Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Cσσp
Scylla
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 69L
1,612 Elo+
Solo
Bacchus
Bacchus
Moonscry
Bacchus
Level 174
God Stats
9W - 4L
1,641 SR
Queue Stats
84W - 58L
1,737 Elo+
Party 1
Team Averages
Level 160
1,547 SR
1,616 Elo+

VS

Team Averages
Level 144
1,517 SR
1,575 Elo+
Maui
Maui
BAkhris69
Maui
Level 100
God Stats
2W - 3L
1,571 SR
Queue Stats
43W - 41L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
Benihimeh
Nu Wa
Level 203
God Stats
27W - 19L
1,728 SR
Queue Stats
721W - 589L
1,603 Elo+
Solo
Ullr
Ullr
Spinell39
Ullr
Level 129
God Stats
0W - 3L
1,251 SR
Queue Stats
148W - 145L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
8 / 1 / 6
9,040
1,004
9,599
8,727
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Cσσp
Scylla
11
4 / 1 / 8
8,373
930
8,128
3,861
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Moonscry
Bacchus
11
3 / 2 / 12
8,290
921
7,550
9,554
10,189
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
3 / 6 / 1
7,824
869
4,675
13,703
11,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Benihimeh
Nu Wa
4
0 / 3 / 0
5,713
635
1,080
2,684
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
10
1 / 6 / 2
7,090
788
4,063
11,972
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
4
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
6
11
L
Maui
3
6
1
0.58
L
Nu Wa
Benihimeh
Nu Wa
0
3
0
0
W
Scylla
Cσσp
Scylla
4
1
8
8
W
Bacchus
Moonscry
Bacchus
3
2
12
4.5
L
Ullr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
9,818
22,142
Taken
28,359
15,362
Mitigated
16,739
5,897
Healing
1,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,599
2,648
0
2,824
8,727
3,660
674
2,011
6,716
0
33,077
L
Maui
4,675
1,359
0
655
13,703
11,292
0
6,475
6,742
14,883
242
L
Nu Wa
Benihimeh
Nu Wa
1,080
478
0
30
2,684
1,077
0
1,335
1,231
3,055
0
W
Scylla
Cσσp
Scylla
8,128
1,123
0
660
3,861
1,513
1,139
1,901
1,960
34,854
0
W
Bacchus
Moonscry
Bacchus
7,550
1,185
0
2,413
9,554
10,189
507
2,092
7,334
20,833
101
L
Ullr
4,063
1,631
0
533
11,972
4,370
0
6,859
4,786
0
18,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
20,627
105
Minions Killed
33
0
Camps Cleared
0
526,304
Distance Traveled
329,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,040
1,004
45
5
0
201,409
0
L
Maui
7,824
869
12
1
0
153,433
0
L
Nu Wa
5,713
635
1
0
0
37,495
0
W
Scylla
8,373
930
44
5
0
169,036
0
W
Bacchus
8,290
921
16
2
0
155,859
0
L
Ullr
7,090
788
20
2
0
138,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role