
513
34
3
0
189,113
2
L
Janus
6,160
560
98
9
0
238,717
2
W
Hercules
6,242
567
62
6
0
191,646
0
L
Sun Wukong
6,116
556
59
5
0
237,271
3
W
Zeus
6,795
618
102
9
0
208,587
2
W
He Bo
6,318
574
80
7
0
240,812
0
L
Hun Batz
5,766
524
67
6
0
260,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role