Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Depredator89Pro
Ah Muzen Cab
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 48L
1,443 Elo+
Solo
Hachiman
Hachiman
FRIDAY4life
Hachiman
Level 156
God Stats
8W - 6L
1,561 SR
Queue Stats
566W - 577L
1,389 Elo+
Solo
Tyr
Tyr
LuisAlberto1705
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
380W - 361L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
Papi_Kurapika
Baba Yaga
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
SilverEagle743
Ao Kuang
Level 66
God Stats
2W - 0L
1,701 SR
Queue Stats
62W - 36L
1,560 Elo+
Solo
Team Averages
Level 98
1,552 SR
1,468 Elo+

VS

Team Averages
Level 85
1,405 SR
1,415 Elo+
Odin
Odin
BaDaBul
Odin
Level 50
God Stats
0W - 2L
1,275 SR
Queue Stats
9W - 9L
1,448 Elo+
Party 1
Zeus
Zeus
MeguminLegumin
Zeus
Level 122
God Stats
1W - 2L
1,432 SR
Queue Stats
178W - 144L
1,526 Elo+
Solo
Ymir
Ymir
Ravenmoona
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,272 Elo+
Solo
Nike
Nike
THE_MOUSTER_111
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,411 Elo+
Solo
Ullr
Ullr
TheFlumph
Ullr
Level 138
God Stats
0W - 1L
1,319 SR
Queue Stats
14W - 20L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Depredator89Pro
Ah Muzen Cab
15
2 / 2 / 11
8,223
822
12,198
10,709
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
FRIDAY4life
Hachiman
13
0 / 3 / 11
7,606
761
5,563
8,507
3,650
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 4 / 10
8,807
881
9,336
13,610
14,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Papi_Kurapika
Baba Yaga
16
7 / 2 / 9
9,253
925
13,211
7,279
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
14
4 / 3 / 8
8,445
845
12,589
11,716
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BaDaBul
Odin
11
2 / 5 / 0
7,016
702
4,559
9,246
8,157
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 5
8,968
897
13,196
9,333
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 4
7,544
754
4,415
12,355
14,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
2 / 4 / 4
7,788
779
6,161
11,918
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
17
7 / 4 / 3
9,087
909
10,302
15,356
7,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
19
Kills
14
14
Deaths
19
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
BaDaBul
Odin
2
5
0
0.4
W
Ah Muzen Cab
Depredator89Pro
Ah Muzen Cab
2
2
11
3.75
W
Hachiman
FRIDAY4life
Hachiman
0
3
11
1.83
W
6
4
10
2.75
L
3
2
5
2.75
W
Baba Yaga
Papi_Kurapika
Baba Yaga
7
2
9
5.75
L
0
4
4
0.5
W
Ao Kuang
4
3
8
2.67
L
2
4
4
1
L
Ullr
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,897
Damage
38,633
51,821
Taken
58,208
38,455
Mitigated
46,228
16,551
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BaDaBul
Odin
4,559
26
0
390
9,246
8,157
0
4,717
4,267
369
8,153
W
Ah Muzen Cab
Depredator89Pro
Ah Muzen Cab
12,198
3,896
1,632
3,184
10,709
4,780
403
4,935
5,774
24
29,026
W
Hachiman
FRIDAY4life
Hachiman
5,563
3,130
1,200
2,278
8,507
3,650
898
2,670
5,837
0
14,076
W
9,336
1,072
0
1,483
13,610
14,531
0
3,576
10,034
179
12,486
L
13,196
1,041
1,419
2,177
9,333
4,553
0
3,480
5,757
31,776
0
W
Baba Yaga
Papi_Kurapika
Baba Yaga
13,211
495
518
2,276
7,279
3,554
172
2,537
4,742
23,599
0
L
4,415
1,392
719
1,001
12,355
14,547
0
6,658
5,523
9,685
0
W
Ao Kuang
12,589
4,731
388
3,592
11,716
11,940
484
3,970
7,746
15,809
0
L
6,161
650
242
1,503
11,918
11,098
0
5,862
5,661
0
8,969
L
Ullr
10,302
5,305
1,944
5,042
15,356
7,873
0
4,226
10,997
0
19,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,334
Gold Earned
40,403
106
Minions Killed
110
0
Camps Cleared
0
985,671
Distance Traveled
855,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,016
702
10
1
0
164,364
0
W
Ah Muzen Cab
8,223
822
29
3
0
217,689
0
W
Hachiman
7,606
761
23
2
0
171,603
0
W
Tyr
8,807
881
10
1
0
202,005
0
L
Zeus
8,968
897
54
5
0
175,358
0
W
Baba Yaga
9,253
925
30
3
0
223,836
0
L
Ymir
7,544
754
17
2
0
163,333
0
W
Ao Kuang
8,445
845
14
1
0
170,538
0
L
Nike
7,788
779
8
1
0
163,592
0
L
Ullr
9,087
909
21
2
0
188,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role