Player Matchup

Medusa
Medusa
JawnVexo
Medusa
Level 54
God Stats
1W - 3L
1,499 SR
Queue Stats
51W - 53L
1,372 Elo+
Party 1
Cerberus
Cerberus
Siciliabedda89
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 99L
1,292 Elo+
Solo
Scylla
Scylla
iSoTriiK_HD
Scylla
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,324 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,330 Elo+

VS

Team Averages
Level 85
1,346 SR
1,346 Elo+
Geb
Geb
Draellord
Geb
Level 109
God Stats
2W - 1L
1,348 SR
Queue Stats
62W - 70L
1,361 Elo+
Solo
Pele
Pele
ItzHabby
Pele
Level 88
God Stats
2W - 4L
1,324 SR
Queue Stats
126W - 158L
1,361 Elo+
Party 2
Ah Puch
Ah Puch
costabona
Ah Puch
Level 58
God Stats
8W - 8L
1,366 SR
Queue Stats
123W - 153L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JawnVexo
Medusa
12
4 / 7 / 2
10,064
719
8,145
11,834
3,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
11
0 / 5 / 4
9,105
650
3,520
14,195
9,992
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
12
2 / 5 / 2
9,641
689
4,490
9,207
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
10,757
768
6,925
11,847
12,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
16
14 / 2 / 2
12,986
928
14,902
11,257
4,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
costabona
Ah Puch
13
1 / 4 / 11
10,493
750
8,517
8,608
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
17
17
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
Pele
14
2
2
7.5
L
Medusa
JawnVexo
Medusa
4
7
2
0.71
L
Cerberus
0
5
4
0.4
W
Ah Puch
costabona
Ah Puch
1
4
11
1.63
L
Scylla
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,155
Damage
30,344
35,236
Taken
31,712
15,742
Mitigated
21,205
3,463
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,925
488
0
1,115
11,847
12,939
168
1,711
10,136
17,204
0
W
Pele
14,902
4,123
0
2,959
11,257
4,589
1,274
3,334
7,923
0
65,734
L
Medusa
JawnVexo
Medusa
8,145
3,277
0
754
11,834
3,388
0
5,099
6,735
0
31,393
L
Cerberus
3,520
569
0
2,083
14,195
9,992
144
6,747
7,448
16,830
207
W
Ah Puch
costabona
Ah Puch
8,517
649
0
1,490
8,608
3,677
945
3,468
5,140
45,427
0
L
Scylla
4,490
533
0
626
9,207
2,362
0
4,124
5,083
33,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
34,236
151
Minions Killed
153
0
Camps Cleared
0
659,110
Distance Traveled
732,660
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,757
768
7
1
0
263,900
0
W
Pele
12,986
928
84
6
0
277,391
1
L
Medusa
10,064
719
48
3
0
227,183
0
L
Cerberus
9,105
650
44
3
0
218,574
0
W
Ah Puch
10,493
750
62
4
0
191,369
0
L
Scylla
9,641
689
59
4
0
213,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role