Player Matchup

Chronos
Chronos
Bronze II
Motorhead454253
Chronos
Bronze II
Level 40
God Stats
5W - 1L
1,707 SR
Queue Stats
11W - 16L
985 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 40
1,707 SR
985 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 43
1,287 SR
636 MMR
Tyr
Tyr
Bronze IV
ShawanJohnson
Tyr
Bronze IV
Level 43
God Stats
0W - 7L
1,287 SR
Queue Stats
10W - 42L
636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
10,615
965
9,759
8,925
7,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BakasuraCharonKaliHerculesLoki

VS

Bans
HeraMartichorasKuzenboSkadiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,687
790
6,891
15,033
13,566
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,759
Damage
6,891
8,925
Taken
15,033
7,400
Mitigated
13,566
4,246
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,759
4,272
0
4,246
8,925
7,400
1,981
186
8,739
43,601
0
L
6,891
433
0
4,179
15,033
13,566
0
10,347
4,686
0
34,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,615
Gold Earned
8,687
75
Minions Killed
55
4
Camps Cleared
3
184,454
Distance Traveled
240,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,615
965
75
7
4
184,454
0
L
Tyr
8,687
790
55
5
3
240,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role