Player Matchup

Amaterasu
Amaterasu
DKVODKA
Amaterasu
Level 27
God Stats
1W - 3L
1,136 SR
Queue Stats
2W - 4L
1,341 Elo+
Party 1
Charybdis
Charybdis
Niko6771
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 1
Pele
Pele
OlleMaster
Pele
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,582 Elo+
Party 1
Anubis
Anubis
Tobiboy00
Anubis
Level 106
God Stats
2W - 0L
1,961 SR
Queue Stats
8W - 7L
1,469 Elo+
Party 1
Charon
Charon
Wakex
Charon
Level 28
God Stats
2W - 1L
1,562 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 1
Team Averages
Level 87
1,532 SR
1,455 Elo+

VS

Team Averages
Level 84
1,518 SR
1,470 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MalenKixren
Hachiman
Level 38
God Stats
4W - 4L
1,550 SR
Queue Stats
87W - 94L
1,440 Elo+
Party 2
Mulan
Mulan
Sorondil
Mulan
Level 58
God Stats
9W - 10L
1,497 SR
Queue Stats
121W - 152L
1,460 Elo+
Party 2
Chiron
Chiron
cheehacker95
Chiron
Level 128
God Stats
6W - 7L
1,544 SR
Queue Stats
402W - 386L
1,541 Elo+
Solo
He Bo
He Bo
neverwinter69
He Bo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DKVODKA
Amaterasu
10
4 / 0 / 1
6,792
679
5,772
7,824
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Niko6771
Charybdis
11
1 / 1 / 2
6,254
625
3,726
6,527
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 2 / 3
7,019
702
4,515
8,640
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Tobiboy00
Anubis
10
3 / 1 / 1
6,140
614
5,093
5,653
2,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Wakex
Charon
9
0 / 0 / 4
5,776
578
2,868
4,181
2,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 1
6,286
629
2,554
7,368
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
MalenKixren
Hachiman
8
0 / 2 / 1
5,015
502
3,126
7,230
2,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Sorondil
Mulan
9
0 / 5 / 0
5,450
545
3,867
9,966
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
11
1 / 0 / 1
5,841
584
3,227
5,363
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 2
5,432
543
5,182
8,438
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
4
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
1
2.5
W
Amaterasu
DKVODKA
Amaterasu
4
0
1
4.5
L
Hachiman
MalenKixren
Hachiman
0
2
1
0.25
W
Charybdis
Niko6771
Charybdis
1
1
2
2
W
5
2
3
3.25
L
Mulan
Sorondil
Mulan
0
5
0
0
W
Anubis
Tobiboy00
Anubis
3
1
1
3.5
W
Charon
Wakex
Charon
0
0
4
2
L
Chiron
1
0
1
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,974
Damage
17,956
32,825
Taken
38,365
14,149
Mitigated
15,157
13,260
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,554
369
0
2,152
7,368
5,387
0
1,956
5,412
15,763
105
W
Amaterasu
DKVODKA
Amaterasu
5,772
3,007
0
4,195
7,824
4,018
0
988
6,836
0
33,689
L
Hachiman
MalenKixren
Hachiman
3,126
2,294
0
2,697
7,230
2,465
16
842
6,388
0
31,707
W
Charybdis
Niko6771
Charybdis
3,726
2,304
0
2,722
6,527
2,056
536
1,670
4,857
0
43,937
W
4,515
1,637
0
1,921
8,640
3,122
0
1,281
7,359
0
55,448
L
Mulan
Sorondil
Mulan
3,867
1,030
0
2,207
9,966
3,776
0
0
9,966
0
32,677
W
Anubis
Tobiboy00
Anubis
5,093
123
0
2,331
5,653
2,722
160
2,133
3,520
43,472
0
W
Charon
Wakex
Charon
2,868
513
1,147
944
4,181
2,231
130
1,559
2,622
15,605
0
L
Chiron
3,227
816
98
2,257
5,363
1,518
0
2,361
3,002
0
45,184
L
5,182
373
0
590
8,438
2,011
0
2,802
5,636
32,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
28,024
337
Minions Killed
290
0
Camps Cleared
0
1,085,137
Distance Traveled
1,071,841
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,286
629
22
2
0
223,343
4
W
Amaterasu
6,792
679
56
6
0
212,219
0
L
Hachiman
5,015
502
62
6
0
198,015
0
W
Charybdis
6,254
625
89
9
0
194,553
0
W
Pele
7,019
702
91
9
0
250,641
0
L
Mulan
5,450
545
72
7
0
215,994
1
W
Anubis
6,140
614
76
8
0
211,040
0
W
Charon
5,776
578
25
3
0
216,684
0
L
Chiron
5,841
584
84
8
0
219,830
1
L
He Bo
5,432
543
50
5
0
214,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role