Player Matchup

Neith
Neith
ArkanPanda
Neith
Level 129
God Stats
1W - 2L
1,530 SR
Queue Stats
29W - 33L
1,457 Elo+
Solo
Charon
Charon
BlindedBull
Charon
Level 28
God Stats
8W - 6L
1,542 SR
Queue Stats
42W - 47L
1,462 Elo+
Party 1
Janus
Janus
NewChirpy
Janus
Level 29
God Stats
12W - 11L
1,429 SR
Queue Stats
117W - 102L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VoidCarbine
Tsukuyomi
Level 157
God Stats
2W - 3L
1,492 SR
Queue Stats
76W - 78L
1,484 Elo+
Party 1
Bastet
Bastet
ajaaymfstackz
Bastet
Level 96
God Stats
4W - 7L
1,536 SR
Queue Stats
301W - 371L
1,432 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,474 Elo+

VS

Team Averages
Level 133
1,592 SR
1,490 Elo+
Eset
Eset
Andrewson81
Eset
Level 126
God Stats
19W - 14L
1,636 SR
Queue Stats
741W - 742L
1,552 Elo+
Solo
Janus
Janus
JuggsJoyful
Janus
Level 124
God Stats
3W - 2L
1,437 SR
Queue Stats
49W - 54L
1,458 Elo+
Party 2
Achilles
Achilles
L0YALXZ
Achilles
Level 143
God Stats
80W - 85L
1,521 SR
Queue Stats
90W - 98L
1,408 Elo+
Party 2
Xbalanque
Xbalanque
Tehnightman
Xbalanque
Level 128
God Stats
6W - 9L
1,556 SR
Queue Stats
79W - 80L
1,544 Elo+
Solo
Fafnir
Fafnir
Tier 1 Killer x
Fafnir
Level 143
God Stats
1W - 1L
1,810 SR
Queue Stats
154W - 142L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 1 / 4
8,224
822
7,676
9,333
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
1 / 0 / 8
7,169
717
5,595
7,343
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
NewChirpy
Janus
14
1 / 1 / 7
7,482
748
10,078
4,673
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
VoidCarbine
Tsukuyomi
16
10 / 3 / 3
8,785
879
10,640
10,424
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 5
7,541
754
7,485
6,063
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
6,993
699
5,118
9,148
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 3
7,687
769
8,641
8,284
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
L0YALXZ
Achilles
13
1 / 1 / 2
6,933
693
4,879
6,582
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Tehnightman
Xbalanque
13
1 / 5 / 1
7,319
732
5,951
11,990
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,988
699
4,022
11,746
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
5
5
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Neith
4
1
4
6
W
Charon
1
0
8
5
L
2
5
3
0.7
L
Achilles
L0YALXZ
Achilles
1
1
2
2
W
Janus
NewChirpy
Janus
1
1
7
4.5
L
Xbalanque
Tehnightman
Xbalanque
1
5
1
0.3
L
1
2
2
1
W
Tsukuyomi
VoidCarbine
Tsukuyomi
10
3
3
3.83
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
28,611
37,836
Taken
47,750
18,118
Mitigated
27,903
6,012
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,118
142
114
110
9,148
3,228
0
2,314
6,702
25,339
0
W
Neith
7,676
2,796
0
2,905
9,333
3,666
888
4,022
5,042
0
28,906
W
Charon
5,595
699
0
534
7,343
5,875
0
3,359
3,692
11,100
106
L
8,641
68
0
234
8,284
2,975
0
1,860
6,257
19,342
0
L
Achilles
L0YALXZ
Achilles
4,879
616
0
980
6,582
4,854
0
1,559
4,857
0
15,356
W
Janus
NewChirpy
Janus
10,078
887
0
250
4,673
1,988
355
2,404
2,170
32,508
0
L
Xbalanque
Tehnightman
Xbalanque
5,951
1,424
0
1,205
11,990
4,132
0
4,890
6,931
0
18,879
L
4,022
1,172
0
2,462
11,746
12,714
0
3,990
7,436
6,467
0
W
Tsukuyomi
VoidCarbine
Tsukuyomi
10,640
2,428
0
920
10,424
4,270
435
5,224
4,945
0
32,809
W
7,485
1,499
0
1,403
6,063
2,319
142
2,090
3,648
0
20,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
35,920
220
Minions Killed
136
0
Camps Cleared
0
1,097,802
Distance Traveled
980,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,993
699
51
5
0
181,762
0
W
Neith
8,224
822
61
6
0
211,637
0
W
Charon
7,169
717
12
1
0
218,103
0
L
Janus
7,687
769
39
4
0
210,445
0
L
Achilles
6,933
693
24
2
0
209,494
0
W
Janus
7,482
748
60
6
0
210,160
0
L
Xbalanque
7,319
732
21
2
0
186,432
0
L
Fafnir
6,988
699
1
0
0
192,659
0
W
Tsukuyomi
8,785
879
56
6
0
230,215
0
W
Bastet
7,541
754
31
3
0
227,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role