Player Matchup

Fenrir
Fenrir
GIastrier
Fenrir
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
134W - 7L
2,152 Elo+
Party 2
Awilix
Awilix
Specτ
Awilix
Level 159
God Stats
8W - 3L
1,778 SR
Queue Stats
808W - 223L
1,947 Elo+
Party 2
Ra
Ra
Spеctriеr
Ra
Level 26
God Stats
8W - 0L
1,905 SR
Queue Stats
134W - 7L
2,152 Elo+
Party 2
Team Averages
Level 70
1,728 SR
2,084 Elo+

VS

Team Averages
Level 76
1,580 SR
1,514 Elo+
Cupid
Cupid
Crusty_Ole_Bob
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HungOverDuhhh
Kukulkan
Level 122
God Stats
6W - 10L
1,496 SR
Queue Stats
339W - 344L
1,515 Elo+
Party 1
Osiris
Osiris
TacoMeatLover69
Osiris
Level 21
God Stats
2W - 4L
1,743 SR
Queue Stats
182W - 171L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GIastrier
Fenrir
12
8 / 2 / 12
9,382
1,042
8,864
11,036
8,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Specτ
Awilix
11
4 / 2 / 17
8,873
986
9,272
9,760
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
11 / 0 / 12
10,006
1,112
15,003
4,685
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,978
664
2,860
11,019
2,554
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
HungOverDuhhh
Kukulkan
9
1 / 9 / 2
6,829
759
5,814
10,070
2,890
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 6 / 0
7,301
811
3,629
14,007
14,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
23
Kills
4
4
Deaths
23
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Fenrir
GIastrier
Fenrir
8
2
12
7
L
Kukulkan
HungOverDuhhh
Kukulkan
1
9
2
0.22
W
Awilix
Specτ
Awilix
4
2
17
6.25
W
11
0
12
17
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
12,303
25,481
Taken
35,096
15,598
Mitigated
19,615
6,911
Healing
1,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,860
1,046
78
819
11,019
2,554
0
5,381
5,330
0
8,635
W
Fenrir
GIastrier
Fenrir
8,864
1,580
0
527
11,036
8,909
419
2,439
8,149
0
15,995
L
Kukulkan
HungOverDuhhh
Kukulkan
5,814
451
0
0
10,070
2,890
0
3,981
5,735
23,853
0
W
Awilix
Specτ
Awilix
9,272
4,533
0
2,352
9,760
4,510
417
2,095
7,628
0
26,533
W
15,003
1,963
1,971
2,061
4,685
2,179
1,304
1,766
2,902
58,365
0
L
3,629
1,494
0
807
14,007
14,171
0
4,653
9,028
0
10,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
20,108
129
Minions Killed
53
0
Camps Cleared
0
567,792
Distance Traveled
439,547
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,978
664
7
1
0
128,358
4
W
Fenrir
9,382
1,042
11
1
0
182,207
1
L
Kukulkan
6,829
759
33
4
0
139,272
0
W
Awilix
8,873
986
30
3
0
190,411
0
W
Ra
10,006
1,112
88
10
0
195,174
0
L
Osiris
7,301
811
13
1
0
171,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role