Player Matchup

Nike
Nike
Be The Best7261
Nike
Level 120
God Stats
9W - 9L
1,433 SR
Queue Stats
708W - 710L
1,467 Elo+
Party 1
Agni
Agni
BoxofKoalas
Agni
Level 69
God Stats
3W - 3L
1,572 SR
Queue Stats
197W - 212L
1,438 Elo+
Party 1
Baba Yaga
Baba Yaga
FrozeKingston
Baba Yaga
Level 41
God Stats
3W - 1L
1,697 SR
Queue Stats
168W - 173L
1,431 Elo+
Solo
Cerberus
Cerberus
PoohBear_Zr1
Cerberus
Level 88
God Stats
7W - 2L
1,714 SR
Queue Stats
190W - 198L
1,321 Elo+
Solo
Fenrir
Fenrir
Young blud1902
Fenrir
Level 67
God Stats
3W - 6L
1,434 SR
Queue Stats
208W - 219L
1,477 Elo+
Party 1
Team Averages
Level 77
1,570 SR
1,427 Elo+

VS

Team Averages
Level 107
1,610 SR
1,440 Elo+
Chronos
Chronos
 
Chronos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dat_Sum_BS
Vulcan
Level 118
God Stats
10W - 3L
1,853 SR
Queue Stats
392W - 433L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
NovaBerri
Erlang Shen
Level 154
God Stats
7W - 6L
1,605 SR
Queue Stats
945W - 986L
1,462 Elo+
Solo
Surtr
Surtr
X Baracade X590
Surtr
Level 107
God Stats
3W - 0L
1,298 SR
Queue Stats
202W - 212L
1,456 Elo+
Solo
Ares
Ares
XxLuKeDuKe03xX
Ares
Level 89
God Stats
4W - 0L
1,794 SR
Queue Stats
72W - 107L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
7,893
658
7,687
10,749
5,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 5 / 4
8,235
686
8,530
8,370
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
FrozeKingston
Baba Yaga
19
8 / 1 / 3
10,584
882
18,654
7,157
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PoohBear_Zr1
Cerberus
13
0 / 5 / 9
8,069
672
9,366
13,627
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 3 / 4
7,384
615
2,659
10,640
4,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 1 / 11
8,600
717
4,480
5,053
2,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Dat_Sum_BS
Vulcan
19
10 / 2 / 8
10,928
911
15,504
11,249
5,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
NovaBerri
Erlang Shen
14
3 / 2 / 10
8,495
708
7,610
14,677
9,038
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 13
8,735
728
8,354
13,107
8,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 4 / 10
8,763
730
9,435
13,926
12,521
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
11
Kills
20
20
Deaths
12
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
11
7.5
L
2
6
4
0.67
L
1
5
4
0.6
W
Vulcan
Dat_Sum_BS
Vulcan
10
2
8
7
L
Baba Yaga
FrozeKingston
Baba Yaga
8
1
3
9.5
W
Erlang Shen
NovaBerri
Erlang Shen
3
2
10
4
L
Cerberus
PoohBear_Zr1
Cerberus
0
5
9
0.9
W
2
3
13
2.83
W
3
4
10
2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,896
Damage
45,383
50,543
Taken
58,012
31,344
Mitigated
37,972
11,501
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,480
2,229
0
272
5,053
2,305
38
4,203
850
13,199
0
L
7,687
777
419
149
10,749
5,626
0
7,065
3,604
0
13,293
L
8,530
557
596
552
8,370
3,516
0
5,518
2,720
24,579
0
W
Vulcan
Dat_Sum_BS
Vulcan
15,504
7,723
733
2,255
11,249
5,353
108
7,846
3,403
40,700
0
L
Baba Yaga
FrozeKingston
Baba Yaga
18,654
1,008
195
2,192
7,157
3,730
0
3,936
2,981
42,900
0
W
Erlang Shen
NovaBerri
Erlang Shen
7,610
3,614
401
2,804
14,677
9,038
689
8,899
5,778
0
11,444
L
Cerberus
PoohBear_Zr1
Cerberus
9,366
830
1,053
3,461
13,627
13,500
0
7,769
5,602
16,560
0
W
8,354
1,555
1,981
2,522
13,107
8,755
566
8,743
4,364
4,366
13,696
W
9,435
80
1,300
2,259
13,926
12,521
88
6,859
7,067
12,527
0
L
2,659
634
1,024
1,860
10,640
4,972
0
7,301
3,064
0
8,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
45,521
147
Minions Killed
110
0
Camps Cleared
0
941,363
Distance Traveled
1,066,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,600
717
18
2
0
186,409
0
L
Nike
7,893
658
12
1
0
154,547
0
L
Agni
8,235
686
35
3
0
179,263
0
W
Vulcan
10,928
911
61
5
0
227,565
0
L
Baba Yaga
10,584
882
57
5
0
178,793
0
W
Erlang Shen
8,495
708
4
0
0
236,499
0
L
Cerberus
8,069
672
27
2
0
205,671
0
W
Surtr
8,735
728
18
2
0
205,824
0
W
Ares
8,763
730
9
1
0
209,984
0
L
Fenrir
7,384
615
16
1
0
223,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role