Player Matchup

Fenrir
Fenrir
MDJ_SOREL
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Loki
Loki
NiniQc3766
Loki
Level 71
God Stats
0W - 2L
1,294 SR
Queue Stats
181W - 167L
1,457 Elo+
Party 2
Ullr
Ullr
WolfFangChris
Ullr
Level 82
God Stats
2W - 5L
1,234 SR
Queue Stats
125W - 119L
1,523 Elo+
Party 1
Ra
Ra
toxic avenger38
Ra
Level 108
God Stats
3W - 3L
1,558 SR
Queue Stats
8W - 7L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
yagirlsfave
Gilgamesh
Level 66
God Stats
0W - 3L
1,184 SR
Queue Stats
16W - 30L
1,400 Elo+
Party 1
Team Averages
Level 66
1,354 SR
1,410 Elo+

VS

Team Averages
Level 75
1,627 SR
1,416 Elo+
Loki
Loki
AndreaUwU2760
Loki
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,342 Elo+
Solo
Discordia
Discordia
Bardivislak
Discordia
Level 18
God Stats
28W - 26L
1,566 SR
Queue Stats
84W - 96L
1,466 Elo+
Party 3
Charon
Charon
BlazeFairy
Charon
Level 167
God Stats
5W - 0L
1,805 SR
Queue Stats
85W - 92L
1,480 Elo+
Solo
Anubis
Anubis
DiamondDemigod
Anubis
Level 48
God Stats
42W - 29L
1,545 SR
Queue Stats
350W - 357L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
JakeGriMRice
Gilgamesh
Level 94
God Stats
1W - 0L
1,716 SR
Queue Stats
6W - 11L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MDJ_SOREL
Fenrir
14
1 / 10 / 1
9,281
928
5,033
18,418
6,762
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 8 / 1
9,215
922
9,416
14,638
5,086
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 2
9,408
941
5,915
10,763
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 2
9,753
975
7,664
8,121
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
yagirlsfave
Gilgamesh
15
1 / 3 / 1
9,460
946
6,039
11,829
7,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

187

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
10,974
1,097
14,142
10,034
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Bardivislak
Discordia
16
5 / 0 / 12
10,702
1,070
13,471
3,614
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
BlazeFairy
Charon
17
5 / 2 / 16
11,461
1,146
15,668
13,953
19,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 0 / 13
12,267
1,227
13,464
10,476
5,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
JakeGriMRice
Gilgamesh
13
0 / 0 / 0
6,666
667
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
3
Kills
24
24
Deaths
3
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
Discordia
Bardivislak
Discordia
5
0
12
11
W
Charon
BlazeFairy
Charon
5
2
16
6.5
W
9
0
13
15.5
W
Gilgamesh
JakeGriMRice
Gilgamesh
0
0
0
0
L
Fenrir
MDJ_SOREL
Fenrir
1
10
1
0.15
L
1
8
1
0.19
L
0
1
2
1
L
0
2
2
0.5
L
Gilgamesh
yagirlsfave
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,067
Damage
56,745
63,769
Taken
38,077
25,886
Mitigated
31,356
7,113
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,142
3,190
0
659
10,034
4,756
0
676
8,758
0
36,175
W
Discordia
Bardivislak
Discordia
13,471
856
0
0
3,614
1,573
0
664
2,800
29,953
0
W
Charon
BlazeFairy
Charon
15,668
2,951
0
0
13,953
19,382
0
2,865
10,960
21,796
753
W
13,464
887
247
1,591
10,476
5,645
0
2,951
7,113
33,786
0
W
Gilgamesh
JakeGriMRice
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
MDJ_SOREL
Fenrir
5,033
2,640
0
844
18,418
6,762
0
12,484
5,634
0
8,740
L
9,416
3,446
0
641
14,638
5,086
0
9,952
4,236
0
18,006
L
5,915
3,940
0
1,496
10,763
4,023
0
7,092
3,221
0
26,645
L
7,664
305
403
1,159
8,121
2,809
0
4,336
3,485
40,883
0
L
Gilgamesh
yagirlsfave
Gilgamesh
6,039
1,741
0
2,570
11,829
7,206
0
7,463
3,916
508
20,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,117
Gold Earned
52,070
201
Minions Killed
198
8
Camps Cleared
7
884,563
Distance Traveled
777,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,974
1,097
48
5
5
224,851
0
W
Discordia
10,702
1,070
57
6
1
179,790
0
W
Charon
11,461
1,146
35
4
0
175,500
0
W
Anubis
12,267
1,227
58
6
1
197,214
0
W
Gilgamesh
6,666
667
0
0
0
0
0
L
Fenrir
9,281
928
19
2
1
176,186
0
L
Loki
9,215
922
18
2
0
164,898
0
L
Ullr
9,408
941
36
4
2
185,773
0
L
Ra
9,753
975
104
10
3
197,764
0
L
Gilgamesh
9,460
946
24
2
2
159,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role