Player Matchup

Hades
Hades
 
Hades
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
OPKungPaoChicken
Set
Level 80
God Stats
1W - 3L
1,648 SR
Queue Stats
39W - 74L
1,336 Elo+
Party 3
Thoth
Thoth
SeanJust1ice666
Thoth
Level 144
God Stats
23W - 31L
1,510 SR
Queue Stats
197W - 208L
1,445 Elo+
Solo
Amaterasu
Amaterasu
Stoic Enmity
Amaterasu
Level 92
God Stats
8W - 12L
1,504 SR
Queue Stats
155W - 156L
1,478 Elo+
Solo
Terra
Terra
SuzukiSenju
Terra
Level 65
God Stats
4W - 7L
1,453 SR
Queue Stats
71W - 113L
1,335 Elo+
Party 3
Team Averages
Level 109
1,523 SR
1,419 Elo+

VS

Team Averages
Level 101
1,591 SR
1,472 Elo+
Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Azimuffin
Sylvanus
Level 89
God Stats
5W - 4L
1,976 SR
Queue Stats
66W - 67L
1,448 Elo+
Party 2
Vulcan
Vulcan
CannoliPaw
Vulcan
Level 129
God Stats
3W - 3L
1,442 SR
Queue Stats
21W - 19L
1,461 Elo+
Party 1
Baba Yaga
Baba Yaga
D_Maniac_
Baba Yaga
Level 97
God Stats
12W - 15L
1,543 SR
Queue Stats
135W - 165L
1,507 Elo+
Solo
Achilles
Achilles
Kelgrim88
Achilles
Level 124
God Stats
5W - 5L
1,494 SR
Queue Stats
20W - 19L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 1 / 0
7,196
720
7,024
6,933
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 0
6,534
653
2,935
6,202
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 3 / 1
6,977
698
4,387
8,821
2,826
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Stoic Enmity
Amaterasu
13
0 / 3 / 0
6,716
672
1,975
11,060
8,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
5,970
597
255
2,599
959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 0 / 1
7,864
786
4,925
3,841
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Azimuffin
Sylvanus
13
1 / 0 / 4
7,407
741
2,697
6,112
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
CannoliPaw
Vulcan
13
0 / 1 / 6
7,023
702
14,019
3,670
1,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
D_Maniac_
Baba Yaga
13
0 / 1 / 6
7,141
714
4,582
5,300
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Kelgrim88
Achilles
13
3 / 0 / 2
7,277
728
3,922
8,053
7,015
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
9
9
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
0
1
W
Da Ji
 
Da Ji
5
0
1
5.5
W
Sylvanus
Azimuffin
Sylvanus
1
0
4
3
W
Vulcan
CannoliPaw
Vulcan
0
1
6
3
W
Baba Yaga
D_Maniac_
Baba Yaga
0
1
6
3
W
Achilles
Kelgrim88
Achilles
3
0
2
4
L
1
2
0
0.5
L
0
3
1
0.17
L
Amaterasu
Stoic Enmity
Amaterasu
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
30,145
35,615
Taken
26,976
18,458
Mitigated
17,448
7,593
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,024
172
20
3,526
6,933
3,682
0
4,915
2,018
26,457
0
W
Da Ji
 
Da Ji
4,925
1,423
0
0
3,841
1,923
1,375
1,569
2,272
0
12,651
W
Sylvanus
Azimuffin
Sylvanus
2,697
467
1,560
1,966
6,112
4,776
670
3,681
2,431
13,396
0
W
Vulcan
CannoliPaw
Vulcan
14,019
8,663
0
0
3,670
1,365
576
2,090
1,580
32,126
0
W
Baba Yaga
D_Maniac_
Baba Yaga
4,582
740
0
974
5,300
2,369
189
1,554
3,746
21,337
0
W
Achilles
Kelgrim88
Achilles
3,922
473
281
2,312
8,053
7,015
90
2,772
5,281
0
16,189
L
2,935
1,141
0
286
6,202
2,770
0
3,745
2,457
0
13,956
L
4,387
274
53
705
8,821
2,826
387
4,181
4,640
29,472
0
L
Amaterasu
Stoic Enmity
Amaterasu
1,975
234
0
2,347
11,060
8,221
0
6,728
4,332
0
24,502
L
255
29
409
247
2,599
959
0
1,729
870
1,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
36,712
193
Minions Killed
154
0
Camps Cleared
0
799,148
Distance Traveled
1,033,887
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,196
720
56
6
0
199,327
3
W
Da Ji
7,864
786
25
3
0
223,442
0
W
Sylvanus
7,407
741
20
2
0
177,519
0
W
Vulcan
7,023
702
55
6
0
203,851
0
W
Baba Yaga
7,141
714
40
4
0
201,090
0
W
Achilles
7,277
728
14
1
0
227,985
0
L
Set
6,534
653
23
2
0
182,041
0
L
Thoth
6,977
698
60
6
0
184,016
3
L
Amaterasu
6,716
672
51
5
0
185,229
0
L
Terra
5,970
597
3
0
0
48,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role