Player Matchup

Neith
Neith
Baliger
Neith
Level 100
God Stats
2W - 2L
1,392 SR
Queue Stats
388W - 387L
1,409 Elo+
Party 2
Charon
Charon
LAVENDERWINDSONG
Charon
Level 143
God Stats
4W - 6L
1,655 SR
Queue Stats
169W - 167L
1,449 Elo+
Solo
Thanatos
Thanatos
Shadowchyther
Thanatos
Level 85
God Stats
3W - 6L
1,368 SR
Queue Stats
48W - 46L
1,447 Elo+
Solo
Nox
Nox
darkmare89_ttv
Nox
Level 158
God Stats
3W - 4L
1,318 SR
Queue Stats
635W - 591L
1,501 Elo+
Solo
Cthulhu
Cthulhu
johnharker
Cthulhu
Level 46
God Stats
25W - 19L
1,484 SR
Queue Stats
76W - 107L
1,343 Elo+
Party 2
Team Averages
Level 106
1,443 SR
1,430 Elo+

VS

Team Averages
Level 93
1,397 SR
1,410 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
BountyX478_
Freya
Level 66
God Stats
3W - 5L
1,143 SR
Queue Stats
112W - 129L
1,410 Elo+
Party 3
Anubis
Anubis
MH_KILLA_
Anubis
Level 20
God Stats
2W - 9L
1,272 SR
Queue Stats
8W - 29L
1,213 Elo+
Party 3
Izanami
Izanami
iNemesis 72
Izanami
Level 107
God Stats
97W - 78L
1,581 SR
Queue Stats
415W - 381L
1,473 Elo+
Party 1
Cupid
Cupid
sbbhkk22
Cupid
Level 118
God Stats
4W - 4L
1,490 SR
Queue Stats
181W - 202L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baliger
Neith
13
2 / 2 / 4
7,509
536
10,387
8,562
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

12
2 / 1 / 5
7,849
561
4,475
11,607
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Shadowchyther
Thanatos
14
7 / 2 / 1
8,445
603
4,235
11,175
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 3
7,679
549
4,629
7,506
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
johnharker
Cthulhu
13
3 / 4 / 1
8,173
584
8,319
15,404
9,672
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 1
6,013
430
2,469
11,913
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 5 / 1
8,684
620
14,101
15,528
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
MH_KILLA_
Anubis
13
2 / 4 / 2
7,673
548
5,629
9,428
5,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
iNemesis 72
Izanami
10
2 / 2 / 0
6,359
454
4,396
7,537
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
sbbhkk22
Cupid
11
0 / 3 / 3
6,386
456
2,128
9,427
3,228
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
9
10
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
W
Neith
Baliger
Neith
2
2
4
2
L
5
5
1
1.1
W
2
1
5
4.5
L
Anubis
MH_KILLA_
Anubis
2
4
2
0.75
W
Thanatos
Shadowchyther
Thanatos
7
2
1
3.75
W
2
1
3
3.5
L
Izanami
iNemesis 72
Izanami
2
2
0
1
W
Cthulhu
johnharker
Cthulhu
3
4
1
0.88
L
Cupid
sbbhkk22
Cupid
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
28,723
54,254
Taken
53,833
27,091
Mitigated
21,988
19,028
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,469
590
0
6,339
11,913
4,392
0
1,093
10,820
0
28,349
W
Neith
Baliger
Neith
10,387
5,228
0
3,412
8,562
2,600
741
613
7,949
0
60,683
L
14,101
5,147
0
6,366
15,528
6,563
910
9,231
6,297
55,916
0
W
4,475
487
0
1,924
11,607
7,779
230
5,007
6,504
21,852
746
L
Anubis
MH_KILLA_
Anubis
5,629
253
0
1,603
9,428
5,485
0
3,978
5,450
52,882
0
W
Thanatos
Shadowchyther
Thanatos
4,235
463
0
8,229
11,175
4,323
25
1,562
9,583
0
64,432
W
4,629
902
0
500
7,506
2,717
450
1,964
5,484
47,311
0
L
Izanami
iNemesis 72
Izanami
4,396
3,666
0
1,177
7,537
2,320
915
1,098
6,439
0
41,096
W
Cthulhu
johnharker
Cthulhu
8,319
1,562
0
4,963
15,404
9,672
219
9,948
5,004
47,577
0
L
Cupid
sbbhkk22
Cupid
2,128
1,199
491
1,353
9,427
3,228
0
1,277
8,150
0
23,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,655
Gold Earned
35,115
359
Minions Killed
319
0
Camps Cleared
0
1,257,214
Distance Traveled
1,164,544
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,013
430
45
3
0
233,695
3
W
Neith
7,509
536
90
6
0
209,865
0
L
Freya
8,684
620
81
6
0
243,748
0
W
Charon
7,849
561
28
2
0
269,342
0
L
Anubis
7,673
548
81
6
0
247,664
0
W
Thanatos
8,445
603
95
7
0
304,784
0
W
Nox
7,679
549
79
6
0
244,203
0
L
Izanami
6,359
454
74
5
0
233,510
4
W
Cthulhu
8,173
584
67
5
0
229,020
5
L
Cupid
6,386
456
38
3
0
205,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role