Player Matchup

Chronos
Chronos
MaxiiB
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,418 Elo+
Solo
Horus
Horus
Pandita-Max
Horus
Level 120
God Stats
18W - 12L
1,534 SR
Queue Stats
371W - 358L
1,475 Elo+
Solo
Hel
Hel
TSM_ENZO_03
Hel
Level 105
God Stats
1W - 3L
1,445 SR
Queue Stats
227W - 230L
1,525 Elo+
Solo
Ne Zha
Ne Zha
TheTerminatoor
Ne Zha
Level 136
God Stats
2W - 10L
1,698 SR
Queue Stats
115W - 109L
1,457 Elo+
Solo
Scylla
Scylla
etesech350
Scylla
Level 120
God Stats
1W - 1L
1,312 SR
Queue Stats
300W - 312L
1,482 Elo+
Solo
Team Averages
Level 122
1,498 SR
1,471 Elo+

VS

Team Averages
Level 103
1,416 SR
1,460 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChrisYahweh
Chaac
Level 146
God Stats
340W - 341L
1,525 SR
Queue Stats
638W - 626L
1,497 Elo+
Solo
He Bo
He Bo
Elpapuli215
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,317 Elo+
Solo
Merlin
Merlin
Itz DarkGold
Merlin
Level 55
God Stats
0W - 1L
1,272 SR
Queue Stats
115W - 158L
1,501 Elo+
Party 1
Chronos
Chronos
x FJ Goat x
Chronos
Level 112
God Stats
3W - 7L
1,282 SR
Queue Stats
296W - 358L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MaxiiB
Chronos
12
0 / 1 / 3
7,057
504
3,708
7,894
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 8
7,587
542
5,746
10,868
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 3 / 5
7,701
550
6,193
10,299
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
10 / 0 / 4
8,887
635
11,236
11,993
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
etesech350
Scylla
11
0 / 3 / 2
6,400
457
2,824
6,014
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 6 / 3
7,310
522
5,809
12,606
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 1 / 2
7,590
542
6,909
12,042
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 1
7,947
568
4,553
8,139
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
1 / 5 / 1
6,215
444
4,813
7,782
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
x FJ Goat x
Chronos
12
1 / 2 / 2
7,448
532
6,758
9,249
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
8
8
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
6
3
0.42
L
3
1
2
4
L
2
3
1
0.83
L
Merlin
1
5
1
0.3
W
Chronos
MaxiiB
Chronos
0
1
3
1.5
W
3
1
8
7
W
3
3
5
1.83
W
10
0
4
12
W
Scylla
etesech350
Scylla
0
3
2
0.33
L
Chronos
x FJ Goat x
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
28,842
47,068
Taken
49,818
24,954
Mitigated
24,245
15,375
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,809
1,411
0
1,239
12,606
4,327
0
2,140
10,466
0
54,955
L
6,909
748
0
3,945
12,042
12,083
177
2,821
9,221
182
29,379
L
4,553
301
0
770
8,139
2,660
560
3,504
4,635
53,184
0
L
Merlin
4,813
90
0
250
7,782
1,917
0
1,243
6,539
26,715
0
W
Chronos
MaxiiB
Chronos
3,708
1,474
0
1,779
7,894
3,485
831
2,996
4,898
49,450
4,169
W
5,746
2,302
590
4,694
10,868
9,788
48
3,159
7,667
0
23,558
W
6,193
230
1,271
4,161
10,299
4,270
0
4,538
5,761
52,302
0
W
11,236
4,307
0
2,380
11,993
5,222
0
2,505
9,412
0
68,968
W
Scylla
etesech350
Scylla
2,824
308
0
500
6,014
2,189
0
2,619
3,111
36,140
0
L
Chronos
x FJ Goat x
Chronos
6,758
3,504
0
2,539
9,249
3,258
1,086
2,787
6,462
55,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
36,510
356
Minions Killed
330
0
Camps Cleared
0
1,330,039
Distance Traveled
1,268,860
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,310
522
75
5
0
273,885
0
L
Chaac
7,590
542
35
3
0
301,935
4
L
He Bo
7,947
568
95
7
0
237,412
0
L
Merlin
6,215
444
31
2
0
212,292
0
W
Chronos
7,057
504
95
7
0
251,338
0
W
Horus
7,587
542
24
2
0
292,765
4
W
Hel
7,701
550
82
6
0
267,109
0
W
Ne Zha
8,887
635
91
7
0
317,952
0
W
Scylla
6,400
457
64
5
0
200,875
0
L
Chronos
7,448
532
94
7
0
243,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role