Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AdrenalinAddict
Artio
Level 146
God Stats
2W - 1L
1,565 SR
Queue Stats
662W - 688L
1,527 Elo+
Solo
Geb
Geb
LCPKing
Geb
Level 125
God Stats
25W - 25L
1,457 SR
Queue Stats
244W - 213L
1,578 Elo+
Party 1
Awilix
Awilix
SophieH96
Awilix
Level 143
God Stats
7W - 3L
1,784 SR
Queue Stats
115W - 93L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hongwuzhu1
Ah Muzen Cab
Level 117
God Stats
4W - 0L
1,765 SR
Queue Stats
63W - 54L
1,529 Elo+
Party 1
Team Averages
Level 143
1,614 SR
1,538 Elo+

VS

Team Averages
Level 166
1,547 SR
1,529 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
L3wigi
Sun Wukong
Level 155
God Stats
3W - 1L
1,846 SR
Queue Stats
93W - 82L
1,553 Elo+
Solo
Khepri
Khepri
Ragnatoskr
Khepri
Level 156
God Stats
0W - 2L
1,234 SR
Queue Stats
436W - 401L
1,518 Elo+
Solo
Agni
Agni
W-A-D-A-H-jor
Agni
Level 204
God Stats
10W - 7L
1,636 SR
Queue Stats
686W - 681L
1,528 Elo+
Solo
Camazotz
Camazotz
babdoll
Camazotz
Level 157
God Stats
9W - 9L
1,520 SR
Queue Stats
121W - 106L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 3
5,908
591
6,550
5,145
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
5,726
573
6,874
11,590
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
8
0 / 0 / 3
5,191
519
2,227
5,294
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
SophieH96
Awilix
11
4 / 0 / 2
6,432
643
5,258
6,441
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
hongwuzhu1
Ah Muzen Cab
10
0 / 0 / 1
5,382
538
3,278
4,860
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 1 / 0
5,392
539
4,433
7,420
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
L3wigi
Sun Wukong
11
1 / 1 / 0
6,243
624
6,885
10,336
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Ragnatoskr
Khepri
7
1 / 1 / 0
4,907
491
2,125
6,817
4,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 1
5,339
534
4,866
4,900
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
babdoll
Camazotz
7
0 / 3 / 0
4,554
455
1,580
8,753
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
2
2
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
1
1
0
1
L
Sun Wukong
L3wigi
Sun Wukong
1
1
0
1
W
Geb
0
0
3
1.5
L
Khepri
Ragnatoskr
Khepri
1
1
0
1
W
Awilix
SophieH96
Awilix
4
0
2
5
L
0
1
1
0.5
L
Camazotz
babdoll
Camazotz
0
3
0
0
W
Ah Muzen Cab
hongwuzhu1
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
19,889
33,330
Taken
38,226
15,883
Mitigated
18,030
10,727
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,550
1,404
0
1,480
5,145
1,666
0
3,051
2,094
40,034
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,433
1,570
0
500
7,420
3,058
0
1,447
5,899
0
43,379
W
6,874
423
0
4,257
11,590
6,901
0
0
11,590
40,463
0
L
Sun Wukong
L3wigi
Sun Wukong
6,885
1,951
0
3,189
10,336
6,154
0
6,168
3,125
0
48,954
W
Geb
2,227
291
0
1,904
5,294
3,251
0
1,869
3,425
12,078
0
L
Khepri
Ragnatoskr
Khepri
2,125
651
761
2,055
6,817
4,466
0
3,245
3,401
11,638
0
W
Awilix
SophieH96
Awilix
5,258
1,856
0
500
6,441
2,363
0
1,827
4,614
0
44,443
L
4,866
332
0
1,633
4,900
1,729
0
2,007
2,697
40,174
0
L
Camazotz
babdoll
Camazotz
1,580
270
0
4,715
8,753
2,623
0
1,202
7,453
0
23,091
W
Ah Muzen Cab
hongwuzhu1
Ah Muzen Cab
3,278
1,712
0
2,586
4,860
1,702
0
244
4,616
0
39,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
26,435
320
Minions Killed
293
0
Camps Cleared
0
1,013,290
Distance Traveled
956,081
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,908
591
80
8
0
187,930
1
L
Ah Muzen Cab
5,392
539
75
8
0
195,189
0
W
Artio
5,726
573
61
6
0
188,554
0
L
Sun Wukong
6,243
624
83
8
0
196,287
0
W
Geb
5,191
519
15
2
0
199,754
4
L
Khepri
4,907
491
12
1
0
183,649
2
W
Awilix
6,432
643
71
7
0
242,631
2
L
Agni
5,339
534
74
7
0
196,771
2
L
Camazotz
4,554
455
49
5
0
184,185
0
W
Ah Muzen Cab
5,382
538
93
9
0
194,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role