Player Matchup

Xing Tian
Xing Tian
Silver III
A3stheticz
Xing Tian
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,496 MMR
Party 2
Vulcan
Vulcan
Gold II
FourKTraay
Vulcan
Gold II
Level 104
God Stats
17W - 11L
1,610 SR
Queue Stats
97W - 83L
1,581 MMR
Party 2
Neith
Neith
Gold II
ShadwinDrag00
Neith
Gold II
Level 74
God Stats
0W - 1L
1,451 SR
Queue Stats
114W - 128L
1,544 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,520 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,560 SR
1,550 MMR
Charybdis
Charybdis
Gold II
Lyqoris
Charybdis
Gold II
Level 145
God Stats
8W - 8L
1,489 SR
Queue Stats
388W - 419L
1,503 MMR
Party 1
Sol
Sol
Gold II
Scagni RN
Sol
Gold II
Level 112
God Stats
50W - 34L
1,645 SR
Queue Stats
331W - 354L
1,641 MMR
Party 1
Surtr
Surtr
Gold III
isamees
Surtr
Gold III
Level 159
God Stats
20W - 21L
1,546 SR
Queue Stats
313W - 333L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A3stheticz
Xing Tian
12
2 / 3 / 3
9,692
692
7,135
17,913
19,066
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
FourKTraay
Vulcan
13
3 / 3 / 3
10,597
757
12,220
12,435
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 2
10,405
743
8,989
15,886
6,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesMartichorasBaron SamediCharonBastet

VS

Bans
AgniKuzenboAthenaCthulhuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lyqoris
Charybdis
12
1 / 4 / 5
10,247
732
8,779
10,567
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 6
11,836
845
15,114
14,915
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
isamees
Surtr
15
7 / 1 / 4
12,443
889
16,161
16,206
16,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
13
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
A3stheticz
Xing Tian
2
3
3
1.17
L
Vulcan
FourKTraay
Vulcan
3
3
3
1.5
W
Charybdis
Lyqoris
Charybdis
1
4
5
0.88
W
5
2
6
4
L
2
8
2
0.38
W
Surtr
isamees
Surtr
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
40,054
46,234
Taken
41,688
30,765
Mitigated
26,568
5,518
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
A3stheticz
Xing Tian
7,135
913
0
500
17,913
19,066
0
6,703
10,231
16,281
0
L
Vulcan
FourKTraay
Vulcan
12,220
4,969
0
2,457
12,435
5,411
0
3,053
8,741
59,550
0
W
Charybdis
Lyqoris
Charybdis
8,779
3,945
0
1,803
10,567
4,095
540
7,121
3,446
0
43,153
W
15,114
3,445
165
9,592
14,915
5,519
1,816
6,748
8,167
73,299
0
L
8,989
2,354
0
2,561
15,886
6,288
0
5,444
9,669
0
34,280
W
Surtr
isamees
Surtr
16,161
6,422
0
7,573
16,206
16,954
1,189
5,773
10,433
1,478
44,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
34,526
164
Minions Killed
198
0
Camps Cleared
0
751,821
Distance Traveled
742,605
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,692
692
22
2
0
271,531
0
L
Vulcan
10,597
757
94
7
0
258,726
0
W
Charybdis
10,247
732
60
4
0
232,480
5
W
Sol
11,836
845
99
7
0
259,948
0
L
Neith
10,405
743
48
3
0
221,564
0
W
Surtr
12,443
889
39
3
0
250,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role