Player Matchup

Geb
Geb
McCaptainDaddy
Geb
Level 128
God Stats
8W - 7L
1,458 SR
Queue Stats
375W - 406L
1,493 Elo+
Party 1
Artemis
Artemis
Oberon_prime999
Artemis
Level 44
God Stats
21W - 22L
1,757 SR
Queue Stats
229W - 238L
1,457 Elo+
Party 1
Hades
Hades
Whirlingfire
Hades
Level 127
God Stats
5W - 10L
1,288 SR
Queue Stats
419W - 430L
1,462 Elo+
Party 1
Sol
Sol
gaming_lords_15
Sol
Level 88
God Stats
9W - 4L
1,723 SR
Queue Stats
221W - 238L
1,487 Elo+
Party 1
Bakasura
Bakasura
temp-447593
Bakasura
Level 140
God Stats
70W - 55L
1,536 SR
Queue Stats
615W - 580L
1,455 Elo+
Solo
Team Averages
Level 105
1,552 SR
1,471 Elo+

VS

Team Averages
Level 102
1,593 SR
1,455 Elo+
Ao Kuang
Ao Kuang
CORE-LOKT
Ao Kuang
Level 46
God Stats
11W - 15L
1,468 SR
Queue Stats
115W - 130L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cruzcampo_23
Ah Muzen Cab
Level 104
God Stats
20W - 22L
1,504 SR
Queue Stats
340W - 331L
1,423 Elo+
Party 2
Odin
Odin
GaGaGooGoo
Odin
Level 159
God Stats
0W - 1L
1,729 SR
Queue Stats
86W - 93L
1,449 Elo+
Solo
Hel
Hel
LiteOCE
Hel
Level 142
God Stats
10W - 7L
1,722 SR
Queue Stats
460W - 460L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Miss BettyBoo x
Nu Wa
Level 61
God Stats
14W - 16L
1,543 SR
Queue Stats
176W - 180L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,915
538
2,463
7,504
4,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 4 / 3
5,447
495
4,279
6,858
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 0 / 0
6,416
583
4,394
9,048
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 1
5,651
514
3,042
7,277
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
temp-447593
Bakasura
13
4 / 0 / 0
7,473
679
6,864
9,324
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CORE-LOKT
Ao Kuang
11
3 / 2 / 0
5,866
533
5,048
7,913
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Cruzcampo_23
Ah Muzen Cab
10
0 / 3 / 2
5,855
532
4,230
7,262
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 0 / 1
6,116
556
3,776
7,398
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
8
0 / 3 / 0
5,161
469
3,090
5,484
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 1
6,001
546
4,915
5,633
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CORE-LOKT
Ao Kuang
3
2
0
1.5
L
Ah Muzen Cab
Cruzcampo_23
Ah Muzen Cab
0
3
2
0.33
L
2
0
1
2.5
L
Hel
0
3
0
0
W
0
0
6
3
L
0
2
1
0.25
W
1
4
3
0.63
W
5
0
0
5
W
0
1
1
0.5
W
Bakasura
temp-447593
Bakasura
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
21,059
40,011
Taken
33,690
18,184
Mitigated
14,306
21,449
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CORE-LOKT
Ao Kuang
5,048
1,136
0
601
7,913
2,852
0
1,732
6,023
47,792
0
L
Ah Muzen Cab
Cruzcampo_23
Ah Muzen Cab
4,230
3,008
0
1,387
7,262
3,291
455
2,560
4,702
0
41,719
L
3,776
607
0
1,566
7,398
4,703
0
1,577
5,305
0
25,221
L
Hel
3,090
696
0
2,105
5,484
1,280
0
0
4,687
29,625
0
W
2,463
487
1,725
3,536
7,504
4,688
0
723
6,781
14,570
0
L
4,915
1,354
0
750
5,633
2,180
91
4,030
1,603
49,419
0
W
4,279
1,752
0
743
6,858
2,225
132
1,769
5,089
0
29,295
W
4,394
757
80
5,268
9,048
3,510
43
2,561
6,487
50,026
0
W
3,042
453
0
3,652
7,277
2,406
0
4,910
2,367
48,093
0
W
Bakasura
temp-447593
Bakasura
6,864
4,465
0
6,445
9,324
5,355
0
3,090
6,234
0
37,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
28,999
351
Minions Killed
315
0
Camps Cleared
0
1,092,129
Distance Traveled
993,269
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,866
533
69
6
0
261,562
0
L
Ah Muzen Cab
5,855
532
71
6
0
197,052
0
L
Odin
6,116
556
34
3
0
222,816
2
L
Hel
5,161
469
55
5
0
110,640
1
W
Geb
5,915
538
19
2
0
240,826
0
L
Nu Wa
6,001
546
86
8
0
201,199
0
W
Artemis
5,447
495
54
5
0
191,162
0
W
Hades
6,416
583
92
8
0
234,708
0
W
Sol
5,651
514
82
7
0
209,416
0
W
Bakasura
7,473
679
104
9
0
216,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role