Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Kiwiritter7869
Cthulhu
Level 122
God Stats
4W - 2L
1,387 SR
Queue Stats
202W - 199L
1,527 Elo+
Party 3
Scylla
Scylla
LeDespoteUltime
Scylla
Level 159
God Stats
8W - 13L
1,419 SR
Queue Stats
322W - 310L
1,434 Elo+
Party 2
Ne Zha
Ne Zha
amano_lll
Ne Zha
Level 142
God Stats
4W - 2L
1,335 SR
Queue Stats
215W - 202L
1,449 Elo+
Solo
Anubis
Anubis
xW0oLFe__-
Anubis
Level 123
God Stats
16W - 14L
1,534 SR
Queue Stats
291W - 288L
1,406 Elo+
Party 2
Team Averages
Level 132
1,435 SR
1,463 Elo+

VS

Team Averages
Level 118
1,521 SR
1,485 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Dizzzzz6
Jing Wei
Level 108
God Stats
32W - 29L
1,611 SR
Queue Stats
774W - 772L
1,490 Elo+
Solo
Kali
Kali
Sevarty
Kali
Level 103
God Stats
4W - 6L
1,466 SR
Queue Stats
175W - 176L
1,434 Elo+
Solo
Chang'e
Chang'e
Valarie78
Chang'e
Level 65
God Stats
7W - 7L
1,531 SR
Queue Stats
189W - 177L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
7 / 0 / 3
6,614
661
8,159
7,241
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 10
5,501
550
6,201
7,657
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 3
6,262
626
1,543
3,034
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
amano_lll
Ne Zha
10
4 / 0 / 4
5,900
590
5,699
8,775
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
xW0oLFe__-
Anubis
11
5 / 0 / 1
6,203
620
5,403
4,264
1,747
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 0
5,127
513
1,440
5,642
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
 
Ares
5
0 / 6 / 0
4,164
416
3,007
9,427
7,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Dizzzzz6
Jing Wei
9
2 / 3 / 0
5,435
544
5,156
7,389
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
Sevarty
Kali
9
0 / 5 / 0
5,061
506
3,893
10,539
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Valarie78
Chang'e
8
0 / 5 / 0
4,871
487
4,659
7,955
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
20
Kills
2
2
Deaths
20
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
3
8.5
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Ares
 
Ares
0
6
0
0
L
Jing Wei
Dizzzzz6
Jing Wei
2
3
0
0.67
W
1
2
10
3
W
3
0
3
4.5
L
Kali
Sevarty
Kali
0
5
0
0
L
Chang'e
Valarie78
Chang'e
0
5
0
0
W
Ne Zha
amano_lll
Ne Zha
4
0
4
6
W
Anubis
xW0oLFe__-
Anubis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
18,155
30,971
Taken
40,952
13,725
Mitigated
17,565
12,676
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,159
4,484
0
4,342
7,241
2,909
0
2,572
4,607
0
40,323
L
Cthulhu
 
Cthulhu
1,440
70
0
1,750
5,642
1,809
0
3,222
2,420
20,441
0
L
Ares
 
Ares
3,007
128
0
1,460
9,427
7,003
0
2,100
6,931
9,208
0
L
Jing Wei
Dizzzzz6
Jing Wei
5,156
3,408
0
2,302
7,389
2,681
0
2,573
4,420
0
39,107
W
6,201
459
65
1,496
7,657
5,024
0
1,837
5,781
16,642
0
W
1,543
328
0
750
3,034
883
639
1,294
1,632
40,736
0
L
Kali
Sevarty
Kali
3,893
1,690
0
1,808
10,539
3,657
0
1,864
8,635
0
34,863
L
Chang'e
Valarie78
Chang'e
4,659
429
200
1,685
7,955
2,415
0
2,444
5,399
30,092
0
W
Ne Zha
amano_lll
Ne Zha
5,699
2,424
0
4,221
8,775
3,162
0
1,259
7,368
0
36,531
W
Anubis
xW0oLFe__-
Anubis
5,403
74
0
1,802
4,264
1,747
0
1,523
2,477
34,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
24,658
270
Minions Killed
235
0
Camps Cleared
0
1,047,170
Distance Traveled
950,879
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,614
661
57
6
0
182,786
0
L
Cthulhu
5,127
513
40
4
0
192,031
2
L
Ares
4,164
416
15
2
0
188,951
0
L
Jing Wei
5,435
544
68
7
0
179,221
0
W
Cthulhu
5,501
550
26
3
0
218,221
0
W
Scylla
6,262
626
79
8
0
206,705
2
L
Kali
5,061
506
54
5
0
208,281
0
L
Chang'e
4,871
487
58
6
0
182,395
0
W
Ne Zha
5,900
590
53
5
0
232,332
0
W
Anubis
6,203
620
55
6
0
207,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role