Player Matchup

Ares
Ares
AnnocToA
Ares
Level 55
God Stats
14W - 13L
1,454 SR
Queue Stats
136W - 146L
1,438 Elo+
Solo
Skadi
Skadi
GeorgeOswick95
Skadi
Level 79
God Stats
8W - 5L
1,527 SR
Queue Stats
29W - 22L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Harpizz
Sun Wukong
Level 108
God Stats
18W - 12L
1,566 SR
Queue Stats
63W - 50L
1,554 Elo+
Party 2
Thanatos
Thanatos
sheiro
Thanatos
Level 50
God Stats
6W - 2L
1,735 SR
Queue Stats
44W - 35L
1,487 Elo+
Party 2
He Bo
He Bo
victoriacrew
He Bo
Level 124
God Stats
2W - 4L
1,121 SR
Queue Stats
287W - 262L
1,505 Elo+
Party 1
Team Averages
Level 83
1,481 SR
1,486 Elo+

VS

Team Averages
Level 72
1,551 SR
1,486 Elo+
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Der_ExiiT
Poseidon
Level 66
God Stats
15W - 9L
1,720 SR
Queue Stats
116W - 115L
1,491 Elo+
Solo
Tiamat
Tiamat
Heltsi69
Tiamat
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,517 Elo+
Party 3
Izanami
Izanami
JoonasVirtanen
Izanami
Level 76
God Stats
16W - 13L
1,509 SR
Queue Stats
57W - 62L
1,468 Elo+
Party 3
Thanatos
Thanatos
Läskisoosi
Thanatos
Level 27
God Stats
4W - 5L
1,525 SR
Queue Stats
39W - 49L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 3 / 1
5,595
430
1,594
11,300
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 0 / 2
6,124
471
6,792
4,136
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Harpizz
Sun Wukong
13
2 / 1 / 4
7,978
614
7,132
8,507
5,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
sheiro
Thanatos
12
6 / 3 / 1
7,395
569
5,784
13,077
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 0 / 5
7,812
601
10,255
6,488
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 2
6,957
535
4,746
12,982
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Der_ExiiT
Poseidon
10
0 / 2 / 0
6,682
514
4,189
6,057
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Heltsi69
Tiamat
10
0 / 5 / 1
6,108
470
4,395
10,135
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 0
8,177
629
7,075
6,856
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Läskisoosi
Thanatos
13
1 / 4 / 2
7,332
564
5,208
12,716
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
7
7
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
2
1
W
Ares
0
3
1
0.17
L
Poseidon
Der_ExiiT
Poseidon
0
2
0
0
W
0
0
2
1
W
Sun Wukong
Harpizz
Sun Wukong
2
1
4
4
L
Tiamat
Heltsi69
Tiamat
0
5
1
0.1
L
5
1
0
5
L
Thanatos
Läskisoosi
Thanatos
1
4
2
0.5
W
Thanatos
sheiro
Thanatos
6
3
1
2.17
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
25,613
43,508
Taken
48,746
20,132
Mitigated
23,174
12,804
Healing
17,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,746
319
304
3,887
12,982
9,069
230
3,834
9,036
23,563
0
W
Ares
1,594
81
228
1,107
11,300
6,191
0
2,225
9,075
16,013
0
L
Poseidon
Der_ExiiT
Poseidon
4,189
1,149
0
1,737
6,057
1,732
0
0
6,057
39,166
0
W
6,792
2,168
0
410
4,136
1,304
0
1,159
2,977
0
45,924
W
Sun Wukong
Harpizz
Sun Wukong
7,132
1,078
0
1,828
8,507
5,936
1,017
3,702
4,561
0
60,022
L
Tiamat
Heltsi69
Tiamat
4,395
533
0
1,463
10,135
4,674
0
3,257
6,644
33,248
0
L
7,075
5,126
0
2,656
6,856
2,576
2,384
1,045
5,741
0
56,810
L
Thanatos
Läskisoosi
Thanatos
5,208
1,329
0
7,465
12,716
5,123
1,175
3,039
9,419
0
53,751
W
Thanatos
sheiro
Thanatos
5,784
2,045
0
8,031
13,077
4,655
0
2,773
10,296
0
43,808
W
10,255
1,062
0
1,200
6,488
2,046
396
3,219
3,269
44,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
35,256
348
Minions Killed
358
0
Camps Cleared
0
1,374,362
Distance Traveled
1,246,095
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,957
535
44
3
0
251,654
8
W
Ares
5,595
430
17
1
0
280,691
7
L
Poseidon
6,682
514
80
6
0
186,651
0
W
Skadi
6,124
471
72
6
0
247,625
0
W
Sun Wukong
7,978
614
112
9
0
278,661
2
L
Tiamat
6,108
470
52
4
0
267,444
0
L
Izanami
8,177
629
101
8
0
262,063
5
L
Thanatos
7,332
564
81
6
0
278,283
0
W
Thanatos
7,395
569
63
5
0
290,847
0
W
He Bo
7,812
601
84
6
0
276,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role