Player Matchup

Lancelot
Lancelot
ArktisWolf
Lancelot
Level 151
God Stats
1W - 2L
1,715 SR
Queue Stats
272W - 276L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
CMB_TACO_CMB
Hou Yi
Level 149
God Stats
10W - 10L
1,562 SR
Queue Stats
166W - 171L
1,523 Elo+
Solo
Ix Chel
Ix Chel
Onslaught Pride
Ix Chel
Level 156
God Stats
8W - 7L
1,648 SR
Queue Stats
174W - 161L
1,601 Elo+
Party 1
Horus
Horus
TheSpikkman94C
Horus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 105L
1,413 Elo+
Solo
Skadi
Skadi
chapu252
Skadi
Level 116
God Stats
77W - 65L
1,447 SR
Queue Stats
295W - 293L
1,427 Elo+
Solo
Team Averages
Level 127
1,574 SR
1,493 Elo+

VS

Team Averages
Level 104
1,562 SR
1,431 Elo+
Loki
Loki
I_Created_Tacos
Loki
Level 67
God Stats
31W - 33L
1,551 SR
Queue Stats
274W - 259L
1,509 Elo+
Solo
Nu Wa
Nu Wa
IsaacCXS1
Nu Wa
Level 85
God Stats
151W - 102L
1,578 SR
Queue Stats
336W - 304L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Meliodas Fun264
Kukulkan
Level 158
God Stats
74W - 66L
1,463 SR
Queue Stats
322W - 313L
1,306 Elo+
Solo
Charon
Charon
XoxoxSleek
Charon
Level 144
God Stats
119W - 93L
1,614 SR
Queue Stats
1,438W - 1,356L
1,448 Elo+
Solo
Freya
Freya
vyene
Freya
Level 68
God Stats
9W - 3L
1,603 SR
Queue Stats
112W - 105L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArktisWolf
Lancelot
14
3 / 7 / 0
9,310
517
10,289
19,929
8,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
10
0 / 4 / 2
6,979
388
3,972
11,866
4,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 2
10,295
572
17,876
16,055
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 3
7,632
424
2,768
16,592
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
chapu252
Skadi
13
0 / 5 / 0
7,695
428
3,295
10,873
4,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
10,785
599
10,780
12,329
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
IsaacCXS1
Nu Wa
16
4 / 1 / 5
10,183
566
13,074
8,355
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
17
1 / 1 / 5
11,055
614
7,386
9,981
4,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
XoxoxSleek
Charon
14
0 / 2 / 14
9,715
540
10,996
15,261
14,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
vyene
Freya
17
16 / 3 / 3
11,138
619
17,834
17,617
8,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
7
Kills
29
29
Deaths
8
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ArktisWolf
Lancelot
3
7
0
0.43
L
Hou Yi
0
4
2
0.25
W
8
1
6
11
W
Nu Wa
IsaacCXS1
Nu Wa
4
1
5
6.5
W
Kukulkan
1
1
5
3.5
L
4
5
2
1
L
0
8
3
0.19
W
Charon
XoxoxSleek
Charon
0
2
14
3.5
L
Skadi
chapu252
Skadi
0
5
0
0
W
Freya
vyene
Freya
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,200
Damage
60,070
75,315
Taken
63,543
39,308
Mitigated
35,208
11,525
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ArktisWolf
Lancelot
10,289
1,717
0
350
19,929
8,601
0
11,890
8,039
0
58,658
L
Hou Yi
3,972
1,608
0
2,453
11,866
4,394
807
8,345
3,521
0
33,133
W
10,780
2,367
0
4,512
12,329
4,756
1,455
3,994
8,335
0
87,342
W
Nu Wa
IsaacCXS1
Nu Wa
13,074
2,014
0
1,430
8,355
3,017
3,528
2,042
6,259
85,050
0
W
Kukulkan
7,386
424
0
4,243
9,981
4,823
2,702
1,476
8,211
90,623
0
L
17,876
2,182
1,082
3,340
16,055
7,267
0
10,191
5,864
89,444
0
L
2,768
1,138
625
1,733
16,592
14,863
0
10,390
6,202
0
36,371
W
Charon
XoxoxSleek
Charon
10,996
1,740
0
3,761
15,261
14,508
340
4,468
10,561
34,645
1,184
L
Skadi
chapu252
Skadi
3,295
1,014
0
1,942
10,873
4,183
174
7,290
3,583
0
54,226
W
Freya
vyene
Freya
17,834
5,946
0
6,544
17,617
8,104
25
5,896
11,679
79,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,911
Gold Earned
52,876
405
Minions Killed
547
0
Camps Cleared
0
1,598,794
Distance Traveled
1,745,414
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,310
517
80
4
0
391,865
0
L
Hou Yi
6,979
388
57
3
0
233,330
5
W
Loki
10,785
599
131
7
0
420,981
0
W
Nu Wa
10,183
566
131
7
0
328,476
0
W
Kukulkan
11,055
614
171
10
0
308,606
0
L
Ix Chel
10,295
572
134
7
0
333,307
5
L
Horus
7,632
424
52
3
0
321,994
0
W
Charon
9,715
540
35
2
0
334,883
1
L
Skadi
7,695
428
82
5
0
318,298
0
W
Freya
11,138
619
79
4
0
352,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role