Player Matchup

Anubis
Anubis
bishhplesssss
Anubis
Level 68
God Stats
20W - 26L
1,323 SR
Queue Stats
225W - 230L
1,386 Elo+
Solo
Odin
Odin
fradedealmeida2
Odin
Level 63
God Stats
0W - 1L
1,763 SR
Queue Stats
1W - 8L
1,174 Elo+
Solo
Ne Zha
Ne Zha
hitmanhann
Ne Zha
Level 34
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 12L
1,261 Elo+
Solo
Ishtar
Ishtar
martin9098
Ishtar
Level 103
God Stats
2W - 1L
1,618 SR
Queue Stats
154W - 175L
1,315 Elo+
Solo
Olorun
Olorun
schantig3
Olorun
Level 142
God Stats
2W - 2L
1,602 SR
Queue Stats
249W - 247L
1,499 Elo+
Solo
Team Averages
Level 82
1,608 SR
1,327 Elo+

VS

Team Averages
Level 49
1,556 SR
1,410 Elo+
Hades
Hades
LockMichael
Hades
Level 43
God Stats
18W - 14L
1,483 SR
Queue Stats
90W - 108L
1,370 Elo+
Solo
Kuzenbo
Kuzenbo
SamurIker
Kuzenbo
Level 69
God Stats
2W - 0L
1,736 SR
Queue Stats
48W - 38L
1,443 Elo+
Party 1
Bakasura
Bakasura
Sergi2k-
Bakasura
Level 44
God Stats
12W - 5L
1,626 SR
Queue Stats
53W - 43L
1,484 Elo+
Party 1
Izanami
Izanami
Vic_0007
Izanami
Level 36
God Stats
12W - 12L
1,436 SR
Queue Stats
27W - 29L
1,320 Elo+
Solo
Martichoras
Martichoras
gunwad
Martichoras
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 121L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
7,308
487
7,528
10,383
5,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 2 / 1
7,303
487
7,058
13,407
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
hitmanhann
Ne Zha
11
1 / 5 / 1
6,881
459
4,366
13,399
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
martin9098
Ishtar
12
1 / 7 / 3
6,623
442
4,550
11,789
4,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Olorun
schantig3
Olorun
14
0 / 1 / 1
8,072
538
5,189
9,048
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
7,967
531
8,441
11,766
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
SamurIker
Kuzenbo
13
2 / 1 / 4
7,685
512
5,609
11,091
14,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Sergi2k-
Bakasura
15
9 / 3 / 3
8,966
598
11,653
14,355
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Vic_0007
Izanami
13
4 / 0 / 1
7,386
492
6,772
7,222
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
gunwad
Martichoras
13
3 / 0 / 1
7,528
502
3,348
4,844
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
21
21
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Kuzenbo
SamurIker
Kuzenbo
2
1
4
4
W
Bakasura
Sergi2k-
Bakasura
9
3
3
3.5
W
Izanami
Vic_0007
Izanami
4
0
1
4.5
L
3
6
0
0.5
L
2
2
1
1.25
W
Martichoras
gunwad
Martichoras
3
0
1
3.5
L
Ne Zha
hitmanhann
Ne Zha
1
5
1
0.3
L
Ishtar
martin9098
Ishtar
1
7
3
0.36
L
Olorun
schantig3
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
35,823
58,026
Taken
49,278
26,690
Mitigated
30,532
12,670
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,441
473
75
4,977
11,766
6,187
735
5,344
6,375
51,613
0
W
Kuzenbo
SamurIker
Kuzenbo
5,609
2,102
0
1,811
11,091
14,184
0
148
10,132
30,066
203
W
Bakasura
Sergi2k-
Bakasura
11,653
7,880
0
2,948
14,355
5,720
0
3,500
10,772
0
49,186
W
Izanami
Vic_0007
Izanami
6,772
4,060
0
1,945
7,222
2,374
2,961
1,983
5,150
0
54,434
L
7,528
579
0
2,045
10,383
5,388
98
3,764
5,906
55,442
0
L
7,058
2,328
0
3,588
13,407
8,829
26
4,543
7,500
0
42,743
W
Martichoras
gunwad
Martichoras
3,348
745
0
1,368
4,844
2,067
207
1,742
3,102
0
46,935
L
Ne Zha
hitmanhann
Ne Zha
4,366
2,944
0
1,944
13,399
4,596
0
1,607
10,742
0
45,911
L
Ishtar
martin9098
Ishtar
4,550
3,066
0
890
11,789
4,136
551
1,403
10,246
0
25,356
L
Olorun
schantig3
Olorun
5,189
2,140
0
4,203
9,048
3,741
232
1,828
7,069
68,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
39,532
386
Minions Killed
395
0
Camps Cleared
0
1,304,941
Distance Traveled
1,402,471
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,967
531
94
6
0
248,750
0
W
Kuzenbo
7,685
512
42
3
0
273,996
0
W
Bakasura
8,966
598
88
6
0
324,110
0
W
Izanami
7,386
492
94
6
0
267,040
0
L
Anubis
7,308
487
72
5
0
230,606
1
L
Odin
7,303
487
65
4
0
244,196
0
W
Martichoras
7,528
502
77
5
0
288,575
0
L
Ne Zha
6,881
459
80
5
0
276,346
0
L
Ishtar
6,623
442
37
2
0
266,075
0
L
Olorun
8,072
538
132
9
0
287,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role