Player Matchup

Vamana
Vamana
ArchoNeX
Vamana
Level 23
God Stats
2W - 2L
1,715 SR
Queue Stats
110W - 119L
1,406 Elo+
Solo
Sobek
Sobek
BaDaBul
Sobek
Level 50
God Stats
2W - 1L
1,495 SR
Queue Stats
9W - 9L
1,423 Elo+
Party 1
Tiamat
Tiamat
GraySpac3
Tiamat
Level 109
God Stats
1W - 1L
1,250 SR
Queue Stats
12W - 13L
1,399 Elo+
Party 1
Medusa
Medusa
Jarp1th
Medusa
Level 109
God Stats
1W - 0L
1,403 SR
Queue Stats
13W - 12L
1,475 Elo+
Party 1
Kali
Kali
TheFlumph
Kali
Level 138
God Stats
1W - 1L
1,425 SR
Queue Stats
14W - 20L
1,400 Elo+
Party 1
Team Averages
Level 86
1,458 SR
1,421 Elo+

VS

Team Averages
Level 23
1,552 SR
1,414 Elo+
Ares
Ares
BajaSploogeBlast
Ares
Level 25
God Stats
0W - 1L
1,757 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Susano
Susano
BussyStomper
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Achilles
Achilles
NavarroDropEmOff
Achilles
Level 18
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
OG_king003
Chiron
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 249L
1,361 Elo+
Solo
Ne Zha
Ne Zha
qpxxxqp
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 115L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ArchoNeX
Vamana
20
14 / 2 / 15
13,483
899
20,610
30,621
25,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
BaDaBul
Sobek
15
2 / 5 / 22
10,771
718
7,803
20,954
30,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
GraySpac3
Tiamat
19
9 / 2 / 19
11,780
785
24,462
10,169
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Jarp1th
Medusa
19
4 / 3 / 21
11,799
787
20,613
17,061
9,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
17
6 / 7 / 18
11,102
740
13,164
19,025
16,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 11
10,197
680
14,392
20,579
29,081
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
16
6 / 8 / 6
9,604
640
14,199
18,079
10,563
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
5 / 3 / 8
10,658
711
11,533
21,014
26,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
OG_king003
Chiron
18
5 / 8 / 10
10,718
715
17,344
16,644
9,763
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
qpxxxqp
Ne Zha
12
1 / 12 / 10
8,398
560
10,490
19,360
10,250
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
64
35
Kills
19
19
Deaths
36
95
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vamana
ArchoNeX
Vamana
14
2
15
10.75
W
Sobek
BaDaBul
Sobek
2
5
22
2.6
L
2
5
11
1.5
L
Susano
6
8
6
1.13
W
Tiamat
GraySpac3
Tiamat
9
2
19
9.25
W
Medusa
Jarp1th
Medusa
4
3
21
4.83
L
5
3
8
3
L
Chiron
OG_king003
Chiron
5
8
10
1.25
W
Kali
6
7
18
2.14
L
Ne Zha
qpxxxqp
Ne Zha
1
12
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,652
Damage
67,958
97,830
Taken
95,676
88,750
Mitigated
86,343
32,368
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ArchoNeX
Vamana
20,610
6,655
3,972
12,899
30,621
25,668
581
5,213
25,408
0
40,287
W
Sobek
BaDaBul
Sobek
7,803
157
294
3,115
20,954
30,751
43
3,150
17,804
14,187
0
L
14,392
692
0
2,024
20,579
29,081
0
7,530
13,049
21,122
0
L
Susano
14,199
1,887
1,870
2,061
18,079
10,563
0
4,832
13,247
0
20,383
W
Tiamat
GraySpac3
Tiamat
24,462
1,651
558
1,941
10,169
7,067
1,436
1,415
8,754
40,720
0
W
Medusa
Jarp1th
Medusa
20,613
5,884
2,248
4,047
17,061
9,199
4,133
1,136
15,925
0
43,831
L
11,533
1,831
585
2,273
21,014
26,686
0
7,999
13,015
0
26,828
L
Chiron
OG_king003
Chiron
17,344
5,507
2,023
1,595
16,644
9,763
217
5,025
11,612
0
36,187
W
Kali
13,164
6,731
0
3,294
19,025
16,065
883
3,478
15,547
0
17,500
L
Ne Zha
qpxxxqp
Ne Zha
10,490
2,539
796
2,359
19,360
10,250
0
6,872
12,488
0
18,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,935
Gold Earned
49,575
151
Minions Killed
111
0
Camps Cleared
0
1,425,851
Distance Traveled
1,200,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,483
899
42
3
0
322,578
0
W
Sobek
10,771
718
9
1
0
277,806
0
L
Ares
10,197
680
7
0
0
254,411
0
L
Susano
9,604
640
30
2
0
255,204
0
W
Tiamat
11,780
785
27
2
0
282,465
0
W
Medusa
11,799
787
67
4
0
285,925
0
L
Achilles
10,658
711
29
2
0
285,063
0
L
Chiron
10,718
715
34
2
0
209,660
0
W
Kali
11,102
740
6
0
0
257,077
0
L
Ne Zha
8,398
560
11
1
0
195,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role