Player Matchup

Anubis
Anubis
Hizzoh
Anubis
Level 49
God Stats
1W - 0L
1,843 SR
Queue Stats
4W - 3L
1,589 Elo+
Solo
Thanatos
Thanatos
MJWitTheFlu239
Thanatos
Level 21
God Stats
4W - 4L
1,467 SR
Queue Stats
32W - 42L
1,403 Elo+
Party 2
Jormungandr
Jormungandr
Nilneris
Jormungandr
Level 45
God Stats
9W - 9L
1,445 SR
Queue Stats
420W - 422L
1,427 Elo+
Party 1
Sol
Sol
illWolf7
Sol
Level 49
God Stats
11W - 7L
1,219 SR
Queue Stats
46W - 49L
1,452 Elo+
Party 2
Ymir
Ymir
zhiound
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 191L
1,326 Elo+
Party 1
Team Averages
Level 34
1,495 SR
1,439 Elo+

VS

Team Averages
Level 30
1,607 SR
1,468 Elo+
Izanami
Izanami
Akrapovicm3
Izanami
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 3
Anubis
Anubis
Phukyuu
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Apollo
Apollo
PrinceDps
Apollo
Level 49
God Stats
5W - 12L
1,919 SR
Queue Stats
89W - 96L
1,377 Elo+
Solo
Set
Set
Shamby
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Athena
Athena
Tripleready
Athena
Level 39
God Stats
46W - 31L
1,615 SR
Queue Stats
375W - 406L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hizzoh
Anubis
12
1 / 1 / 3
6,672
607
3,916
5,510
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
9
2 / 2 / 2
5,852
532
4,029
7,633
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Nilneris
Jormungandr
12
1 / 0 / 0
7,110
646
2,071
5,252
3,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 0
7,559
687
11,249
7,662
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
zhiound
Ymir
9
0 / 2 / 0
5,648
513
334
7,411
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akrapovicm3
Izanami
9
1 / 3 / 1
5,561
506
2,388
6,359
1,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Phukyuu
Anubis
1
0 / 0 / 0
1,995
181
0
0
0
Apollo
PrinceDps
Apollo
10
2 / 1 / 0
5,240
476
4,796
8,124
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Set
Shamby
Set
8
2 / 5 / 1
5,338
485
4,895
10,332
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
8
0 / 1 / 0
4,513
410
869
8,827
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
5
6
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akrapovicm3
Izanami
1
3
1
0.5
W
Anubis
Hizzoh
Anubis
1
1
3
2.5
W
Thanatos
2
2
2
1.5
W
Jormungandr
Nilneris
Jormungandr
1
0
0
1
L
Anubis
Phukyuu
Anubis
0
0
0
0
L
Apollo
PrinceDps
Apollo
2
1
0
2
L
Set
Shamby
Set
2
5
1
0.5
L
Athena
0
1
0
0
W
6
1
0
6
W
Ymir
zhiound
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,599
Damage
12,948
33,468
Taken
33,642
16,532
Mitigated
15,132
14,044
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akrapovicm3
Izanami
2,388
1,359
20
1,117
6,359
1,960
343
3,242
3,117
0
35,473
W
Anubis
Hizzoh
Anubis
3,916
55
0
2,839
5,510
2,461
353
0
5,510
41,616
0
W
Thanatos
4,029
1,514
0
3,939
7,633
2,523
0
0
7,633
0
33,531
W
Jormungandr
Nilneris
Jormungandr
2,071
1,052
0
2,019
5,252
3,759
1,172
352
4,900
51,046
0
L
Anubis
Phukyuu
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
PrinceDps
Apollo
4,796
3,050
0
1,843
8,124
3,098
0
5,436
2,688
0
28,554
L
Set
Shamby
Set
4,895
3,259
0
786
10,332
3,999
0
3,233
7,099
0
29,129
L
Athena
869
321
0
2,474
8,827
6,075
0
5,659
3,168
12,109
0
W
11,249
5,595
0
4,733
7,662
2,476
3,908
517
7,145
66,074
0
W
Ymir
zhiound
Ymir
334
210
0
514
7,411
5,313
381
0
7,411
12,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
22,647
336
Minions Killed
155
0
Camps Cleared
0
1,049,470
Distance Traveled
783,339
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,561
506
53
5
0
160,601
0
W
Anubis
6,672
607
76
7
0
211,982
0
W
Thanatos
5,852
532
45
4
0
211,716
0
W
Jormungandr
7,110
646
94
9
0
216,998
0
L
Anubis
1,995
181
0
0
0
0
0
L
Apollo
5,240
476
42
4
0
186,722
0
L
Set
5,338
485
44
4
0
215,712
0
L
Athena
4,513
410
16
1
0
220,304
3
W
Sol
7,559
687
108
10
0
187,979
0
W
Ymir
5,648
513
13
1
0
220,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role