Player Matchup

Loki
Loki
ATTARAXIA
Loki
Level 43
God Stats
2W - 1L
1,289 SR
Queue Stats
30W - 25L
1,553 Elo+
Solo
Eset
Eset
Jamusta19
Eset
Level 55
God Stats
0W - 1L
1,046 SR
Queue Stats
12W - 17L
1,567 Elo+
Solo
Bacchus
Bacchus
Mfo032
Bacchus
Level 59
God Stats
1W - 4L
1,344 SR
Queue Stats
46W - 44L
1,469 Elo+
Party 2
Martichoras
Martichoras
YMIRsWEIRD
Martichoras
Level 61
God Stats
5W - 5L
1,692 SR
Queue Stats
44W - 44L
1,499 Elo+
Party 2
Bellona
Bellona
tallan2121
Bellona
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,454 Elo+
Party 2
Team Averages
Level 54
1,374 SR
1,508 Elo+

VS

Team Averages
Level 40
1,584 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Remire__
Cernunnos
Level 48
God Stats
2W - 1L
1,637 SR
Queue Stats
51W - 68L
1,425 Elo+
Solo
Ares
Ares
kasiserjojo
Ares
Level 39
God Stats
4W - 2L
1,764 SR
Queue Stats
87W - 106L
1,419 Elo+
Solo
King Arthur
King Arthur
tentacleloli
King Arthur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,595 Elo+
Party 1
Bastet
Bastet
wholeboyfriend
Bastet
Level 27
God Stats
2W - 1L
1,520 SR
Queue Stats
7W - 9L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
3 / 4 / 2
9,004
563
6,777
15,034
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
13
1 / 9 / 2
7,607
475
5,551
12,601
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Mfo032
Bacchus
12
3 / 1 / 3
7,282
455
8,572
12,727
14,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
YMIRsWEIRD
Martichoras
12
1 / 5 / 3
7,191
449
7,464
12,619
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
tallan2121
Bellona
13
2 / 3 / 1
7,879
492
13,155
18,798
22,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 4 / 6
9,808
613
9,524
11,319
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Remire__
Cernunnos
14
5 / 1 / 2
8,776
549
11,264
11,765
5,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 7
8,311
519
6,982
14,575
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
tentacleloli
King Arthur
14
0 / 2 / 6
8,483
530
15,883
19,974
22,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 1 / 3
9,601
600
8,999
12,176
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
22
22
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
4
6
2.5
L
Loki
3
4
2
1
L
Eset
1
9
2
0.22
L
Bacchus
Mfo032
Bacchus
3
1
3
4.5
W
Cernunnos
Remire__
Cernunnos
5
1
2
6
L
Martichoras
YMIRsWEIRD
Martichoras
1
5
3
0.5
W
3
2
7
3.25
L
Bellona
tallan2121
Bellona
2
3
1
0.83
W
King Arthur
tentacleloli
King Arthur
0
2
6
1.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,519
Damage
52,652
71,779
Taken
69,809
52,340
Mitigated
51,267
17,422
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,524
1,100
871
1,862
11,319
5,182
437
4,333
6,740
77,935
0
L
Loki
6,777
1,695
0
5,616
15,034
6,198
0
2,598
12,370
0
82,986
L
Eset
5,551
364
343
1,912
12,601
4,344
0
4,563
8,038
47,539
0
L
Bacchus
Mfo032
Bacchus
8,572
1,437
0
1,536
12,727
14,226
0
4,678
7,903
16,821
0
W
Cernunnos
Remire__
Cernunnos
11,264
6,672
0
6,821
11,765
5,395
1,081
1,985
9,467
0
69,342
L
Martichoras
YMIRsWEIRD
Martichoras
7,464
2,493
0
3,013
12,619
4,837
0
2,674
9,945
0
50,444
W
6,982
899
0
2,128
14,575
13,567
115
3,294
10,898
18,436
0
L
Bellona
tallan2121
Bellona
13,155
5,334
0
5,002
18,798
22,735
0
2,752
16,046
0
58,984
W
King Arthur
tentacleloli
King Arthur
15,883
1,904
0
500
19,974
22,250
0
1,917
16,722
2,119
67,679
W
8,999
2,063
0
8,006
12,176
4,873
60
1,614
10,473
0
76,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
44,979
344
Minions Killed
492
0
Camps Cleared
0
1,535,465
Distance Traveled
1,630,445
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,808
613
136
9
0
326,578
0
L
Loki
9,004
563
117
7
0
340,401
0
L
Eset
7,607
475
72
5
0
288,655
2
L
Bacchus
7,282
455
25
2
0
323,445
0
W
Cernunnos
8,776
549
122
8
0
291,573
1
L
Martichoras
7,191
449
64
4
0
288,803
0
W
Ares
8,311
519
7
0
0
321,969
8
L
Bellona
7,879
492
66
4
0
294,161
0
W
King Arthur
8,483
530
102
6
0
328,481
0
W
Bastet
9,601
600
125
8
0
361,844
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role