Player Matchup

Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Darknesskrad27
Ao Kuang
Level 80
God Stats
15W - 9L
1,525 SR
Queue Stats
310W - 318L
1,513 Elo+
Solo
Ah Puch
Ah Puch
PDolla___
Ah Puch
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,789 Elo+
Solo
Eset
Eset
Yuldin
Eset
Level 118
God Stats
3W - 1L
1,860 SR
Queue Stats
93W - 85L
1,427 Elo+
Solo
Camazotz
Camazotz
ZlickShotz
Camazotz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,228 Elo+
Solo
Team Averages
Level 79
1,577 SR
1,492 Elo+

VS

Team Averages
Level 96
1,516 SR
1,403 Elo+
Set
Set
DemiGodYamiGato
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 95L
1,373 Elo+
Solo
Chiron
Chiron
DomNextDoor9688
Chiron
Level 68
God Stats
0W - 1L
1,637 SR
Queue Stats
59W - 77L
1,355 Elo+
Solo
Loki
Loki
GAMEDAY51
Loki
Level 120
God Stats
1W - 1L
1,274 SR
Queue Stats
95W - 81L
1,501 Elo+
Solo
Hera
Hera
WiLkThUgGaMeR20
Hera
Level 126
God Stats
4W - 2L
1,667 SR
Queue Stats
136W - 162L
1,341 Elo+
Solo
Olorun
Olorun
blazinkushstorm
Olorun
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
576W - 634L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 4 / 7
7,615
692
4,243
14,165
15,826
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
16
7 / 2 / 8
9,551
868
4,908
9,634
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
PDolla___
Ah Puch
18
9 / 2 / 8
10,676
971
19,320
10,456
4,817
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Yuldin
Eset
15
2 / 3 / 8
8,501
773
4,394
7,164
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
ZlickShotz
Camazotz
15
2 / 1 / 7
8,387
762
4,386
10,011
4,540
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
9,491
863
6,049
11,418
6,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 0 / 0
2,796
254
0
0
0
Loki
14
2 / 5 / 5
8,019
729
5,750
8,855
3,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 2
8,285
753
10,295
7,711
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 3
8,511
774
9,097
11,442
4,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
20
Kills
12
12
Deaths
20
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
4
7
0.88
W
Ao Kuang
7
2
8
5.5
L
3
6
4
0.83
L
0
0
0
0
L
Loki
2
5
5
0.9
W
Ah Puch
PDolla___
Ah Puch
9
2
8
6.5
L
3
3
2
1.33
W
Eset
Yuldin
Eset
2
3
8
2
W
Camazotz
ZlickShotz
Camazotz
2
1
7
5.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
31,191
51,430
Taken
39,426
34,334
Mitigated
18,288
16,689
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,243
0
1,222
1,903
14,165
15,826
140
4,365
9,800
13,469
224
W
Ao Kuang
4,908
1,184
680
2,654
9,634
6,197
1,226
3,404
6,230
7,550
0
L
6,049
2,794
127
1,394
11,418
6,454
0
9,179
2,004
0
16,291
L
0
0
0
0
0
0
0
0
0
0
0
L
Loki
5,750
507
81
923
8,855
3,489
0
7,147
1,522
0
12,980
W
Ah Puch
PDolla___
Ah Puch
19,320
140
451
2,515
10,456
4,817
893
3,940
6,516
48,667
0
L
10,295
2,567
204
2,077
7,711
3,683
90
6,081
1,586
25,496
0
W
Eset
Yuldin
Eset
4,394
566
669
1,379
7,164
2,954
1,811
3,671
3,493
13,828
0
W
Camazotz
ZlickShotz
Camazotz
4,386
184
1,176
4,040
10,011
4,540
696
4,012
5,999
32
10,736
L
9,097
4,813
1,885
2,046
11,442
4,662
0
9,484
1,641
17,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
37,102
124
Minions Killed
110
0
Camps Cleared
0
1,041,249
Distance Traveled
722,643
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,615
692
19
2
0
215,454
0
W
Ao Kuang
9,551
868
2
0
0
202,583
0
L
Set
9,491
863
29
3
0
177,993
0
L
Chiron
2,796
254
0
0
0
0
0
L
Loki
8,019
729
19
2
0
179,431
0
W
Ah Puch
10,676
971
66
6
0
195,997
3
L
Hera
8,285
753
35
3
0
199,112
0
W
Eset
8,501
773
25
2
0
183,304
0
W
Camazotz
8,387
762
12
1
0
243,911
0
L
Olorun
8,511
774
27
2
0
166,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role