Player Matchup

Fenrir
Fenrir
ChrisFromStateFa
Fenrir
Level 158
God Stats
16W - 10L
1,709 SR
Queue Stats
419W - 411L
1,559 Elo+
Party 3
Guan Yu
Guan Yu
ItsEasyE-
Guan Yu
Level 135
God Stats
14W - 9L
1,596 SR
Queue Stats
164W - 155L
1,559 Elo+
Party 3
Ymir
Ymir
WhoTyler---
Ymir
Level 156
God Stats
4W - 1L
1,526 SR
Queue Stats
25W - 29L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXDevilsLawXx
Morgan Le Fay
Level 114
God Stats
6W - 2L
1,614 SR
Queue Stats
354W - 343L
1,500 Elo+
Party 2
Neith
Neith
xXDevilsLegionXx
Neith
Level 105
God Stats
31W - 17L
1,646 SR
Queue Stats
221W - 182L
1,492 Elo+
Party 2
Team Averages
Level 134
1,618 SR
1,519 Elo+

VS

Team Averages
Level 101
1,563 SR
1,504 Elo+
Medusa
Medusa
Devina
Medusa
Level 141
God Stats
411W - 413L
1,578 SR
Queue Stats
967W - 935L
1,518 Elo+
Solo
Chronos
Chronos
KodasX
Chronos
Level 104
God Stats
1W - 1L
1,469 SR
Queue Stats
44W - 31L
1,528 Elo+
Solo
Tyr
Tyr
LIL MANNY
Tyr
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 70L
1,554 Elo+
Party 1
Hera
Hera
SobekOnly
Hera
Level 26
God Stats
1W - 2L
1,766 SR
Queue Stats
68W - 53L
1,564 Elo+
Party 1
Horus
Horus
Suchasham7
Horus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,195
654
4,615
9,071
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ItsEasyE-
Guan Yu
11
0 / 1 / 2
6,697
609
3,654
8,330
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 1 / 4
6,096
554
2,168
8,275
5,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
xXDevilsLawXx
Morgan Le Fay
11
1 / 2 / 3
6,716
611
3,341
6,698
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,485
590
5,117
6,834
2,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Devina
Medusa
10
1 / 2 / 1
5,874
534
6,311
8,245
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
KodasX
Chronos
10
1 / 4 / 1
5,680
516
5,478
7,960
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,170
561
2,628
8,576
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
12
3 / 2 / 0
6,520
593
8,559
6,807
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
3
0 / 0 / 0
4,236
385
657
2,970
1,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
5
5
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Medusa
Devina
Medusa
1
2
1
0.75
W
Guan Yu
ItsEasyE-
Guan Yu
0
1
2
1
L
Chronos
KodasX
Chronos
1
4
1
0.38
L
0
1
0
0
L
Hera
3
2
0
1.5
L
Horus
0
0
0
0
W
0
1
4
2
W
Morgan Le Fay
xXDevilsLawXx
Morgan Le Fay
1
2
3
1.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,895
Damage
23,633
39,208
Taken
34,558
20,033
Mitigated
15,099
10,918
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,615
255
0
4,141
9,071
3,532
0
3,318
5,629
0
41,881
L
Medusa
Devina
Medusa
6,311
2,649
0
2,877
8,245
2,862
0
1,404
6,841
0
41,580
W
Guan Yu
ItsEasyE-
Guan Yu
3,654
297
0
740
8,330
6,331
0
2,234
6,016
0
47,072
L
Chronos
KodasX
Chronos
5,478
1,715
0
1,732
7,960
2,634
252
1,791
6,169
37,019
0
L
2,628
315
0
2,116
8,576
6,121
132
184
8,392
0
42,632
L
Hera
8,559
1,828
0
500
6,807
2,124
308
1,578
5,229
54,232
0
L
Horus
657
311
0
1,233
2,970
1,358
0
552
2,418
0
3,168
W
2,168
734
1,270
1,857
8,275
5,170
56
2,226
5,977
16,485
0
W
Morgan Le Fay
xXDevilsLawXx
Morgan Le Fay
3,341
518
0
1,756
6,698
2,321
864
3,691
2,899
55,460
0
W
5,117
2,051
0
1,154
6,834
2,679
605
2,184
4,650
0
48,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
28,480
359
Minions Killed
331
0
Camps Cleared
0
1,157,246
Distance Traveled
1,003,971
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,195
654
65
6
0
261,956
0
L
Medusa
5,874
534
70
6
0
197,106
6
W
Guan Yu
6,697
609
94
9
0
240,354
4
L
Chronos
5,680
516
68
6
0
258,121
0
L
Tyr
6,170
561
91
8
0
251,430
0
L
Hera
6,520
593
97
9
0
230,481
4
L
Horus
4,236
385
5
0
0
66,833
0
W
Ymir
6,096
554
23
2
0
226,001
2
W
Morgan Le Fay
6,716
611
89
8
0
219,802
3
W
Neith
6,485
590
88
8
0
209,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role