Player Matchup

Anubis
Anubis
AIIegedly
Anubis
Level 130
God Stats
2W - 1L
1,781 SR
Queue Stats
23W - 26L
1,585 Elo+
Party 1
Cupid
Cupid
GingySwag
Cupid
Level 148
God Stats
1W - 1L
1,565 SR
Queue Stats
49W - 46L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Timedagger100
Cthulhu
Level 117
God Stats
3W - 2L
1,408 SR
Queue Stats
29W - 26L
1,608 Elo+
Party 1
Team Averages
Level 132
1,585 SR
1,596 Elo+

VS

Team Averages
Level 90
1,618 SR
1,559 Elo+
Ix Chel
Ix Chel
DaddySmit
Ix Chel
Level 67
God Stats
26W - 26L
1,457 SR
Queue Stats
416W - 419L
1,534 Elo+
Solo
Cupid
Cupid
Jairizy
Cupid
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 137L
1,546 Elo+
Solo
Chaac
Chaac
gooner_forlife
Chaac
Level 109
God Stats
3W - 1L
1,897 SR
Queue Stats
33W - 30L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AIIegedly
Anubis
15
6 / 5 / 6
12,239
816
12,702
11,728
5,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
GingySwag
Cupid
15
3 / 4 / 9
12,088
806
15,024
12,832
5,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
7 / 1 / 8
12,685
846
11,648
16,924
19,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaddySmit
Ix Chel
14
5 / 5 / 5
11,506
767
13,019
14,919
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Jairizy
Cupid
12
0 / 7 / 7
9,922
661
6,853
16,445
6,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 5
11,310
754
14,515
17,936
16,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
16
Kills
10
10
Deaths
16
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
AIIegedly
Anubis
6
5
6
1.8
L
Ix Chel
DaddySmit
Ix Chel
5
5
5
1.5
W
Cupid
GingySwag
Cupid
3
4
9
1.88
L
Cupid
Jairizy
Cupid
0
7
7
0.5
W
Cthulhu
7
1
8
11
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,374
Damage
34,387
41,484
Taken
49,300
31,023
Mitigated
28,862
10,691
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AIIegedly
Anubis
12,702
1,611
0
3,378
11,728
5,850
1,262
4,021
7,707
45,301
0
L
Ix Chel
DaddySmit
Ix Chel
13,019
775
2,107
3,548
14,919
6,072
49
9,593
5,326
48,829
0
W
Cupid
GingySwag
Cupid
15,024
8,955
326
3,040
12,832
5,587
1,356
4,030
8,802
0
57,985
L
Cupid
Jairizy
Cupid
6,853
3,301
365
3,450
16,445
6,243
396
7,335
9,110
0
27,053
W
Cthulhu
11,648
1,466
223
3,724
16,924
19,586
421
6,206
10,718
21,194
1,057
L
14,515
1,763
0
4,558
17,936
16,547
306
7,128
10,808
2,116
45,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,012
Gold Earned
32,738
138
Minions Killed
161
0
Camps Cleared
0
789,728
Distance Traveled
767,550
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,239
816
48
3
0
236,721
2
L
Ix Chel
11,506
767
77
5
0
272,466
0
W
Cupid
12,088
806
79
5
0
265,062
5
L
Cupid
9,922
661
39
3
0
249,923
0
W
Cthulhu
12,685
846
11
1
0
287,945
2
L
Chaac
11,310
754
45
3
0
245,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role