Player Matchup

Medusa
Medusa
Alexis18cvry
Medusa
Level 62
God Stats
12W - 11L
1,478 SR
Queue Stats
213W - 195L
1,392 Elo+
Solo
Ra
Ra
Optimys07009
Ra
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 232L
1,378 Elo+
Solo
Athena
Athena
SoGek
Athena
Level 50
God Stats
2W - 1L
1,485 SR
Queue Stats
4W - 5L
1,267 Elo+
Party 2
Kali
Kali
iF_Advyy
Kali
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 58L
1,446 Elo+
Solo
Anubis
Anubis
raikuzo
Anubis
Level 67
God Stats
4W - 1L
1,579 SR
Queue Stats
6W - 9L
1,286 Elo+
Party 2
Team Averages
Level 69
1,509 SR
1,354 Elo+

VS

Team Averages
Level 83
1,562 SR
1,461 Elo+
Ah Puch
Ah Puch
Cynical--Titan
Ah Puch
Level 66
God Stats
9W - 3L
1,743 SR
Queue Stats
74W - 84L
1,440 Elo+
Party 1
Thanatos
Thanatos
Cynl_Lucid
Thanatos
Level 87
God Stats
10W - 7L
1,652 SR
Queue Stats
125W - 126L
1,467 Elo+
Party 1
Cerberus
Cerberus
DiegooP3
Cerberus
Level 107
God Stats
1W - 2L
1,499 SR
Queue Stats
55W - 63L
1,395 Elo+
Solo
Neith
Neith
RedShadow1601
Neith
Level 85
God Stats
2W - 3L
1,470 SR
Queue Stats
110W - 112L
1,452 Elo+
Party 1
Chang'e
Chang'e
Veysus
Chang'e
Level 69
God Stats
8W - 3L
1,448 SR
Queue Stats
125W - 96L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 5 / 5
8,232
457
9,519
12,729
5,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 4
10,736
596
11,340
14,610
11,716
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
SoGek
Athena
13
3 / 2 / 5
8,839
491
6,346
13,640
10,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
17
6 / 0 / 4
10,546
586
11,749
19,026
9,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
raikuzo
Anubis
16
10 / 1 / 3
10,722
596
14,013
8,509
4,548
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,828
490
7,328
11,010
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Cynl_Lucid
Thanatos
13
2 / 7 / 1
8,028
446
6,599
18,377
7,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
DiegooP3
Cerberus
11
3 / 6 / 3
7,529
418
7,071
18,605
16,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 4
9,418
523
11,101
11,760
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Veysus
Chang'e
14
0 / 5 / 0
8,371
465
9,687
18,145
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
25
Kills
8
8
Deaths
25
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
5
5
0.7
L
1
5
0
0.2
L
Thanatos
Cynl_Lucid
Thanatos
2
7
1
0.36
L
Cerberus
DiegooP3
Cerberus
3
6
3
0.75
W
5
0
4
7
L
2
2
4
2
W
Athena
SoGek
Athena
3
2
5
2.75
L
Chang'e
Veysus
Chang'e
0
5
0
0
W
Kali
6
0
4
8
W
Anubis
raikuzo
Anubis
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,967
Damage
41,786
68,514
Taken
77,897
42,132
Mitigated
42,931
25,472
Healing
25,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,519
4,671
0
3,432
12,729
5,086
750
1,534
11,195
0
58,113
L
7,328
108
0
1,760
11,010
2,779
0
7,832
3,178
62,427
0
L
Thanatos
Cynl_Lucid
Thanatos
6,599
1,075
0
8,615
18,377
7,533
0
3,768
14,530
0
58,493
L
Cerberus
DiegooP3
Cerberus
7,071
1,307
173
5,987
18,605
16,774
88
8,640
9,965
32,107
0
W
11,340
1,715
1,399
10,444
14,610
11,716
61
9,737
4,873
91,114
0
L
11,101
3,108
0
3,285
11,760
5,628
414
2,687
9,073
0
88,980
W
Athena
SoGek
Athena
6,346
2,185
0
2,357
13,640
10,805
26
3,757
9,883
26,649
0
L
Chang'e
Veysus
Chang'e
9,687
748
80
5,826
18,145
10,217
93
8,417
9,452
67,915
0
W
Kali
11,749
6,077
0
5,473
19,026
9,977
1,381
4,328
14,698
0
104,730
W
Anubis
raikuzo
Anubis
14,013
295
0
2,367
8,509
4,548
0
4,730
3,779
69,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,075
Gold Earned
42,174
508
Minions Killed
562
0
Camps Cleared
0
1,789,927
Distance Traveled
1,681,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,232
457
75
4
0
331,440
0
L
Ah Puch
8,828
490
140
8
0
337,815
0
L
Thanatos
8,028
446
71
4
0
371,600
0
L
Cerberus
7,529
418
115
6
0
298,964
0
W
Ra
10,736
596
159
9
0
330,650
0
L
Neith
9,418
523
130
7
0
337,075
0
W
Athena
8,839
491
39
2
0
376,580
0
L
Chang'e
8,371
465
106
6
0
336,249
0
W
Kali
10,546
586
119
7
0
405,893
0
W
Anubis
10,722
596
116
6
0
345,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role