Player Matchup

Nox
Nox
FruityRice
Nox
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,257 Elo+
Party 1
The Morrigan
The Morrigan
jhekcarry
The Morrigan
Level 30
God Stats
0W - 3L
1,343 SR
Queue Stats
30W - 21L
1,478 Elo+
Party 1
Thor
Thor
sochu18
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 12
1,448 SR
1,412 Elo+

VS

Team Averages
Level 56
1,248 SR
1,163 Elo+
Olorun
Olorun
AfricanDuckling
Olorun
Level 7
God Stats
8W - 15L
1,204 SR
Queue Stats
38W - 49L
1,119 Elo+
Party 2
Ares
Ares
MelonCultist
Ares
Level 80
God Stats
5W - 1L
1,271 SR
Queue Stats
154W - 150L
1,123 Elo+
Party 2
Bakasura
Bakasura
TSK Hawaii
Bakasura
Level 82
God Stats
7W - 6L
1,268 SR
Queue Stats
75W - 76L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
10,047
773
7,981
10,292
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
jhekcarry
The Morrigan
13
2 / 6 / 7
9,781
752
11,612
7,611
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
sochu18
Thor
13
2 / 8 / 6
9,512
732
6,740
12,501
4,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 10
10,272
790
3,975
6,582
2,388
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 5 / 13
10,464
805
10,486
16,582
13,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TSK Hawaii
Bakasura
15
13 / 1 / 7
12,310
947
10,191
11,429
6,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
8
Kills
20
20
Deaths
10
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
4
6
4
1
W
4
5
13
2.1
W
Bakasura
TSK Hawaii
Bakasura
13
1
7
16.5
L
The Morrigan
jhekcarry
The Morrigan
2
6
7
0.92
L
Thor
sochu18
Thor
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,333
Damage
24,652
30,404
Taken
34,593
11,499
Mitigated
22,765
738
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,975
1,650
190
841
6,582
2,388
246
3,009
3,565
22,262
0
L
7,981
1,993
0
468
10,292
3,682
748
4,270
5,194
25,640
0
W
10,486
542
232
1,325
16,582
13,977
0
9,963
6,611
32,580
0
W
Bakasura
TSK Hawaii
Bakasura
10,191
6,582
99
3,553
11,429
6,400
1,106
6,732
4,689
0
36,492
L
The Morrigan
jhekcarry
The Morrigan
11,612
1,794
0
250
7,611
2,984
793
3,805
3,277
48,998
0
L
Thor
sochu18
Thor
6,740
1,595
0
20
12,501
4,833
0
6,157
5,736
0
22,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
33,046
128
Minions Killed
128
0
Camps Cleared
0
606,015
Distance Traveled
660,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,272
790
29
2
0
171,680
0
L
Nox
10,047
773
28
2
0
174,493
0
W
Ares
10,464
805
36
3
0
207,371
0
W
Bakasura
12,310
947
63
5
0
281,787
0
L
The Morrigan
9,781
752
69
5
0
220,932
0
L
Thor
9,512
732
31
2
0
210,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role