Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Zama023
Janus
Level 68
God Stats
1W - 2L
1,184 SR
Queue Stats
189W - 198L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
ggtrchucknorris2
Heimdallr
Level 142
God Stats
1W - 2L
1,237 SR
Queue Stats
231W - 230L
1,438 Elo+
Party 1
Artio
Artio
ichmagkippen
Artio
Level 64
God Stats
3W - 0L
1,849 SR
Queue Stats
183W - 192L
1,457 Elo+
Solo
Team Averages
Level 90
1,454 SR
1,463 Elo+

VS

Team Averages
Level 85
1,481 SR
1,357 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Biffinabox
Kumbhakarna
Level 58
God Stats
1W - 2L
1,710 SR
Queue Stats
23W - 31L
1,312 Elo+
Party 2
King Arthur
King Arthur
BigD08704
King Arthur
Level 123
God Stats
0W - 4L
1,196 SR
Queue Stats
108W - 104L
1,459 Elo+
Solo
Bakasura
Bakasura
ItzVibezEU
Bakasura
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,362 Elo+
Party 2
Izanami
Izanami
RedCitrusimp
Izanami
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 10L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 1 / 0
3,331
666
1,363
5,119
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
 
Thanatos
5
0 / 0 / 0
3,325
665
286
3,639
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Zama023
Janus
6
0 / 1 / 0
3,647
729
1,414
2,634
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
5
0 / 0 / 0
3,249
650
0
1,699
473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,635
727
0
2,389
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
1 / 0 / 1
3,975
795
1,944
2,800
1,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Biffinabox
Kumbhakarna
1
0 / 0 / 0
2,433
487
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
BigD08704
King Arthur
7
1 / 0 / 1
3,996
799
3,118
3,744
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
ItzVibezEU
Bakasura
1
0 / 0 / 0
2,433
487
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
RedCitrusimp
Izanami
1
0 / 0 / 0
933
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
0
0
W
Thanatos
 
Thanatos
0
0
0
0
L
Olorun
 
Olorun
1
0
1
1.5
L
Kumbhakarna
Biffinabox
Kumbhakarna
0
0
0
0
L
King Arthur
BigD08704
King Arthur
1
0
1
1.5
L
Bakasura
ItzVibezEU
Bakasura
0
0
0
0
L
Izanami
RedCitrusimp
Izanami
0
0
0
0
W
Janus
Zama023
Janus
0
1
0
0
W
Heimdallr
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,063
Damage
5,062
15,480
Taken
6,544
5,941
Mitigated
2,828
6,851
Healing
2,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,363
97
0
1,500
5,119
2,305
0
116
5,003
0
17,983
W
Thanatos
 
Thanatos
286
50
0
2,110
3,639
1,098
0
536
3,103
0
17,368
L
Olorun
 
Olorun
1,944
510
80
1,241
2,800
1,041
0
1,003
1,663
15,014
2,295
L
Kumbhakarna
Biffinabox
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
BigD08704
King Arthur
3,118
651
0
750
3,744
1,787
0
248
3,467
0
21,411
L
Bakasura
ItzVibezEU
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
RedCitrusimp
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Zama023
Janus
1,414
0
0
935
2,634
792
0
1,212
1,422
17,777
0
W
Heimdallr
0
0
0
849
1,699
473
1,348
0
1,699
0
19,507
W
0
0
0
1,457
2,389
1,273
722
0
2,389
8,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,187
Gold Earned
13,770
149
Minions Killed
68
0
Camps Cleared
0
472,347
Distance Traveled
223,505
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,331
666
26
5
0
120,129
1
W
Thanatos
3,325
665
37
7
0
120,901
0
L
Olorun
3,975
795
35
7
0
96,930
0
L
Kumbhakarna
2,433
487
0
0
0
2,245
0
L
King Arthur
3,996
799
33
7
0
113,624
0
L
Bakasura
2,433
487
0
0
0
10,706
0
L
Izanami
933
187
0
0
0
0
0
W
Janus
3,647
729
41
8
0
97,160
1
W
Heimdallr
3,249
650
31
6
0
64,953
0
W
Artio
3,635
727
14
3
0
69,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role