Player Matchup

Terra
Terra
AzorAhai2864
Terra
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 64L
1,489 Elo+
Party 4
Poseidon
Poseidon
Farlaě
Poseidon
Level 89
God Stats
6W - 8L
1,500 SR
Queue Stats
44W - 27L
1,621 Elo+
Party 1
Rama
Rama
Kxrmasean
Rama
Level 108
God Stats
2W - 1L
1,562 SR
Queue Stats
70W - 63L
1,548 Elo+
Solo
Thanatos
Thanatos
OhhMonsster
Thanatos
Level 109
God Stats
6W - 5L
1,838 SR
Queue Stats
79W - 54L
1,620 Elo+
Party 1
Ix Chel
Ix Chel
YoungPapiiii
Ix Chel
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 132L
1,504 Elo+
Party 4
Team Averages
Level 104
1,580 SR
1,556 Elo+

VS

Team Averages
Level 120
1,533 SR
1,488 Elo+
Cupid
Cupid
BoogestBoi
Cupid
Level 107
God Stats
0W - 3L
1,302 SR
Queue Stats
28W - 40L
1,480 Elo+
Party 3
Charon
Charon
CodeSourpatch
Charon
Level 120
God Stats
21W - 20L
1,540 SR
Queue Stats
212W - 239L
1,489 Elo+
Party 2
Chaac
Chaac
F43U123
Chaac
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 135L
1,465 Elo+
Party 3
Vulcan
Vulcan
GAALNUR
Vulcan
Level 128
God Stats
0W - 1L
1,770 SR
Queue Stats
14W - 17L
1,525 Elo+
Party 2
Set
Set
koop3x00
Set
Level 121
God Stats
9W - 8L
1,551 SR
Queue Stats
351W - 390L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,492
499
3,301
14,628
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Farlaě
Poseidon
17
6 / 0 / 3
10,902
727
12,551
9,303
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
14
2 / 4 / 0
8,423
562
7,199
10,290
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
OhhMonsster
Thanatos
13
5 / 0 / 3
8,296
553
4,777
12,543
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
YoungPapiiii
Ix Chel
12
3 / 3 / 1
7,655
510
5,333
10,359
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 4 / 3
7,062
471
4,956
11,164
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
7,353
490
6,284
8,492
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chaac
F43U123
Chaac
12
0 / 6 / 0
7,188
479
3,274
13,318
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate

Breastplate

+20
Physical Protection

Vulcan
GAALNUR
Vulcan
11
1 / 5 / 3
7,095
473
11,911
7,825
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 2 / 1
7,953
530
6,129
11,706
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
17
Kills
8
8
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Cupid
0
4
3
0.38
L
2
0
2
3
L
Chaac
F43U123
Chaac
0
6
0
0
W
Poseidon
Farlaě
Poseidon
6
0
3
7.5
L
Vulcan
GAALNUR
Vulcan
1
5
3
0.5
W
Rama
2
4
0
0.5
W
Thanatos
OhhMonsster
Thanatos
5
0
3
6.5
W
Ix Chel
YoungPapiiii
Ix Chel
3
3
1
1.17
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
32,554
57,123
Taken
52,505
27,661
Mitigated
30,553
26,088
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,301
736
384
4,144
14,628
9,762
0
6,210
8,418
18,546
0
L
Cupid
4,956
3,118
55
3,261
11,164
3,851
0
1,417
9,743
0
41,255
L
6,284
1,428
0
3,611
8,492
7,802
375
4,641
3,807
28,526
0
L
Chaac
F43U123
Chaac
3,274
397
0
1,684
13,318
10,461
0
7,274
5,730
0
46,047
W
Poseidon
Farlaě
Poseidon
12,551
2,658
0
1,018
9,303
3,694
609
2,026
7,277
101,533
0
L
Vulcan
GAALNUR
Vulcan
11,911
5,854
0
1,291
7,825
2,776
589
4,697
3,062
52,027
0
W
Rama
7,199
5,486
0
3,600
10,290
4,788
657
1,941
8,349
0
71,805
W
Thanatos
OhhMonsster
Thanatos
4,777
1,306
0
13,016
12,543
5,246
0
2,250
10,293
0
51,645
W
Ix Chel
YoungPapiiii
Ix Chel
5,333
712
1,107
2,819
10,359
4,171
226
5,768
4,591
56,855
0
L
6,129
2,984
0
1,387
11,706
5,663
0
2,681
8,978
0
56,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
36,651
486
Minions Killed
356
0
Camps Cleared
0
1,521,999
Distance Traveled
1,441,006
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,492
499
30
2
0
315,823
2
L
Cupid
7,062
471
64
4
0
264,352
0
L
Charon
7,353
490
22
1
0
276,068
5
L
Chaac
7,188
479
87
6
0
289,384
0
W
Poseidon
10,902
727
186
12
0
299,126
0
L
Vulcan
7,095
473
95
6
0
303,858
2
W
Rama
8,423
562
117
8
0
263,559
6
W
Thanatos
8,296
553
70
5
0
359,866
0
W
Ix Chel
7,655
510
83
6
0
283,625
3
L
Set
7,953
530
88
6
0
307,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role