Player Matchup

Thor
Thor
JagerHype247
Thor
Level 120
God Stats
15W - 15L
1,435 SR
Queue Stats
279W - 297L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
JuanFerro_Ga
Ah Puch
Level 82
God Stats
3W - 5L
1,391 SR
Queue Stats
65W - 67L
1,491 Elo+
Solo
Sobek
Sobek
arca-457
Sobek
Level 58
God Stats
10W - 6L
1,632 SR
Queue Stats
324W - 381L
1,342 Elo+
Party 1
Team Averages
Level 87
1,486 SR
1,429 Elo+

VS

Team Averages
Level 77
1,508 SR
1,455 Elo+
Bacchus
Bacchus
GucciGoooober
Bacchus
Level 138
God Stats
0W - 1L
1,476 SR
Queue Stats
20W - 18L
1,607 Elo+
Party 2
Thanatos
Thanatos
Shai1Kai
Thanatos
Level 26
God Stats
0W - 4L
1,549 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Thor
Thor
batmetal
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,677
853
5,021
2,277
1,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
JuanFerro_Ga
Ah Puch
11
2 / 1 / 5
7,740
860
7,859
3,729
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sobek
arca-457
Sobek
9
2 / 2 / 4
7,109
790
4,339
7,964
7,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 1 / 2
6,488
721
3,574
9,232
8,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Shai1Kai
Thanatos
10
2 / 2 / 1
6,690
743
2,614
7,091
3,506
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
7
0 / 4 / 2
5,921
658
1,777
6,606
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
1
2
2
W
3
0
3
4.5
W
Ah Puch
JuanFerro_Ga
Ah Puch
2
1
5
4.5
L
Thanatos
Shai1Kai
Thanatos
2
2
1
1.25
W
Sobek
arca-457
Sobek
2
2
4
2
L
Thor
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,219
Damage
7,965
13,970
Taken
22,929
9,492
Mitigated
16,511
3,353
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,574
544
0
1,899
9,232
8,852
0
4,535
4,308
18,559
0
W
5,021
578
0
431
2,277
1,083
257
861
1,342
0
24,780
W
Ah Puch
JuanFerro_Ga
Ah Puch
7,859
156
0
904
3,729
1,394
305
1,443
2,208
39,222
0
L
Thanatos
Shai1Kai
Thanatos
2,614
231
0
1,581
7,091
3,506
28
4,802
2,289
0
7,483
W
Sobek
arca-457
Sobek
4,339
173
0
2,018
7,964
7,015
0
1,756
5,874
8,758
95
L
Thor
1,777
140
0
273
6,606
4,153
0
2,997
3,252
0
7,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,526
Gold Earned
19,099
103
Minions Killed
52
0
Camps Cleared
0
499,559
Distance Traveled
459,590
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,488
721
22
2
0
170,162
0
W
Thor
7,677
853
27
3
0
176,371
0
W
Ah Puch
7,740
860
64
7
0
158,309
2
L
Thanatos
6,690
743
18
2
0
181,706
0
W
Sobek
7,109
790
12
1
0
164,879
0
L
Thor
5,921
658
12
1
0
107,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role