Player Matchup

Da Ji
Da Ji
KingPlunk
Da Ji
Level 181
God Stats
5W - 10L
1,529 SR
Queue Stats
693W - 725L
1,492 Elo+
Solo
Ganesha
Ganesha
Neulisaur
Ganesha
Level 78
God Stats
2W - 2L
1,501 SR
Queue Stats
250W - 232L
1,460 Elo+
Party 1
Tyr
Tyr
TH3 HEARTLESS
Tyr
Level 157
God Stats
8W - 11L
1,519 SR
Queue Stats
419W - 410L
1,490 Elo+
Party 1
Hercules
Hercules
XionFinesse
Hercules
Level 157
God Stats
15W - 10L
1,596 SR
Queue Stats
814W - 829L
1,462 Elo+
Party 1
Atlas
Atlas
ZacAttk1
Atlas
Level 103
God Stats
16W - 8L
1,876 SR
Queue Stats
583W - 565L
1,386 Elo+
Solo
Team Averages
Level 135
1,604 SR
1,458 Elo+

VS

Team Averages
Level 97
1,499 SR
1,463 Elo+
Cernunnos
Cernunnos
Bass Brando
Cernunnos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 51L
1,389 Elo+
Solo
Hun Batz
Hun Batz
BussyStomper
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Yu Huang
Yu Huang
EasilySpookethed
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,606 Elo+
Solo
Kukulkan
Kukulkan
KatWhitewolf
Kukulkan
Level 187
God Stats
17W - 19L
1,493 SR
Queue Stats
847W - 937L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Soulona
Morgan Le Fay
Level 65
God Stats
3W - 9L
1,500 SR
Queue Stats
322W - 340L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KingPlunk
Da Ji
13
2 / 1 / 12
7,825
783
4,820
6,315
3,157
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Neulisaur
Ganesha
14
0 / 1 / 11
8,091
809
4,628
9,664
8,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 0 / 12
7,601
760
8,235
10,527
9,202
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hercules
XionFinesse
Hercules
16
11 / 0 / 6
9,015
902
10,560
10,626
6,915
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atlas
ZacAttk1
Atlas
15
3 / 1 / 10
8,679
868
5,904
9,803
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bass Brando
Cernunnos
12
0 / 3 / 2
6,757
676
7,688
6,850
3,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
BussyStomper
Hun Batz
13
1 / 5 / 2
7,148
715
5,642
9,154
5,331
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 2 / 2
7,995
800
9,951
5,381
2,500
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
KatWhitewolf
Kukulkan
13
0 / 4 / 1
7,336
734
8,254
7,394
3,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Soulona
Morgan Le Fay
13
1 / 3 / 1
7,103
710
8,331
7,893
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
17
Kills
3
3
Deaths
17
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bass Brando
Cernunnos
0
3
2
0.33
L
Hun Batz
BussyStomper
Hun Batz
1
5
2
0.4
L
1
2
2
1
L
Kukulkan
KatWhitewolf
Kukulkan
0
4
1
0.13
W
Da Ji
KingPlunk
Da Ji
2
1
12
8
W
Ganesha
Neulisaur
Ganesha
0
1
11
5.5
L
Morgan Le Fay
Soulona
Morgan Le Fay
1
3
1
0.5
W
1
0
12
7
W
Hercules
XionFinesse
Hercules
11
0
6
14
W
Atlas
ZacAttk1
Atlas
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
39,866
46,935
Taken
36,672
37,810
Mitigated
17,274
27,594
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bass Brando
Cernunnos
7,688
2,908
271
827
6,850
3,076
0
1,576
5,222
0
12,470
L
Hun Batz
BussyStomper
Hun Batz
5,642
202
136
608
9,154
5,331
0
3,050
5,914
0
8,614
L
9,951
962
574
1,095
5,381
2,500
0
1,678
3,621
24,729
0
L
Kukulkan
KatWhitewolf
Kukulkan
8,254
320
403
863
7,394
3,360
0
1,575
5,549
21,124
0
W
Da Ji
KingPlunk
Da Ji
4,820
885
2,082
1,496
6,315
3,157
0
3,159
3,156
0
9,726
W
Ganesha
Neulisaur
Ganesha
4,628
116
2,471
1,840
9,664
8,922
0
5,898
3,766
11,691
163
L
Morgan Le Fay
Soulona
Morgan Le Fay
8,331
475
489
2,694
7,893
3,007
0
1,888
5,916
16,048
0
W
8,235
399
3,446
5,917
10,527
9,202
0
4,229
6,298
0
22,618
W
Hercules
XionFinesse
Hercules
10,560
1,737
2,798
5,176
10,626
6,915
0
6,571
4,055
0
16,515
W
Atlas
ZacAttk1
Atlas
5,904
867
599
1,769
9,803
9,614
0
6,679
3,124
16,264
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
36,339
97
Minions Killed
108
0
Camps Cleared
0
1,058,675
Distance Traveled
943,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,757
676
10
1
0
184,948
0
L
Hun Batz
7,148
715
10
1
0
193,083
0
L
Yu Huang
7,995
800
33
3
0
205,072
0
L
Kukulkan
7,336
734
38
4
0
180,208
0
W
Da Ji
7,825
783
21
2
0
194,277
0
W
Ganesha
8,091
809
0
0
0
205,862
0
L
Morgan Le Fay
7,103
710
17
2
0
180,232
0
W
Tyr
7,601
760
11
1
0
264,950
0
W
Hercules
9,015
902
23
2
0
210,609
0
W
Atlas
8,679
868
42
4
0
182,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role