Player Matchup

Thor
Thor
Hirnswoggle
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,583 Elo+
Party 1
Horus
Horus
Krapottcke
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,562 Elo+
Party 1
Arachne
Arachne
TheHellMonsta
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 33L
1,616 Elo+
Party 2
Kali
Kali
YA2Sin
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,586 Elo+
Party 2
Sol
Sol
ZooTopy
Sol
Level 118
God Stats
0W - 4L
1,475 SR
Queue Stats
71W - 53L
1,590 Elo+
Party 2
Team Averages
Level 107
1,495 SR
1,587 Elo+

VS

Team Averages
Level 101
1,521 SR
1,438 Elo+
Chang'e
Chang'e
Bertling
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,549 Elo+
Party 3
Jormungandr
Jormungandr
Mudders
Jormungandr
Level 28
God Stats
2W - 0L
1,539 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 3
Persephone
Persephone
SeluluH
Persephone
Level 143
God Stats
2W - 1L
1,456 SR
Queue Stats
82W - 89L
1,440 Elo+
Party 4
Skadi
Skadi
SirNeimand
Skadi
Level 105
God Stats
1W - 0L
1,712 SR
Queue Stats
47W - 52L
1,433 Elo+
Party 4
Freya
Freya
anancagra
Freya
Level 164
God Stats
4W - 4L
1,396 SR
Queue Stats
336W - 329L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
8,685
668
8,151
15,322
8,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
14
1 / 8 / 5
8,115
624
3,051
20,016
23,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Arachne
17
2 / 5 / 8
9,307
716
7,856
20,954
24,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
YA2Sin
Kali
16
6 / 6 / 6
10,618
817
11,169
19,161
10,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
18
4 / 4 / 7
10,053
773
21,870
13,702
6,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bertling
Chang'e
18
3 / 2 / 18
10,749
827
12,445
10,682
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Mudders
Jormungandr
18
4 / 2 / 15
10,380
798
13,859
15,458
18,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
SeluluH
Persephone
18
8 / 3 / 17
11,579
891
17,847
12,476
5,727
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
16
6 / 6 / 15
10,640
818
18,580
16,318
7,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
anancagra
Freya
18
8 / 5 / 14
10,798
831
17,522
15,668
7,860
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
108
17
Kills
29
29
Deaths
18
31
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bertling
Chang'e
3
2
18
6
L
4
6
5
1.08
L
Horus
1
8
5
0.44
W
Jormungandr
Mudders
Jormungandr
4
2
15
5.75
W
Persephone
SeluluH
Persephone
8
3
17
5.5
W
Skadi
6
6
15
2.25
L
Arachne
2
5
8
1.2
L
Kali
YA2Sin
Kali
6
6
6
1.5
L
Sol
4
4
7
1.88
W
Freya
anancagra
Freya
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,097
Damage
80,253
89,155
Taken
70,602
72,938
Mitigated
44,498
28,337
Healing
33,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bertling
Chang'e
12,445
2,171
9,689
5,553
10,682
5,040
2,697
4,213
6,386
28,331
0
L
8,151
870
1,503
2,120
15,322
8,226
0
9,259
5,750
0
16,677
L
Horus
3,051
1,877
3,447
3,048
20,016
23,319
0
14,392
5,286
0
8,761
W
Jormungandr
Mudders
Jormungandr
13,859
3,934
846
3,131
15,458
18,070
962
7,200
8,130
31,052
394
W
Persephone
SeluluH
Persephone
17,847
857
1,567
4,164
12,476
5,727
575
3,508
8,851
38,968
0
W
Skadi
18,580
5,720
819
1,760
16,318
7,801
764
3,409
12,737
0
33,489
L
Arachne
7,856
4,427
284
5,540
20,954
24,117
0
14,499
6,066
0
10,977
L
Kali
YA2Sin
Kali
11,169
3,336
1,568
6,203
19,161
10,437
0
13,218
5,672
0
19,427
L
Sol
21,870
3,226
518
4,106
13,702
6,839
0
8,499
5,102
46,931
0
W
Freya
anancagra
Freya
17,522
5,061
853
4,669
15,668
7,860
645
3,536
11,946
28,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
54,146
105
Minions Killed
207
0
Camps Cleared
0
1,161,446
Distance Traveled
1,259,638
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,749
827
50
4
0
259,766
0
L
Thor
8,685
668
17
1
0
196,404
0
L
Horus
8,115
624
6
0
0
222,061
0
W
Jormungandr
10,380
798
36
3
0
254,751
0
W
Persephone
11,579
891
50
4
0
255,001
3
W
Skadi
10,640
818
42
3
0
238,009
0
L
Arachne
9,307
716
10
1
0
279,471
0
L
Kali
10,618
817
16
1
0
239,528
0
L
Sol
10,053
773
56
4
0
223,982
0
W
Freya
10,798
831
29
2
0
252,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role