Player Matchup

Sol
Sol
FORDYDEE3000
Sol
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Vamana
Vamana
YourSweatingKid
Vamana
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
68W - 67L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
dead7head7
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 63L
1,227 Elo+
Party 1
Team Averages
Level 50
1,428 SR
1,356 Elo+

VS

Team Averages
Level 44
1,563 SR
1,354 Elo+
Xbalanque
Xbalanque
GahboxX
Xbalanque
Level 69
God Stats
104W - 80L
1,489 SR
Queue Stats
184W - 195L
1,377 Elo+
Party 2
Bacchus
Bacchus
I Brickos I
Bacchus
Level 27
God Stats
47W - 23L
1,563 SR
Queue Stats
237W - 235L
1,355 Elo+
Party 2
Hera
Hera
theroddys1025
Hera
Level 36
God Stats
19W - 6L
1,638 SR
Queue Stats
116W - 121L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,062
706
5,413
5,073
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 3
7,144
714
2,632
9,013
5,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
dead7head7
Jing Wei
10
2 / 3 / 2
7,445
745
3,919
7,730
2,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GahboxX
Xbalanque
11
1 / 0 / 5
7,932
793
5,478
4,132
1,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
I Brickos I
Bacchus
11
5 / 1 / 1
8,480
848
5,587
7,464
8,825
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 3
7,246
725
5,948
5,770
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
3
Kills
6
6
Deaths
4
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Xbalanque
GahboxX
Xbalanque
1
0
5
3.5
W
Bacchus
I Brickos I
Bacchus
5
1
1
5.5
L
1
2
3
1.25
L
Jing Wei
dead7head7
Jing Wei
2
3
2
1
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,964
Damage
17,013
21,816
Taken
17,366
10,637
Mitigated
12,434
2,310
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,413
856
0
1,066
5,073
1,919
0
2,835
2,064
29,093
0
W
Xbalanque
GahboxX
Xbalanque
5,478
1,598
0
2,316
4,132
1,551
791
1,481
2,651
0
22,778
W
Bacchus
I Brickos I
Bacchus
5,587
539
0
815
7,464
8,825
26
1,923
5,541
16,362
0
L
2,632
723
0
57
9,013
5,759
0
5,125
3,599
0
20,726
L
Jing Wei
dead7head7
Jing Wei
3,919
2,514
105
1,082
7,730
2,959
0
3,797
3,772
0
23,473
W
5,948
1,600
0
880
5,770
2,058
536
2,437
3,333
30,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,651
Gold Earned
23,658
99
Minions Killed
93
0
Camps Cleared
0
569,435
Distance Traveled
572,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,062
706
26
3
0
176,603
0
W
Xbalanque
7,932
793
35
4
0
194,396
0
W
Bacchus
8,480
848
17
2
0
192,130
0
L
Vamana
7,144
714
41
4
0
206,080
0
L
Jing Wei
7,445
745
32
3
0
186,752
0
W
Hera
7,246
725
41
4
0
185,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role