Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver II
BoatBoyKy
Ullr
Silver II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,520 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Bot-HQ
Baba Yaga
Gold III
Level 149
God Stats
22W - 22L
1,502 SR
Queue Stats
367W - 391L
1,536 MMR
Solo
Arachne
Arachne
Silver II
Freewaters-
Arachne
Silver II
Level 105
God Stats
10W - 14L
1,617 SR
Queue Stats
208W - 216L
1,545 MMR
Solo
Ymir
Ymir
Gold IV
cabrokendeez
Ymir
Gold IV
Level 65
God Stats
2W - 2L
1,466 SR
Queue Stats
59W - 59L
1,536 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,517 SR
1,528 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,619 SR
1,541 MMR
Yemoja
Yemoja
Gold I
 
Yemoja
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
HanniPham
Merlin
Gold III
Level 155
God Stats
11W - 10L
1,648 SR
Queue Stats
557W - 557L
1,527 MMR
Solo
Guan Yu
Guan Yu
Gold III
TARTARO_12
Guan Yu
Gold III
Level 132
God Stats
10W - 11L
1,663 SR
Queue Stats
104W - 104L
1,565 MMR
Solo
Poseidon
Poseidon
Gold IV
welshmiester
Poseidon
Gold IV
Level 79
God Stats
3W - 2L
1,732 SR
Queue Stats
10W - 15L
1,576 MMR
Solo
Medusa
Medusa
Platinum V
zLuver
Medusa
Platinum V
Level 182
God Stats
2W - 1L
1,552 SR
Queue Stats
215W - 197L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 2 / 1
9,028
602
11,474
14,204
11,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
14
0 / 1 / 0
8,023
535
3,038
8,074
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Bot-HQ
Baba Yaga
14
1 / 0 / 2
8,553
570
6,315
7,729
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Freewaters-
Arachne
15
4 / 1 / 2
8,796
586
9,541
14,816
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 3
7,710
514
5,549
12,082
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BakasuraThanatosRavanaKali

VS

Bans
MercuryMartichorasCharonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 2
7,639
509
3,339
9,016
7,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
HanniPham
Merlin
14
2 / 2 / 0
8,756
584
8,591
7,016
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
TARTARO_12
Guan Yu
14
1 / 2 / 1
8,183
546
7,086
15,474
12,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
welshmiester
Poseidon
10
0 / 3 / 1
6,648
443
3,868
7,963
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
zLuver
Medusa
13
1 / 2 / 0
7,941
529
8,763
10,802
4,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
1
1.25
L
Yemoja
 
Yemoja
0
0
2
1
W
Ullr
0
1
0
0
W
Baba Yaga
Bot-HQ
Baba Yaga
1
0
2
2
W
Arachne
Freewaters-
Arachne
4
1
2
5
L
Merlin
HanniPham
Merlin
2
2
0
1
L
Guan Yu
TARTARO_12
Guan Yu
1
2
1
0.75
W
2
0
3
3.5
L
Poseidon
welshmiester
Poseidon
0
3
1
0.17
L
Medusa
zLuver
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,917
Damage
31,647
56,905
Taken
50,271
34,602
Mitigated
30,098
11,873
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,474
2,604
0
1,832
14,204
11,182
98
2,079
12,125
78,884
374
L
Yemoja
 
Yemoja
3,339
893
3,108
2,257
9,016
7,222
0
2,985
5,940
28,372
0
W
Ullr
3,038
1,052
0
802
8,074
3,702
347
1,237
6,837
0
71,371
W
Baba Yaga
Bot-HQ
Baba Yaga
6,315
172
0
2,754
7,729
3,366
528
4,022
3,707
73,259
0
W
Arachne
Freewaters-
Arachne
9,541
6,377
0
4,187
14,816
6,361
650
3,796
11,020
0
84,414
L
Merlin
HanniPham
Merlin
8,591
731
0
590
7,016
2,951
1,017
3,855
3,015
70,631
0
L
Guan Yu
TARTARO_12
Guan Yu
7,086
961
0
1,981
15,474
12,613
0
8,371
6,109
0
65,292
W
5,549
1,251
0
2,298
12,082
9,991
150
5,460
6,622
22,149
0
L
Poseidon
welshmiester
Poseidon
3,868
698
0
2,488
7,963
2,460
336
2,747
5,216
44,667
0
L
Medusa
zLuver
Medusa
8,763
4,288
0
2,783
10,802
4,852
490
3,724
7,027
0
65,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
39,167
487
Minions Killed
478
0
Camps Cleared
0
1,566,058
Distance Traveled
1,496,046
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,028
602
115
8
0
286,911
2
L
Yemoja
7,639
509
42
3
0
296,619
7
W
Ullr
8,023
535
113
8
0
270,921
0
W
Baba Yaga
8,553
570
132
9
0
328,762
2
W
Arachne
8,796
586
105
7
0
353,381
5
L
Merlin
8,756
584
137
9
0
291,495
4
L
Guan Yu
8,183
546
109
7
0
324,731
3
W
Ymir
7,710
514
22
1
0
326,083
4
L
Poseidon
6,648
443
71
5
0
289,994
0
L
Medusa
7,941
529
119
8
0
293,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role