Player Matchup

Arachne
Arachne
CHOP713
Arachne
Level 111
God Stats
13W - 12L
1,599 SR
Queue Stats
161W - 147L
1,545 Elo+
Solo
Geb
Geb
Rod_Kimballl
Geb
Level 126
God Stats
1W - 2L
1,279 SR
Queue Stats
207W - 172L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
Young-bandit999
Jing Wei
Level 88
God Stats
0W - 7L
1,141 SR
Queue Stats
128W - 125L
1,435 Elo+
Solo
Anubis
Anubis
edrblowout
Anubis
Level 127
God Stats
6W - 7L
1,309 SR
Queue Stats
318W - 301L
1,524 Elo+
Party 1
Mercury
Mercury
gaMMerBLACK117
Mercury
Level 52
God Stats
0W - 2L
1,260 SR
Queue Stats
8W - 10L
1,414 Elo+
Solo
Team Averages
Level 101
1,317 SR
1,488 Elo+

VS

Team Averages
Level 116
1,434 SR
1,384 Elo+
Bacchus
Bacchus
Hertingen
Bacchus
Level 146
God Stats
4W - 4L
1,306 SR
Queue Stats
142W - 160L
1,462 Elo+
Solo
Discordia
Discordia
Mander_02
Discordia
Level 115
God Stats
9W - 7L
1,614 SR
Queue Stats
260W - 288L
1,466 Elo+
Party 2
Skadi
Skadi
kobezakjordan10
Skadi
Level 129
God Stats
75W - 55L
1,533 SR
Queue Stats
633W - 643L
1,462 Elo+
Party 2
Chaac
Chaac
lacarra26
Chaac
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 118L
1,477 Elo+
Solo
Nemesis
Nemesis
xNekomancerx
Nemesis
Level 40
God Stats
2W - 10L
1,217 SR
Queue Stats
33W - 36L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CHOP713
Arachne
8
0 / 1 / 2
4,820
482
3,329
7,783
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
1 / 2 / 1
4,756
476
2,474
7,005
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
8
0 / 4 / 0
4,554
455
1,372
6,367
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
edrblowout
Anubis
11
3 / 1 / 1
5,985
599
5,654
7,711
3,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 0
4,347
435
1,293
6,424
2,176
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hertingen
Bacchus
7
2 / 1 / 5
5,131
513
4,956
3,979
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Mander_02
Discordia
11
1 / 1 / 0
6,165
617
5,761
4,361
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 0 / 2
6,482
648
6,716
5,652
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
lacarra26
Chaac
12
3 / 1 / 1
7,017
702
5,304
7,285
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
xNekomancerx
Nemesis
10
1 / 2 / 1
5,556
556
1,558
6,638
1,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
CHOP713
Arachne
0
1
2
1
W
Bacchus
Hertingen
Bacchus
2
1
5
4.5
W
Discordia
Mander_02
Discordia
1
1
0
1
L
1
2
1
0.75
L
Jing Wei
0
4
0
0
L
Anubis
edrblowout
Anubis
3
1
1
3.5
L
1
4
0
0.25
W
5
0
2
6
W
Chaac
lacarra26
Chaac
3
1
1
3.5
W
Nemesis
xNekomancerx
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,122
Damage
24,295
35,290
Taken
27,915
15,219
Mitigated
11,315
9,651
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CHOP713
Arachne
3,329
2,701
0
1,338
7,783
2,651
0
1,672
6,057
0
27,786
W
Bacchus
Hertingen
Bacchus
4,956
403
0
500
3,979
2,905
0
1,629
2,350
15,430
0
W
Discordia
Mander_02
Discordia
5,761
196
0
1,361
4,361
1,001
0
3,100
1,261
41,475
0
L
2,474
441
222
2,140
7,005
4,590
0
2,343
4,602
11,516
0
L
Jing Wei
1,372
900
0
1,194
6,367
2,265
0
2,186
4,181
0
25,366
L
Anubis
edrblowout
Anubis
5,654
487
0
3,941
7,711
3,537
0
3,992
3,309
49,840
0
L
1,293
601
0
816
6,424
2,176
0
0
6,424
0
12,262
W
6,716
2,722
0
1,536
5,652
1,920
647
1,363
4,289
0
43,983
W
Chaac
lacarra26
Chaac
5,304
591
0
2,930
7,285
3,692
0
0
7,285
0
52,507
W
Nemesis
xNekomancerx
Nemesis
1,558
729
0
1,386
6,638
1,797
0
2,036
4,602
0
29,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
30,351
204
Minions Killed
318
0
Camps Cleared
0
976,978
Distance Traveled
939,654
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,820
482
46
5
0
247,917
0
W
Bacchus
5,131
513
21
2
0
188,779
0
W
Discordia
6,165
617
84
8
0
190,581
0
L
Geb
4,756
476
8
1
0
192,931
3
L
Jing Wei
4,554
455
51
5
0
161,749
0
L
Anubis
5,985
599
87
9
0
193,250
2
L
Mercury
4,347
435
12
1
0
181,131
0
W
Skadi
6,482
648
73
7
0
169,736
4
W
Chaac
7,017
702
94
9
0
173,800
0
W
Nemesis
5,556
556
46
5
0
216,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role