Player Matchup

Pele
Pele
Kaylen123
Pele
Level 196
God Stats
12W - 13L
1,490 SR
Queue Stats
399W - 343L
1,511 Elo+
Solo
Heimdallr
Heimdallr
cluelez_man_626
Heimdallr
Level 16
God Stats
1W - 1L
1,833 SR
Queue Stats
15W - 17L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
gothgay
Cthulhu
Level 142
God Stats
2W - 1L
1,613 SR
Queue Stats
22W - 25L
1,453 Elo+
Party 1
Surtr
Surtr
pablo11360
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,304 Elo+
Solo
Olorun
Olorun
xXEKoPXx
Olorun
Level 144
God Stats
15W - 11L
1,686 SR
Queue Stats
321W - 308L
1,555 Elo+
Solo
Team Averages
Level 103
1,624 SR
1,458 Elo+

VS

Team Averages
Level 90
1,545 SR
1,485 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BuckJ91
Awilix
Level 83
God Stats
1W - 0L
1,809 SR
Queue Stats
69W - 82L
1,452 Elo+
Solo
Bacchus
Bacchus
DonUND
Bacchus
Level 75
God Stats
3W - 6L
1,273 SR
Queue Stats
236W - 197L
1,503 Elo+
Solo
Artemis
Artemis
Sauce_Kiid23
Artemis
Level 157
God Stats
7W - 10L
1,520 SR
Queue Stats
391W - 384L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
sanleaco_2004
Sun Wukong
Level 28
God Stats
3W - 2L
1,623 SR
Queue Stats
8W - 10L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
1 / 0 / 0
7,878
788
9,578
7,525
4,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
cluelez_man_626
Heimdallr
11
0 / 6 / 0
6,530
653
2,555
10,564
4,239
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
gothgay
Cthulhu
12
0 / 5 / 0
6,762
676
4,220
12,173
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
12
0 / 4 / 0
6,786
679
5,729
12,134
8,802
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
xXEKoPXx
Olorun
15
0 / 0 / 1
7,854
785
6,389
6,354
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 1 / 9
8,328
833
11,317
6,438
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
BuckJ91
Awilix
15
6 / 0 / 6
8,056
806
6,870
7,132
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
DonUND
Bacchus
13
1 / 0 / 9
7,134
713
7,101
8,780
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Sauce_Kiid23
Artemis
15
4 / 0 / 9
7,933
793
11,524
9,170
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
sanleaco_2004
Sun Wukong
14
0 / 0 / 8
7,413
741
4,652
7,956
5,892
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
15
15
Deaths
1
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
9
8.5
W
Awilix
BuckJ91
Awilix
6
0
6
9
W
Bacchus
DonUND
Bacchus
1
0
9
5.5
L
Pele
1
0
0
1
W
Artemis
Sauce_Kiid23
Artemis
4
0
9
8.5
L
Heimdallr
cluelez_man_626
Heimdallr
0
6
0
0
L
Cthulhu
gothgay
Cthulhu
0
5
0
0
L
Surtr
0
4
0
0
W
Sun Wukong
sanleaco_2004
Sun Wukong
0
0
8
4
L
Olorun
xXEKoPXx
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
41,464
48,750
Taken
39,476
29,691
Mitigated
24,646
8,220
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,317
893
0
340
6,438
2,596
112
2,051
4,300
35,899
0
W
Awilix
BuckJ91
Awilix
6,870
1,748
0
625
7,132
3,161
0
1,522
5,610
0
22,118
W
Bacchus
DonUND
Bacchus
7,101
1,107
0
1,636
8,780
9,007
32
1,182
7,420
12,082
0
L
Pele
9,578
1,840
0
971
7,525
4,286
0
3,042
4,127
0
38,024
W
Artemis
Sauce_Kiid23
Artemis
11,524
2,469
0
548
9,170
3,990
182
3,535
5,427
0
30,616
L
Heimdallr
cluelez_man_626
Heimdallr
2,555
829
0
109
10,564
4,239
106
4,327
6,155
0
9,744
L
Cthulhu
gothgay
Cthulhu
4,220
139
46
336
12,173
9,671
60
4,107
7,879
17,302
0
L
Surtr
5,729
1,641
0
2,257
12,134
8,802
0
3,119
8,722
190
14,781
W
Sun Wukong
sanleaco_2004
Sun Wukong
4,652
995
94
1,946
7,956
5,892
24
1,888
5,976
0
25,150
L
Olorun
xXEKoPXx
Olorun
6,389
1,849
412
4,089
6,354
2,693
196
2,905
3,449
37,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
38,864
216
Minions Killed
217
0
Camps Cleared
0
987,417
Distance Traveled
1,234,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,328
833
82
8
0
252,181
0
W
Awilix
8,056
806
46
5
0
248,225
0
W
Bacchus
7,134
713
10
1
0
286,500
0
L
Pele
7,878
788
70
7
0
235,367
0
W
Artemis
7,933
793
50
5
0
212,911
0
L
Heimdallr
6,530
653
17
2
0
151,784
0
L
Cthulhu
6,762
676
20
2
0
206,237
0
L
Surtr
6,786
679
23
2
0
198,981
0
W
Sun Wukong
7,413
741
29
3
0
234,186
0
L
Olorun
7,854
785
86
9
0
195,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role