Player Matchup

Vulcan
Vulcan
AngeSil
Vulcan
Level 99
God Stats
4W - 0L
1,846 SR
Queue Stats
72W - 74L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
MOBAn00b
Sun Wukong
Level 66
God Stats
8W - 3L
1,694 SR
Queue Stats
83W - 73L
1,439 Elo+
Solo
Bacchus
Bacchus
Markiemark110
Bacchus
Level 106
God Stats
1W - 2L
1,165 SR
Queue Stats
166W - 150L
1,475 Elo+
Party 1
Kali
Kali
YOUNGSQUID02
Kali
Level 64
God Stats
23W - 17L
1,463 SR
Queue Stats
202W - 218L
1,335 Elo+
Solo
Danzaburou
Danzaburou
YoungThibz
Danzaburou
Level 43
God Stats
5W - 0L
1,898 SR
Queue Stats
69W - 73L
1,448 Elo+
Party 1
Team Averages
Level 76
1,613 SR
1,442 Elo+

VS

Team Averages
Level 101
1,569 SR
1,468 Elo+
Nox
Nox
 
Nox
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Halfonso
Mulan
Level 96
God Stats
0W - 2L
1,502 SR
Queue Stats
197W - 191L
1,460 Elo+
Solo
Bacchus
Bacchus
Taeshinah
Bacchus
Level 42
God Stats
24W - 18L
1,520 SR
Queue Stats
163W - 171L
1,403 Elo+
Party 2
Loki
Loki
Umbriel5279
Loki
Level 101
God Stats
9W - 3L
1,823 SR
Queue Stats
341W - 348L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AngeSil
Vulcan
10
0 / 1 / 0
5,571
557
2,789
5,824
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MOBAn00b
Sun Wukong
10
1 / 1 / 2
5,797
580
4,648
8,050
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
9
2 / 0 / 3
5,861
586
5,407
6,423
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 0
5,329
533
2,152
6,860
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
YoungThibz
Danzaburou
10
3 / 0 / 2
5,985
599
6,496
4,406
1,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 0 / 0
5,414
541
3,211
4,246
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
 
Cernunnos
8
0 / 4 / 0
4,439
444
3,795
6,975
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Halfonso
Mulan
9
0 / 3 / 1
5,263
526
4,540
9,252
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Taeshinah
Bacchus
8
0 / 1 / 0
4,529
453
2,316
7,974
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 1
5,251
525
3,534
6,141
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
0
0
2
L
Cernunnos
 
Cernunnos
0
4
0
0
W
Vulcan
AngeSil
Vulcan
0
1
0
0
L
Mulan
Halfonso
Mulan
0
3
1
0.17
W
Sun Wukong
MOBAn00b
Sun Wukong
1
1
2
2
W
Bacchus
2
0
3
3.5
L
Bacchus
Taeshinah
Bacchus
0
1
0
0
L
1
0
1
1.5
W
2
1
0
2
W
Danzaburou
YoungThibz
Danzaburou
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
17,396
31,563
Taken
34,588
16,129
Mitigated
16,394
8,952
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,211
0
0
696
4,246
1,623
0
2,135
2,111
36,142
0
L
Cernunnos
 
Cernunnos
3,795
1,389
0
1,590
6,975
2,483
0
2,429
4,546
0
26,711
W
Vulcan
AngeSil
Vulcan
2,789
255
0
1,470
5,824
2,019
0
2,236
3,588
42,262
0
L
Mulan
Halfonso
Mulan
4,540
970
0
1,816
9,252
4,348
0
0
9,252
0
30,828
W
Sun Wukong
MOBAn00b
Sun Wukong
4,648
839
0
1,520
8,050
5,049
18
0
8,050
0
32,666
W
Bacchus
5,407
1,107
0
2,616
6,423
5,028
0
1,310
5,113
15,605
0
L
Bacchus
Taeshinah
Bacchus
2,316
203
0
2,144
7,974
5,864
0
2,575
5,399
13,035
0
L
3,534
727
0
2,871
6,141
2,076
0
1,057
5,084
0
32,921
W
2,152
1,201
0
898
6,860
2,613
0
1,153
5,707
0
35,995
W
Danzaburou
YoungThibz
Danzaburou
6,496
2,986
0
2,448
4,406
1,420
0
828
3,578
0
37,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,543
Gold Earned
24,896
266
Minions Killed
240
0
Camps Cleared
0
1,047,315
Distance Traveled
1,029,192
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,414
541
64
6
0
224,161
0
L
Cernunnos
4,439
444
48
5
0
177,935
4
W
Vulcan
5,571
557
67
7
0
216,208
0
L
Mulan
5,263
526
51
5
0
192,842
0
W
Sun Wukong
5,797
580
59
6
0
181,693
0
W
Bacchus
5,861
586
16
2
0
217,550
3
L
Bacchus
4,529
453
19
2
0
206,758
2
L
Loki
5,251
525
58
6
0
227,496
0
W
Kali
5,329
533
56
6
0
231,562
0
W
Danzaburou
5,985
599
68
7
0
200,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role