Player Matchup

Cthulhu
Cthulhu
Alistair-0406
Cthulhu
Level 58
God Stats
34W - 35L
1,410 SR
Queue Stats
213W - 284L
1,349 Elo+
Party 1
Izanami
Izanami
CheddarZA
Izanami
Level 69
God Stats
3W - 4L
1,172 SR
Queue Stats
608W - 740L
1,326 Elo+
Party 1
Chang'e
Chang'e
LarpingLlama
Chang'e
Level 66
God Stats
5W - 6L
1,490 SR
Queue Stats
447W - 543L
1,350 Elo+
Party 1
Team Averages
Level 64
1,358 SR
1,341 Elo+

VS

Team Averages
Level 43
1,374 SR
1,244 Elo+
Surtr
Surtr
Fred330f
Surtr
Level 49
God Stats
7W - 10L
1,426 SR
Queue Stats
16W - 36L
1,204 Elo+
Party 2
Neith
Neith
KosteQqQu
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,372 Elo+
Solo
Tiamat
Tiamat
pocei
Tiamat
Level 31
God Stats
1W - 5L
1,196 SR
Queue Stats
5W - 14L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 0 / 10
10,714
765
9,651
9,512
11,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
CheddarZA
Izanami
14
4 / 0 / 7
11,059
790
8,927
13,175
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
LarpingLlama
Chang'e
14
6 / 0 / 6
11,332
809
11,117
12,857
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fred330f
Surtr
9
0 / 5 / 0
8,548
611
6,639
14,032
12,107
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
KosteQqQu
Neith
12
0 / 2 / 0
8,976
641
10,848
10,303
4,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
pocei
Tiamat
11
0 / 6 / 0
8,750
625
9,615
11,734
6,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
0
10
7
W
Izanami
CheddarZA
Izanami
4
0
7
7.5
L
Surtr
Fred330f
Surtr
0
5
0
0
L
Neith
KosteQqQu
Neith
0
2
0
0
W
Chang'e
LarpingLlama
Chang'e
6
0
6
9
L
Tiamat
pocei
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,695
Damage
27,102
35,544
Taken
36,069
22,039
Mitigated
22,238
16,217
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,651
123
888
0
9,512
11,481
104
2,390
7,122
29,314
1,293
W
Izanami
CheddarZA
Izanami
8,927
4,649
0
5,062
13,175
5,404
2,462
3,841
9,334
0
61,297
L
Surtr
Fred330f
Surtr
6,639
1,874
0
1,546
14,032
12,107
25
8,930
5,102
455
24,562
L
Neith
KosteQqQu
Neith
10,848
4,829
0
1,942
10,303
4,092
330
5,418
4,885
0
39,893
W
Chang'e
LarpingLlama
Chang'e
11,117
602
3,913
6,354
12,857
5,154
409
4,244
8,613
38,416
0
L
Tiamat
pocei
Tiamat
9,615
547
0
1,620
11,734
6,039
39
5,690
6,044
33,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
26,274
195
Minions Killed
113
0
Camps Cleared
0
773,901
Distance Traveled
658,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,714
765
38
3
0
293,839
0
W
Izanami
11,059
790
100
7
0
217,406
0
L
Surtr
8,548
611
32
2
0
207,726
0
L
Neith
8,976
641
37
3
0
235,528
0
W
Chang'e
11,332
809
57
4
0
262,656
0
L
Tiamat
8,750
625
44
3
0
215,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role